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News
2017
2017/054
2017/045
2017/037
2017/026
2017/0115
Total:37
Avg.:7.4
 
2016
2016/1210
2016/117
2016/104
2016/095
2016/081
2016/077
2016/064
2016/056
2016/042
2016/034
2016/023
2016/016
Total:59
Avg.:4.9
 
2015
2015/1210
2015/118
2015/107
2015/095
2015/082
2015/071
2015/064
2015/057
2015/046
2015/034
2015/026
2015/011
Total:61
Avg.:5
 
2014
2014/127
2014/115
2014/104
2014/097
2014/0812
2014/077
2014/064
2014/053
2014/046
2014/032
2014/024
2014/015
Total:66
Avg.:5.5
 
2013
2013/126
2013/117
2013/104
2013/095
2013/085
2013/075
2013/063
2013/054
2013/045
2013/038
2013/024
2013/012
Total:58
Avg.:4.8
 
2012
2012/126
2012/114
2012/105
2012/093
2012/086
2012/074
2012/064
2012/0510
2012/042
2012/033
2012/023
2012/014
Total:54
Avg.:4.5
 
2011
2011/124
2011/111
2011/101
2011/093
2011/083
2011/078
2011/067
2011/055
2011/042
2011/032
2011/026
2011/012
Total:44
Avg.:3.6
 
2010
2010/121
2010/113
2010/103
2010/092
2010/083
2010/074
2010/065
2010/052
2010/048
2010/031
2010/023
2010/012
Total:37
Avg.:3
 
2009
2009/128
2009/117
2009/107
2009/094
2009/084
2009/071
2009/063
2009/051
2009/049
2009/032
2009/026
2009/013
Total:55
Avg.:4.5
 
2008
2008/123
2008/116
2008/105
2008/094
2008/083
2008/066
2008/056
2008/042
2008/033
2008/029
2008/015
Total:52
Avg.:4.7
 
2007
2007/121
2007/113
2007/105
2007/092
2007/087
2007/076
2007/067
2007/054
2007/0410
2007/039
2007/0214
2007/018
Total:76
Avg.:6.3
 
2006
2006/124
2006/116
2006/106
2006/097
2006/0813
2006/075
2006/067
2006/051
2006/0411
2006/035
2006/024
2006/0111
Total:80
Avg.:6.6
 
2005
2005/129
2005/1112
2005/1011
2005/0917
2005/089
2005/073
2005/061
2005/053
2005/049
2005/036
2005/026
2005/017
Total:93
Avg.:7.7
 
2004
2004/129
2004/1114
2004/1010
2004/0919
2004/089
2004/0710
2004/0613
2004/058
2004/0423
2004/039
2004/0217
2004/0116
Total:157
Avg.:13
 
2003
2003/1220
2003/1114
2003/1020
2003/0923
2003/0821
2003/0722
2003/0615
2003/0518
2003/048
2003/0311
2003/0213
2003/0119
Total:204
Avg.:17
 
2002
2002/1212
2002/1111
2002/1012
2002/0916
2002/089
2002/0713
2002/068
2002/0512
2002/049
2002/036
2002/023
2002/015
Total:116
Avg.:9.6
 
2001
2001/121
2001/111
2001/104
2001/094
Total:10
Avg.:2.5
 
2000
2000/081
2000/041
Total:2
Avg.:1
 
/1



<< BackOlder News - 2011/7Next>>

New Game Released: Bit Fox
Posted by Csabo on 2011-07-29
Bit FoxRoepipi is here again with another cool BASIC game. Small size, quick action, start it up and have some fun!

Are you quicker than a BASIC action coloring game? You certainly are, but can you guess what kind of action it is? It takes 10 minutes to beat, so let's do it!

Update (2011-07-29):

Bringing you the pheasant-catcher minigame (Thrust Fox Extra) from Foxish. Now it's a bit more optimized, a bit more responsive, and a bit more for C16 fans! Thanks for all the kind words!
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New Covers!
Posted by Csabo on 2011-07-28
Digital BallBear(tm) apparently hunted down a few more original tapes, and he sent us the cover artworks for them. We now have the cover for... Digital Ball! Or "Faltenisz" as it is apparently called (who knew?). It's a classic breakout game. While on the C16 Arthur Noid cannot be beat, this is probably the best game of the genre for Plus/4.

The cover description mentions the game has 50 levels and our notes say it has 32, perhaps someone can get to the bottom of that. The other new covers added today are for Rabló-Rulett, we now have the instructions. Big thanks for these to Bear(tm), enjoy!
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Lode Runner Pic/ACW
Posted by Csabo on 2011-07-21
Lode Runner PicQuick on the heels of Lode Runner +4, Chronos brings us a quick release, the converted title picture for the game. It's a multi-color version of from the original box cover artwork. There's not much else to add, enjoy this release!
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Lode Runner +4
Posted by Csabo on 2011-07-11
Lode Runner +4Kichy of ASN Crew just dropped a bombshell of a release on us: Lode Runner +4 is here! The classic game finally makes it to our platform. What makes a good game is ultimately the gameplay and this one is up there with the best. It's fast-paced platformer fun. The unpredictable enemy A.I. makes for a challenging gameplay. You have 150 levels to go through, but just in case that's not enough, there's a built-in level editor!

This is a pristine conversion, flawlessly executed, works on NTSC machines... What more could you ask for? Big respects to Kichy for bringing us this amazing game!
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Valley of Treasures
Posted by Csabo on 2011-07-06
Valley of TreasuresAdventure fans rejoince! Kichy noticed a new adventure game recently released on C=64, and since it was written in BASIC, he quickly converted it to C=16. The game play is not the usual one, instead of typing, you select from a predefined list of commands. So, if you like adventures, get cracking! Who will be the first to solve it? :-)
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New Hungarian Game Covers
Posted by Csabo on 2011-07-05
Abraka-DabraChampionship WrestlingJoe And The SeriffSakk KezdőknekÜrvirágViktor A Piktor
Bear(tm) send us an incredible pack of 7 covers (the 7th being the recently added one for Psylon). They are all for Hungarian games. Let's see the list:
  • Abraka-Dabra, an educational game based on the books of Professor Dienes. Lacus recently recovered the TAP image for this game, this cover makes things complete.
  • Championship Wrestling: the cover for the Hungarian release. Unlike the English one, this does have a proper manual included with it, featuring some funny wrestler descriptions.
  • Joe And The Seriff: an alternative (coloured) cover.
  • Sakk Kezdőknek: the cover for the yellow C16 version.
  • Ürvirág: this is an obscure game from Puhasoft, we didn't even know that it was commercially released. A very rare find!
  • Viktor A Piktor: an action game similar to Wacky Painter.
There you have it, enjoy!
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Pluvi T-Shirt From 1993
Posted by Csabo on 2011-07-03
Pluvi T-ShirtAnother old relic arrived in our mailbox, from Martin Voerman, hailing from Holland. He was one of the folks who attended the 5 Year Pluvi celebration party. (Pluvi is a German disk-mag.) The party was held in 1993/10/23 in Krefeld (Tönisvorst), Germany. We currently don't have pages for parties, so I'll just mention a few details here: announcements can be found in Elder News 04 and Scene Focus 06, both mags mentioning that many people will attend.

Martin remembered a few more details (paraphrasing):
"I drove about 200km to get to the place and could not find it at first (TomTom didn't exist back then). There were a few more Dutch people at the party, I also remember an artist working on maybe the demo, he had graffiti all over the computer and drive. The T-shirts were sold at the party to get money for pizza.

Earlier I sent a letter to the creator of Pluvi about translating it to English. He said no problem, just do it. At the party I showed an English Pluvi. I think my nick was Spooky back then. For me I think it was the end of my plus/4 time, didn't unpack most of my boxes after I returned."
The T-Shirt is a little yellowed, but it still proudly shows off our beloved machine... Cool stuff! Do you have any old Plussy relics to share? Dig them out and send them in!
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Psylon Cover
Posted by Csabo on 2011-07-02
Escape From PsylonEscape from Psylon is an interesting game. For a long time, we didn't know if this was a commercial release or not. The game was mentioned several times in the popular 90's Hungarian magazine "Commodore Világ" because of its map. The hand-drawn map was sent in by fans but never published in the magazine due to its enormous size. It was released by "Aliens Software Studio", credits are given to "Mr. Depeche" and "The Prince", but no other releases can be found from this group.

Luca recently figured out the "Mr. Depeche" is indeed SCF, a Hungarian coder. Beside the game, his claim to fame is that he most likely created the first FLI and Tech-tech effects on our machine. In his demo texts, he credits "The Killer" as the graphician and sends greetings to "Softkiller Company". After some more hunting (which the fun part :-)), it turned out that The Killer/The Prince are all early handles of same person: SKC. I got in contact with him. (If you'd like to hear some good Drum 'n' Bass music, head on to his site.) He confirmed that the game was programmed by SCF, while he did the graphics and helped test the game. He also confirmed that it was a commercial release, but did not have a copy of it.

A little more history: at the time, SKC only had a C64 (and eventually moved on to Amiga). The game was SCF's idea, and he could play it all the way through (which is quite a feat, it's a hard game). After this game, SCF moved on to the C64, concentrated more on demos. He eventually outgrew the scene and "disappeared". (If anyone knows how to contact him, let us know.)

Bear(tm) came to the rescue (big coincidence!) as he sent in the cover scan for this game (which confirms all of the above). The cover artwork features a tank going through a maze. This game now also has a map. (Yay, the first game map this year!) Well, that's the story, I hope you enjoyed reading it :-)
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