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Ultimate Battle For Italian Stuff Has Started
Posted by Luca on 2013-09-25
Super Commodore 16 Plus/4 VIC20 1 Super Commodore 16 Plus/4 VIC20 2 Super Commodore 16 Plus/4 VIC20 3We officially started to afford a big challenge: we'll cover all the Italian newsstands'compilations, both serial and single releases!

It looks like being a very difficult mission, because the longlasting story about the Italian lack of a copyright extension to the software creations during a big slice of the 80's had set free unscrupolous publishers in releasing pirate compilations with (sometimes very badly) hacked commercial games, even under several fake labels per same game, in newsstands and shops. They were used to steal each other's hacks, or to re-release unchanged copied games with no camouflage, and no right of course!
But even this doesn't scare us! Empty slots have just been prepared in order to sort all the available .PRG and .TAP files at the moment and in the future: see, e.g., the series Byte Games and Go Games, we'll put there complete and single tapes and programs, as well as covers and booklets. In the next days, other longlasting series like Computer Set and C16/MSX shall be started too.

Super Commodore 16 1 Super Commodore 16 2 Super Commodore 16 3Waiting for the big ones, here come some minor newsstands'series.
Super Commodore 16 and Super Commodore 16 Plus/4 VIC20 are two Jackson and J.Soft releases consisting in multisystems'tapes bundled with magazines, full of utilities and games (mostly come straight from foreign magazines and books, converted and/or translated in Italian). We're lacking most of those mags, but we'll hope to find all of them one day; meanwhile, tapes covers and single programs are all in. Now we are quite sure that Jackson released these programs as first, then several newsstands'compilations did steal some of these in order to re-release'em.

Another notable series is Commodore Club, published by Systems. They'd started aiming for Commodore machines, and n the end of 1985 it became "Software Club" due to the inclusion of ZX Spectrum and MSX programs. Now, Commodore Club #6, Commodore Club #7, Software Club #09 and Software Club #12 boast complete coverage.

Linguaggio Macchina 16/20 (TFCRC)Here's a series of hacked games which has give us several headaches. Linguaggio Macchina 16/20 had been the C16/VIC20 newsstands'series which moved Edizioni Foglia from selling single hacked games into the shops under the labels Cassetta Games/Go-Go Games to the multiple games distribution under proper label, and can be considered the prototype of what the famous and longlasting C16/MSX would have been next, after the publisher name's change in GEIE. They seemed they don't had a release date, hence we used to tag all of those releases with the initial letters of the included games. A recent finding of one of their booklet's cover has suggested that the date should be printed on the booklet and not on the cassettes and cassette's covers. While waiting for further investigation, we recovered one and dumped two of them, with all the games.

Computer Games E Utilities by Ed. Softwell Milano. And yes, the tapes under this series really contain what they declare to contain: computer games and utilities! We have very few hints about these releases, the cassette we got (Computer Games E Utilities N.5) as for the one we recovered (Computer Games E Utilities N.9) contain both hacked stuff and original utilities, all disrespectfully signed "Max & Alb". Hope to find more of these in the near future.

Last but not least, for something completely different. Introduzione Al Basic Parte 1, official Commodore Italiana SpA. release of An Introduction To Basic Part 1, fully covered with tapes and box covers.

Also, don't miss all the daily new stuff continuously entered by the whole community. There are several publications and covers for so many entries around: Vorks, Future Knight, Multipede, Rambo, C&A Games 07, the Argentinian Commodore 16 press like Drean Commodore and several other books... Oh too many stuff, you'd better stay around and be alert ;)
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A Byte's Life
Posted by Luca on 2013-09-17
Conway's Game Of LifePuffers? Gliders? Guns? What they're really talked about? Of course, those are some patterns which can occur, unexpectedly or not, while playing a session of the ultimate concept of math beauty ever: the Conway's Game Of Life!

In order to have a test run on the "C64 Studio" IDE, Marek "Mkarcz" Karcz, has just finished to code his own version of 'game of life' on Commodore 64, in less than 4Kb, read anything about his work in the dedicated blog page here. It's a pretty neat implementation, with fullscreen display and I/O feature to store the most notable sequences.
"Let the C16 have it too!", that's what Luca/FIRE said! And that's the reason why now you can enjoy it on C16 too, with its set of archived patterns.

Enjoy the beautiness of life, death and what lies inbetween. On C16!
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Two Tech Demos
Posted by Csabo on 2013-09-05
231cLitwr released two tech demos that push the limits of the Commodore Plus/4 (and put emulators to the test). The first one is 231c, it shows 231 distinct colors. There are limitations though (so you can't just use all the "additional" colors with the normal ones, at least not on the same horizontal lines). The second, 40x36c extends the upper/lower border as much as possible.

Both demos only work on PAL systems. Check 'em out and discuss it on the forum!
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World's First Useful Trainer For Rockstar Manager
Posted by Luca on 2013-09-04
Rockstar Manager +2!No words needed, just try googling out with keywords like 'rockstar' 'ate' 'hamster' 'cheat' 'walkthrough' 'solution'. See how many results? And how many people did try in the past to see the ending of this cornerstone of British humor's recreational piece of art?
Although the game plays like a sarcastic joke around the music biz in the '80ies, it represent the proverbial hard nut to crack, and nobody (I repeat: n-o-b-o-d-y) had never seen what happens to Clive and his boss Cecil Pitt when they eventually get the desired platinum disc! Some trainers of the original C64 version exist, but the single help of unlimited money does not assure that you'll finish the game, resulting basically useless...

..until now! Luca of FIRE crew takes to you the world's first trainer which enables you to reach the ending of Rockstar Manager!
Rockstar Manager +2! forces your musical releases to hold the first place in both the billboards, you will have no contestants! You'll aim straight to conquer the 4 gold discs by recording your album and releasing it, no more actions have to be required for! Beat it like only a Wacky Jacko can do it! To complete the package, introductions pictures from both C64 and ZX Spectrum versions have been included as bonuses.

What shall we do? Well...eat dirt Clive!
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Club Info 131
Posted by Csabo on 2013-09-02
Club Info 131September is here, and it is my pleasure to announce the new issue of Club Info, Issue 131 is here. Erich/Unlimited packed two sides of a disk full of stuff for your Commodore-related pleasure. Side A contains the German-language articles. Side B has some new stuff that might be of interest: Full Moon (a newly converted PETSCII movie demo), Kamel Adventure (a strategy game with selectable answers), Micro6 (a previously missing utility by Ceekay) plus a whole lot more. Download it and dig in!
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