Login
<< BackOlder News - 2019/12Next>>

Plus 44
Posted by Chronos on 2019-12-31
Plus 44It's said that the coming year will be just like the last day of the previous one, so we quickly made a demo!

1975: what a year was that! Not only celebrities, TV stars, sportsmen but a lot of our favourite sceners were born that year.
We salute them with this little demo. Enjoy! 2020! Here we come!
Read comments


New Suite For Classic Games: 2048 Octaluxe
Posted by Luca on 2019-12-30
2048 Octaluxe TitlesIn the very last hours of the '10 millennium here come surprises that had been in the pipeline for a long time now.

2048 Octaluxe gives a new twist to its original predecessor 2048, being based on the same source code signed by Csabo/LOD but with the aim of overturning the global style: instead of pursuing a minimal application of the classic logical game, now the will is to put as many features as possible within the limits of the Commodore 16. Luca/FIRE achieves this result, initially starting from the simple need to adjust a small aspect of the gameplay, and finally pointing to a complete distortion of the original game's surprising code, cutting the classy original macros in order to make as much space as possible in the memory.
This "Octagon Deluxe" brand new version features the already named adjusting in the gameplay, fresh new graphics, mixable music and sfx, a storable hiscores table, a tidy titlescreen, a medal system to reward intermediate goals and many more. Works flawlessly on PAL and NTSC systems, on any drive including SD2IEC. All this, works within the 16kB boundaries, due to a raging fight of memory optimization battled on the fields of the stack, and the kernel's driven locations but I/O.

2048 Octaluxe2048 Octaluxe gives the opportunity to mark two premieres. First, this is the first Plus/4 production on disk to show an animated directory. Second and most important one, this is the first release to use a music composed on Knaecketraecker to use a new and debugged player with additional features, which doesn't need to be reloaded anew due to its faulty reinitializing; this wonderful fix bears the signature of none other than Doug, then Luca finished it to make it work.

Let's end the millennium playing a playing a classic game so democratic that it can be played on any 264 series machine, that would be like starting from the past to aim to what the 202Xs will offer to the once forgotten Commodore's black family, unleashing its real power as gaming machine just in the last years. Happy 20...16+4 year!
Read comments


HVTC Update Dec 2019
Posted by Luca on 2019-12-29
It's the end of the year, the end of a decade, the end of an era, and after a 2019 full of releases High Voltage TED Collection, also known as HVTC, must get an update: 40 new entries plus one single fix!

Battle of the Bits open arenas have taken in their support even this time, the TED is a weird and powerless machine for sound, but stands as an exotic one, and, if sceners would keep to compose on it better and better, it would be typically recognized from now. Finally, the complete Alpharay OST by 5tarbuck has been totally entered, and generally there's a 80/20 ratio between new releases' music (Csabo, Jon Williams, spiikki...) and old recoveries (Peter Wirbelauer, Derek Reynolds...).

Don't forget to completely delete the whole previous collection (that's the way to do at any new update!), then download/unzip the new one!­­­­­­­­
This is the straight link to the ZIP file.
Be the first to comment!


Trick Or Treat? Unhallowed!
Posted by Luca on 2019-12-25
UnhallowedUnhallowed, a text adventure by Blerkotron on ZX Spectrum, running on the PAWs engine, was just released for the Plus/4!

It's Stefan Vogt, the man behind the great DAAD engine resurrection, deus ex machina and first cause of the dozens adventures that have literally rained during the last months, who created ANTUR, a PAWs to DAAD converter opening a brand new path for more and more forthcoming games. Unhallowed has seen the light as dual release C64/Plus4, and will be released in full commercial shape quite soon, under the Puddle label.

Read comments


Merry Christmas From Doug!
Posted by Doug on 2019-12-24
Xmas"Wishing everyone a great Christmas, and prosperous 2020!

In true Christmas tradition I've frantically thrown together a little present at the last possible minute to get everyone in the Christmas mood! Here it is, somewhat amateurishly wrapped, and with the price tag still attached...

All the best!"
Read comments


Posted by Csabo on 2019-12-24It's another Christmas Miracle: VICE was updated to version 3.4![ comments ]


Stercore 264!
Posted by gerliczer on 2019-12-22
Stercore 264About a year ago, TMR released a simple shooter for the Commodore 64 called Stercore 64. During his days off in the sunny and hot summer gerliczer thought Maybe I should do something useful. For example, I could try and convert this Stercore thingy to Plus/4. And he did! After the job done, he realised maybe he should have consulted about that with the game's author. T.M.R didn't have too many objections, although he too planned converting the game but with redesigned levels and native music. gerliczer tried to wait until the official port is released, but in the end he ran out of patience and anyway: everything for the fame! So belatedly, here is Stercore 264.

The game was originally made for the ZX Spectrum then quickly converted to the Commodore 64. It is a horizontal scrolling shooter with fast pace, colourful levels that sometimes overlap all fighting forces, few and dumb enemies and no real story. But it is good for a little relaxing blasting if you have no mood for demanding shooters like Alpharay. Unfortunately, the author seems to have changed his mind and given up on porting this game himself to our machines, but let's hope one day he himself will rework Stercore with glorious TED colours and chirpy TED music anyway.
Read comments


Posted by Luca on 2019-12-20raze7x is now competing in the RetroProgramming Italia Lander Challenge with the version 0.97 of is new creature Mars+ Lander.[ comment ]


Carrion's Last Hidden Bullet
Posted by Luca on 2019-12-15
Rick's RevengeCarrion's gun had a last bullet in a remote chamber of his cylinder!

There had been another winning picture, this time from the Atari 8bit compo at Silly Venture 2017 (Gdańsk, Poland), released more than two years ago. Now it has been offically unearthed and can shine on your Plus/4 in its full 320x240 MFLI glory.

Keep the great work up, Carrion, we never get enough wonderful pieces of art from you!
Read comments


Posted by Luca on 2019-12-11Inexplicably, Chicken released the SID + 1551 version of Bloby with only level one included, so Luca accomplished the task by putting on a complete version.[ comment ]


Posted by Csabo on 2019-12-10Club Info 156 is here! In the last issue of 2019, Erich/ULTD brings you a special double magazine (4 disk sides). Check it out![ comment ]


YoomBlazer
Posted by Luca on 2019-12-09
YoomBlazerCarrion's art continues to amaze the circle of oldschool scene, and to collect first prizes from the graphics competitions all around Europe!

This time is the turn of YoomBlazer, winner of the Atari 8bit compo at Silly Venture 2K19, held in Gdańsk, Poland, just the past weekend, so why missing the chance to port it on Plus/4, in the respectful 320x240 pixels shape? It seems a straight task, nonetheless this time, once the two version are put in comparision, is quite easy to spot out how much work has been required in order to let the Commodore twin run on Plus/4 at its best.

Another success, Carrion, congratulations! Keep up and beyond the standards agan!
Read comments


Posted by Luca on 2019-12-04Missing the old times of pocket gaming? DKJ Game & Watch is for you![ comments ]


Posted by Luca on 2019-12-02Happy birthday Dr. TerrorZ, and...oh! So, now it works the opposite way, the present comes from you! Big Fat Hairy PETSCII[ comment ]

Copyright © Plus/4 World Team, 2001-2024