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And The Winner Is...
Posted by Csabo on 2025-04-19
The Hungarian Plus/4 Game Dev Compo is over. And The Winner Is...

The Plus/4 Scene!


That's right, we, the lowly sceners are the real winners. We have received quality software, engaging discussions, friendly collaboration, learning, gaming, and scene-life-sustaining forum activity. Heartfelt thanks to the 22(!) people who worked on 16 games:

AnyStone, BadCode64, BoCP, Bozsik Istvan, Chronos, CopAss, Csabo, Epy, FeCO, Haegar, Jeva, Kwayne, LBM, Mezo Istvan, MMS, Murphy, Nickmann László, PKK, Proky, Rachy, TRP, Unreal

But of course let us acknowledge the actual winners: City Grill and Gravity Boy! Congratulations!
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Kye!
Posted by Csabo on 2025-04-18
Kye screenshotAfter the very popular Stunt Car Racer, cobbpg is back with his second conversion: Kye! The original game is by Colin Garbutt from 1992, which the author first ported to C=64, and now to Plus/4 as well.

The goal of the game is simple: move around with the green circle thing and collect all the diamonds. It's up to you to discover the rules! The game is controlled with the joystick in port 2 exclusively; there's no keyboard input.

Most notably, the music is done using a new custom music player, read the details on GitHub. Check it out!
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YAPE 1.2.6!
Posted by Csabo on 2025-04-16
If you had issues with the last version of YAPE, worry no longer: Gaia is here with version 1.2.6, which is a much anticipated bugfix release.

* D82 image support in IEC mode
* Automatic line feed bug fixed in MPS801/803 mode
* Re-enabled attach disk image in 1551 mode
* Sound device selection fix
* TED sound frequency regression fix
* Monitor opcode cache clear on memory overwrite

This update is a must for all, so head on over to the YAPE Homepage and hit download!
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Posted by Csabo on 2025-04-08The final entry to the game programming compo is a short and sweet basic game by FeCO called Turn!.[ comments ]


City Grill!
Posted by Csabo on 2025-04-07
City GrillBig surprise: another just-before-the-deadline game (the 15th!) made it to the game programming compo! Newcomers BadCode64 and CopAss bring you City Grill! The name will be familiar to Hungarians: it was a fast-food restaurant chain that operated in Hungary from '84 to '94.

In the game, you assemble hamburgers or combos as quickly as possible. You can see the order on the right, and you must assemble it piece-by-piece by pressing the button for the correct ingredients. In career mode, you start with simple burgers, and go from city to city, slowly increasing the complexity. In time mode, you create random orders (using all possible ingredients), and gain extra money and time for successfully completed orders.

Check it out!
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TileSlip!
Posted by Csabo on 2025-04-06
TileSlipIstván Bozsik returns to our platform after 36 years with TileSlip, a logic game originally for DOS in 1995. It's the 14th entry to the programming compo.

Players must slide colored stones on a 16x16 board to match a target shape, navigating around immovable walls. 18 puzzles are waiting for you! The game displays the shortest possible solution while allowing players to explore their own... No pressure! The intro features a charming rendition of Yann Tiersen’s "Comptine d'un autre été".

Check it out!
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Posted by Luca on 2025-04-05Haegar of Synergy doubles his presence into BASIC 10Liner 2025, with another PUR-80 effort titled Space Prospector.[ comment ]


Rush!
Posted by Csabo on 2025-04-04
Rush!Thanks to the deadline extension, the game programming compo is still receiving entries: the 13th in order is Rush! by AnyStone! Rush is a tower defense game, (as far as we're aware) it's the first one on Commodore Plus/4. It's a real time strategy game, where you must defend your kingdom from trolls, orcs and cyclopes by placing towers and upgrading them. Hordes of enemies are trying to get through your defences, if three of them make it, you fail. Earn stars for each successfully completed level, and use the stars to purchase further upgrades.

There are 10 levels waiting for you. Be sure to check it out!
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Posted by Csabo on 2025-04-02If you still haven't played Gravity Boy yet, perhaps the newly added map by LBM will be help you need![ comments ]


Emotional Iconic Reactions!
Posted by Csabo on 2025-04-01
EmotisAh, emotional icons, or emoticons (or emotis for short)!... Bright, colorful images that bring joy to us all. The world's first emotis were of course featured in the classic 1984 Commodore 16 game Exorcist, invented by Grigory Duddlovich. The game's happy protagonist, Smiley, shines up the place, while the evil monsters (Frownies) are spreading woe. The rest, as they say, is history - from the breakthrough success of this humble game, emotis are everywhere nowadays, from single-ply toilet paper to accountant hats.

Why mention them now? Well, today we're introducing a wonderful new feature on our forum: react with emotis! Oftentimes, when an enthusiastic programmer releases a game after months of hard work, clicking the "[ Reply ]" button and writing "Heh, neat geam" is just too much work. It's 2025 after all, nobody reads or writes anymore. Suffer and toil no more: forum users can now react with two clicks of the mouse. "But Csabo, you handsome genius, won't I be overwhelmed by the thousands of available emotis?" Worry not, dear fictional question-asker, as we've thought of this; you will find only the absolutely essential ones.

We remain technology innovators with this internet-first feature on Plus/4 World. Any similar features on other, uglier websites are only a figment of your imagination. Enjoy!
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