| The Two Rogues! | Posted by Csabo on 2022-12-29 |
Another entry for the game dev compo: A Két Zsivány (The Two Rogues). It's the author's first game. Your task is the two guide two rogues (János and Mátyás, or John and Matthias if you will) through a series of cellars, and collect all the treasure. The unique twist is that you control (and must keep safe) both characters, and must switch between them back and forth with space.
Watch this YouTube video to see the gameplay, or just try the game yourself! |
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| Stick Man! | Posted by Csabo on 2022-12-26 |
After many months of development, Epy is proud to present his first game: Stick Man!
The game is a platformer, somewhat reminiscent of Manic Miner, but with many new and interesting game elements. Your task is to walk, climb, jump, avoid and collect. Help the hero find the relics scattered around and ultimately escape from the clutches of the Evil Programmer who captured them. The game has been submitted to the still-running game dev compo. Enjoy!
As a bonus, Epy has also released his editor: Plus/4 Platform Game Editor. Finally, a couple of quick housekeeping notes: Kávégame has been released, the author's first program - a small BASIC game submitted for the same compo. Karácsony is a surprise old release from Pigmy, a never-before-seen oldie, but sure to check all of these out as well! |
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| Intervallo! | Posted by Csabo on 2022-12-24 |
ern0, a true vanguard of the Commodore Plus/4 music programming (as the author of one of the earliest music player routines and several classic tunes) is back after 35 years with a new music-related game.
Test (or train!) your hearing and musical knowledge with Intervallo Plus4, a small game in which you have to correctly identify musical intervals. Can you tell apart a minor 3rd from a major 3rd? Only one way to find out... Enjoy! |
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| Dizzy Three and a Half! | Posted by Csabo on 2022-12-23 |
The Christmas miracles continue: Ulysses777 is back to gift us a Plus/4 special: Dizzy Three and a Half! Another piece of the Dizzy series has been faithfully converted to the Plus/4; and this one comes with AY music.
This short adventure is meant to be a teaser for Dizzy 4 (Magicland Dizzy), and should be relatively easy to complete for anyone. Give it a try, it's a nice diversion, and big thanks to Ulysses777 for porting it! |
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| Whirlybirds: X-Mas Looks Sooo DOOMed! | Posted by Luca on 2022-12-22 |
The goold old time when the traditional X-Mas themed games got released is always an harbinger of pretty little cute productions. But this is a different case, this is going to talk to us about X-Mas on Plus/4 in the most boldly way to do that!
Puls4r proudly drops its X-Mas greets card with Whirlybirds, drawing on it the signs of Mad for the code, KiCHY drawing the graphics here, and sitting at the console audio it's noneless than 5tarbuck. They teamed up once again in order to port on the Plus/4 the very first Doom-ish game ever, a sort of tech-demo – yet a real full game anyway! – showing a smart mix of both Texture Mapping and Vectors which seems to work quite on the brilliant side!
Where are all the elves again? As a gift messenger, you have very much to do at this time of year. And now you need to find those scatterbrained elves, too. There are only a few days left until you must deliver the presents, but the elves have lost track of time again. They're running around doing everything but making presents! You need to find them quick and remind them to take care of it or the winter festival will be a disaster this year! |
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| Merry X-Massacre To All! | Posted by Luca on 2022-12-18 |
The snowflakes are falling down, Xmas is around the corner, and you have to ride a very long road to hunt for presents' boxes. These so simple words could make it appear as an easy task... But no, it actually is a real X-Mas massacre... An X-Massacre!
Mika "Misfit" Keränen is back for his holidays on Commodore 16, with his personal and perfectly recognizable style, and this time in particular by choosing some minimalist pretty graphics, in a Minter-like fashion twist. Run along a starry road at different speed rates, collecting presents' boxes and shooting at some nasty baubles and other running meanies. Attack waves keep infuriating, like every respectful shmup should do, with more enemies on the screen to be shot down.
Welcome back Misfit, and happy X-Massacre to you and to the whole fan-base belonging to your funny 16kB games! And to you, player: if you like the Misfit's games, you can pay him a coffee. |
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| From X To X: Cross Verbix | Posted by Luca on 2022-12-11 |
Oh finally, we had to wait for Xmas holidays, first snowflakes and all the winterly rest, to see you coming back to the usual 8bit duties, Fabrizio Caruso!
If Japan has Inufuto, Italy has Fabrizio Caruso, and the common trait between them is the firm objective to write games which can be ported to as many machines as possible. The same is true for the latest release, a word game called Cross Verbix! The game is somewhat reminiscent of Tetris but with letters and words. Instead of the famous pentominos you get letters filling up the well (the speed is based on the level you're playing), till they reach the top - and that's game over. To avoid this, the player must roll' em up and down, and left/right too in the bottom line, in order to assemble actual English words, which at that point get deleted making more room.
It's a Commodore 16 game! There are 9 levels of increasing difficulty to beat, and the code shows some smart choices in order to keep 2700 English words in about 5.5kB. Oh, and it features hiscores too, and of course this... Means... War! Down with your score, in the Hall Of Fame! |
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| Parolarama: Half Simon, Half Logic, Full Fun | Posted by Luca on 2022-11-01 |
So that's what happened here: autumn is so melancholic, and raze has fully fallen into it, running back to 1986, when he was a kid.
Hence, raze has decided to improve the logic game he coded in 1986, improving it and releasing it in two version, one for the Plus/4 with a 3000 words' roster and one packed to live into a C16 with a vocabulary of 900. In Parolarama, the computer lights up a sequence of letters composing the hidden word at different speed rates, just like a "Simon game of letters". How many words is your mind able to capture from the screen? You have three attempts to improve your score. |
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| Tenebra 2 | Posted by Luca on 2022-10-28 |
Haplo's back: it's officially tenebrae time again.
Tenebra 2 has been released to the retro gamers' scene today, with 35 new levels to play using brand new gameplay features, like the portal gun. For those who are not yet aware: similar to its prequel, Tenebra 2 is an atmospheric puzzle game with rogue-like elements, working on both PAL and NTSC machines. Guide the hapless protagonist to the exit, but also keep in mind that he is afraid of darkness and refuses to walk in the dark areas. |
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| Inufuto's 12th: Guntus | Posted by Luca on 2022-10-23 |
The Far East school of multi-platform development is back once again: Inufuto's twelfth incarnation is reality.
The Japanese multiformat coder who's famous for porting simple coin-op inspired games to a plethora of different and exotic systems, plays his card number 12: Guntus! Inufuto keeps to be inspired by classic arcade games of the Golden Era, hence after Tank, Mappy, Bosconian and more, it's now the Galaxian's turn of being represented on Plus/4 (or C16 +32kB at least) by his distinctive graphics and layout that characterize any of his games.
Since the previous games, Inufuto fixed his code to assure perfect PAL/NTSC compatibility, and he also added a "32K" tag on his personal homepage when referring to the Commodore 16 version of his games. This means that in some ways we're starting to get connected with him, although no signals of a direct feedback have been detected yet. Hopefully, it will happens in a near future. Meanwhile, let's blast off some nasty aliens in circular formations, the Hall of Fame is hungry for scores! |
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| Raid Over Moscow! | Posted by Csabo on 2022-10-21 |
TCFS is back with another classic C=64 game loving ported to the Plus/4: Raid Over Moscow!
Released during the Cold War era, Raid Over Moscow is an action game in which the player (an American space pilot) has to stop three Soviet nuclear attacks on North America, then fight his way into and destroy a nuclear facility located in Moscow's Kremlin.
This is exactly the type of game C=16 and Plus/4 users sorely lacked: complex, multi-stage game-play full of sprites. Be warned, the game is not easy, even on the lowest difficulty setting, but don't let that deter you: Play Now! |
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| Hercules Redux! | Posted by C64Mark on 2022-10-01 |
A new redux version of Hercules is released today and can be downloaded for free from C64Mark's itch.io page here.
C64Mark will be streaming the game on his Twitch streaming channel at 18:00 BST, 19:00 CEST today.
The redux version includes: - All new music and sound fx by dmx87; - Additional graphics - including the option to play as Yolanda; - A complete re-write of the game, including a fix on the controls and raster; - Three additional 'Hades' levels after the initial 12; - A new scoring system to reward speedy completion
... and much, much more!
Kindly tested on real hardware by Luca, and also on YAPE and Vice.
Enjoy! |
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| Tenebra 2 Preview | Posted by Luca on 2022-09-30 |
Orietur in tenebris lux tua, "your light shall arise from within your darkness".
Haplo hurls us again in dark chambers where to sneak out by feeling the walls one by one. A preview including the first 9 levels has been released today following the usual NYP (Name Your own Price) freeware/commercial formula. Download Tenebra 2 Preview from his personal itch.io page or here as usual.
Like the game? Ponder about buying Haplo a coffee! ;) |
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| XC=BASIC 3.1 is out! | Posted by Chronos on 2022-09-27 |
XC=BASIC 3.1 is out now, with a lot of new commands but more interestingly there is Plus/4 support! XC=BASIC is a cross compiled, modern BASIC programming language for 8-bit Commodore machines. It compiles BASIC source code to fast machine code. Although not 100% compatible, its syntax was designed to be similar to that of QuickBASIC and CBM BASIC. Check it out! |
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| 20th Function with 2 Plus/4 releases! | Posted by Csabo on 2022-09-10 |
Function 2022 brought two surprises for Plus/4 sceners: Krumplistészta and Fixed Points (so far the party version)!
We had several party attendants from our little scene as well.
Check out the releases and fingers crossed for the final version of this technically advanced new plus4 trackmo! |
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| HVTC Update August 2022 | Posted by Luca on 2022-08-30 |
We've completely lost control over the High Voltage TED Collection, also known as HVTC! After a silent unannounced update in the beginning of summer 2021, all the addons and the fixes have made big pressure, till exploding today at 854 single files in the collection!
At this point, there's very little to discover and save from the golden era releases, nonetheless something weird to treat (like Pengo, to say one) still emerges. Most of the material comes from composers whose are constantly on the high waves: sceners like Csabo, who's driving fast toward breaking thru the hundred files (!), and 5tarbuck, who heavily got back with the massive OST of Lykia - The Lost Island. Even outer surprises don't miss, see for example ethe exploit of Inufuto and his multiformat games, and the lads at Battle of the Bits never loose their turn to contribute too. Fixes? We didn't kept a number...but there are fixes too, be sure of that.
Don't forget to completely delete the whole previous collection (that's the way to do at any new update!), then download/unzip the new one! This is the straight link to the ZIP file. |
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| Impossible Mission +4 | Posted by Csabo on 2022-07-25 |
Rub your eyes and do a double-take: this time it's real, the legendary C64 game Impossible Mission is here, available on your Commodore Plus/4.
Anyone thinking that TCFS maestro returning in 2022 with Bruce Lee Anniversary Edition was a one-off miracle is in for a (pleasant) surprise. Cue all the "Impossible!" jokes... Forget all the fakes, don't worry about how the Plus/4 doesn't have hardware sprites, and believe your eyes: the main character is running, somersaulting and hacking computers in all it's glory. The influence of this classic is undeniable as it spawned many knock-offs (A-07 or Rózsaszín Párduc, anyone?), but this is the real thing.
Go play it now! |
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| Lykia - The Lost Island | Posted by Chronos on 2022-07-14 |
Lykia - The Lost Island - is an epic quest for the expanded C16 + Plus/4 and the C64 that spans 4 disk-sides! Apart from the impressive cinematic intro and outro sequences, Lykia - The Lost Island offers a large, lively and freely explorable game world consisting of 580 screens spread over 2 continents. 10-20 hours playing time for the average player. This world is inhabited by over 40 interactive characters, all woven into the story in their own personal way (with about 2000 lines of dialogue text). In addition, there are 37 items with different functions, day and night modes, as well as an integrated help system and the possibility to save the game state. All this is crowned by 25 outstanding music tracks each by Markus "c0zmo" Jentsch (C64) and Ronny "5tarbuck" Doll (Plus/4). The models are unmistakable: Lykia - The Lost Island is of course also a loving bow to the masterpieces of Shigeru Miyamoto. However, the game does not try to copy Zelda one-to-one. Lykia is an adventure game, but not necessarily an action game. The pacing is calmer and there is more emphasis on characters, story and puzzles than on combat. There are also elements and quotes from point-and-click adventure games.
The free version is available now here, and the boxed releases will be available very soon at the Psytronik's webshop. |
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| | Inufuto's back with Cacorm a new action game to be ported on dozens platforms, and for what concerns the Plus/4 version this time he did it PAL/NTSC compliant, no fix needed. | [ comment ] |
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| | We received a large pack of Hungarian educational programs from Lacus, including some new ones. Read on for more! | [ comments ] |
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| | First time contributor Luc saw that we were looking for Mister Dotman and The Biker, so he sent us the cover scans, cassette photos and TAP files. Many thanks! | [ comments ] |
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| TED Screen Editor: PETSCIIfying In Style | Posted by Luca on 2022-05-26 |
Earlier this year Xander Mol has released a screen editor for the 80 column mode of the Commodore 128, VDC Screen Editor. Today, he liked the challenge to program that for the Plus/4 too, in order to taking advantage of the Plus/4's 121 colors.
TED Screen Editor is an editor to create text based screens for the Commodore Plus/4. It fully supports using a user defined character set.
Main features of the program: • Support for screen maps larger than 40x25 characters. Screens can be up to 15 KiB (15.615 bytes), all sizes fitting in that memory with width of 40 at minimum and heigth of 25 at minimum are supported. NB: As both the character data as the attribute data needs to be stored, a screen takes width times height times 2 bytes in storage. So 15k would fit up to 7 standard 40x25 screens to be distributed over width and height, so e.g. 2 screens wide and 3 screens high (80x75 characters); • Supports resizing canvas size, clear or fill the canvas; • Support for loading user defined charsets (should be standard charsets of 128 characters of 8 bits width and 8 bits height that will be hardware reversed for screencodes higher than 128); • Includes a simple character editor to change characters on the fly and directly see the result in your designed screen (for editing a full character set one of the many alternatives for C64 character set editing is suggested); • Supports luminance and blink attributes of the TED, giving 121 colors and the ability for flashing characters; • In not redefined charactersets lowercase and uppercase character set can be selected (but bot can not be used at the same time); • User definable background and border color; • Write mode to freely type characters with the keyboard, supporting all printable PETSCII characters and also supporting Commodore or Control + 0-9 keys for selecting colors and RVS On/Off; • Color write mode to freely type attributes and colors; • Line and box mode for drawing lines and boxes; • Select mode to cut, copy, delete or repaint (only color or all attributes) the selection; • Move mode to scroll the screen contents (due to memory constraints only for the 40x25 viewport); • Palette mode, including visual PETSCII mode, to visually select characters and colors; • Favorite slots to quickly select 10 favorite characters; • TED2PRG utility to convert a 40x25 TEDSE project to a stand-alone executable for the Commodore Plus/4. |
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| Let's Clean Up The "Mob City"! | Posted by Luca on 2022-05-23 |
It's now time to clean up the city and defeat the criminal, no matter if during daylight or among the nighttime shadows. Save New York in the 1930's from the Mob. Take out the gangsters in windows, door ways or popping up from the drains with your trusty pistol.
Mob City is a game running on Commodore 16 and Plus/4 created by Stinaris, manifestly inspired to the cult Seibu Kaihatsu/Taito/Romstar coin-op "Empire City: 1931", and now released both as .TAP file and as a physical cassette under his label Fantasy Software Designs, after that a work-in-progress video has sneaked out since January 2021. The wonderful PETSCII loading screen by Tommi "Electric" Musturi goes away in favor of this 8-way scrolling shooting gallery, demanding your best efforts for your best scores.
You can download Mob City here for free – but hey, leave few coins to buy the author a coffee, with the NYP formula! – or you can purchase the tangible copy on tape by directly contacting Fantasy Software Design.
And now, loaded guns Sirs, Crime never sleeps! |
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| Remakes from Lacoste | Posted by Csabo on 2022-05-20 |
Lacoste has been making remakes of classic C16 games for the Gameboy at an incredible pace: from all the known remakes, nearly half of them (37 at the time of this writing) are his! The latest two added today are for Booty and Stellar Wars. You can see a list of all his remakes.
If you fancy playing some C16 oldies on a Gameboy, this is your chance! Know of any more remakes we missed? Be sure to let us know on the forum. |
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| Nathan's Journey: The Spinoff Before The Big Challenge | Posted by Luca on 2022-03-31 |
Just before the forthcoming release of the massive JRPG game Lykia - The Lost Island, the guys behind the scenes would love to present to you the main engine which will drive it onto the tracks of your Plus/4's board.
Lykia Prologue - Nathan's Journey is a short side story written by Olaf Nowacki, derived from what will be the main root of the official game, which will be released both on C64 and Plus/4, and both as freeware and commercially distributed on several media by Psytronik Software (2 disks, 4 sides) and Protovision (1MB cartridge for C64). The game fully runs in C64 FLI / Plus4 DFLI graphics, in order to match as far as possible the palette of classic 8/16bit consoles of the era. Playing it, you can learn how to manage at best the inventory, and handle some early clues to be solved.
Lykia Prologue - Nathan's Journey is the sophomore release of Puls4r, the supercrew composed by several skilled personalities coming from various well-known groups; they're people we've just seen in action before, in the previous games of the same Mad/BKN: KiCHY/ASN, 5tarbuck, also including c0zmo as SID musician, plus various additional companions of them all. So let's get a first taste of what they offer us now and what they will offer us in the future. |
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| A Monumental Comeback: Bruce Lee Anniversary Edition! | Posted by Csabo on 2022-03-28 |
TCFS is back! (Is there anyone who doesn't know this name? Hmm, indeed there might be; in short: a much-celebrated and very prolific old-school Plus/4 scene developer, most famous for his rewrites of C64 games.) After 29 years, a new "converted" game is here: Bruce Lee Anniversary Edition. A true TCFS-style "conversion": this release is in fact a newly coded game, only using graphics and level design of the original. Considering that the Plus/4 does not have hardware sprites, it is no small achievement that the game is a "pixel-perfect" recreation.
Why Bruce Lee, you might ask? It's ranked high on many C64 top-lists ([1], [2]) with good reason: it's fun :-) The game is also noted for being one the first ones to combine platforming and beat 'em up elements.
You control Bruce Lee, as he collects lanterns, climbs nets, jumps across rooftops and delivers savage flying-kicks to his enemies. Besides the many obstacles and hazards, you must also deal with the black ninja and Yamo, who are constantly on your tail. You can play in the normal one and two player modes (where a second player controls Yamo), but the Plus/4 version also has an additional 3 player mode. Can you fight your way through the evil sorcerer's lair? Go play now!
And finally the cherry on top: check out Retro Sprite Workshop, a new Windows utility by TCFS, developed specifically for this game. It allows anyone to extract sprites or characters from screenshots exported from any emulator. What a birthday gift to us, enjoy! |
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| | Plus/4 demo scene lovers might be interested that an old demo, ironically named New Demo 1990 has been found! Enjoy an old-school Plus/4 production, big thanks to MCG! | [ comments ] |
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| Words' Masterminding On Plus/4 | Posted by Luca on 2022-02-23 |
Yeah dudes, we saw your socials filled of the lil' pics with 5 boxes' rows, so we expect that the trend involving the game of the moment will not pass in a single day and night. And in fact, Plus/4 users already have two different productions to play!
Word Slide! came first, an easy porting from a GitHub project published by Matt Heffernan aka SlithyMatt (USA), who is mostly a Commander X16 coder and supporter, but his project touches C64 and VIC20 too. It's properly written in Assembly and features a sort of "keyboard of called letters" which appears to be very useful. The project is still open, and you can contribute even by adding or fixing words into the very large inner database.
Fresh new and well arrived today, here's the version of that game by two long-time personalities from the whole Commodore world, Bo Zimmerman and Steve Gray, properly called Teddle. Written in BASIC, showing an even larger vocabulary, represents a straight and clean porting, an unannounced surprise which points to be easily enjoyed by both the fans of the game and the casual gamer with few minutes to spend.
Is this the end of the big tide about this famous words' mastermind game, or that looks like just a beginning to you? Only time will tell, meanwhile here's a 5 letters' word to guess: ■■■■■ |
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| BASIC 10 Liners 2022! | Posted by Csabo on 2022-02-12 |
The BASIC 10 Liners compo is back on again in 2022. RoePipi (who won the PUR-80 category in 2020) already entered two simple but cute games: Window and Byte Fox. If the inspiration strikes you, YOU can enter as well! |
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| Arkanoid +4 Analogue Edition! | Posted by Chronos on 2022-01-17 |
Absence is back with a fresh, crunchy release, Siz has made a version of the great Arkanoid that supports paddle and mouse, with lots of small bug fixes. We recommend everyone, if you can - and you don't already have one in your computer - pick up a BSZ SID card and an Atari paddle and get back into the world of Arkanoid! We guarantee you will have an amazing experience! |
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| New Games From Japan! | Posted by Csabo on 2022-01-09 |
We just got word from Trypticon that Inufuto - a Japanese developer - released several games for the Commodore Plus/4 at the end of last year. It appears that he utilised a multi-platform cross-compiler to release these games on LOTS of 8-bit platforms, including: Apple II, C64, Master System, MSX, ZX Spectrum and many more.
The games are: Aerial, Battlot, Bootskell, Cavit, Impetus, Lift, Mazy, Neuras, Ruptus. Enjoy! |
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