| | What could be better than turning the events of 2020 into cold, hard data? Hmm, probably a lot of things... Anyway, here we are: 2020 By The Numbers. | [ comments ] |
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| Merry Christmas 2020 From Absence And Legion Of Doom! | Posted by Chronos on 2020-12-24 |
Absence and Legion Of Doom also brought to you a Christmas present in a filedemo form, enjoy it!
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| Merry Xmas From Bauknecht! | Posted by Luca on 2020-12-23 |
In spite of any pandemic, against any malaise that wants to sadden us, and in the memory of those who are no longer with us, it is Christmas also for this 2020! And Santa crosses the sky once again!
Bauknecht is happy to wish you a Merry Christmas and a New Year full of hope! In just a couple of days, here is a colorful, noisy parade of Santas waving for you for a fatty total of 278 fullscreen frames, frantically moved by a pure TEDsound version of the most classic of the season's music, brought to you on Plus/4 by the grandiose 5tarbuck! The trackmo is out both on C64 and Plus/4, to maximize the wishes' audience, both run even on PAL and NTSC machines, with the C64 one playing a SID tune composed by Scarzix. Could the audience be bigger than this? Yes, it could be...so, no hardware barriers at all: Santa 2020 is also available as .D81 (to be SD2IEC compliant), and as .crt for all the users of SideKick/NeoRAM out there! Mad/BKN, coder in chair of this demo, just thought of us all!
Merry Xmas to all the mates orbiting around Plus/4 World! Stay with your beloved ones, stay safe, stay... Santa 2020! |
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| | The popular cross-platform cruncher Exomizer has been updated to version 3.1.0. Be sure to download the latest! | [ comment ] |
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| Adventure DIY With Ozmoo Online! | Posted by Luca on 2020-12-19 |
The rules about adventure games' porting are now changed forever!
Johan Berntsson and Fredrik Ramsberg have just freed in the wild Ozmoo Online, a page to build Z-code text adventures for use on C64, C128 and Plus/4, based on the Ozmoo interpreter. The online version itself includes a dozen of famous Infocom's classics as Z-code, which weren't previously ported on Plus/4, to be converted literally in few seconds! You can also change some parameters about text and colors, you can add a bitmap picture before loading the main code, and choose the final medium format (.prg/single or multi .D64/.D81). This would mean that anybody not only can pack up his own jewel version of the same adventure, but – I repeat: literally in few seconds! – one can pick up his Z-code adventure from hundreds of them stored in the Z-code archives (e.g.: if-archive, just to say the largely known around), and easily pack up his version, perfectly working, to be run on his C64, C128 or Plus/4!
Just to have an idea, Luca has packed up a porting of the Infocom's most famous Plundered Hearts, in a very little time. In-cre-di-ble! |
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| | Within one day, Jorge "Pastbytes" Castillo has first converted (V1.0) then improved (V1.1) his Spanish voice synthesizer TAV16, which works even on a C16. | [ comments ] |
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| Solitaire 16 | Posted by Csabo on 2020-12-14 |
The incredible amount of activity on Plus/4 World continues with another new game release: Solitaire 16. It was developed by Jimmi Johansen, it's a simple but competent implementation of Klondike (which is a solitaire card game, famously appearing in Windows). It's written in machine code, works on both PAL & NTSC and fits into 16K. If you want to play cards for a while, look no further :-) |
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| Danger! "Cross Snake" Gonna Bite Your Joystick! | Posted by Luca on 2020-12-13 |
Fabrizio Caruso continues his exploration down below, into the realm of multi-platform game's coding, demostrating to all the inner power of the Cross-Lib, the author's retro-hardware abstraction layer for coding universal 8-bit games, with another "Cross" game.
The fourth in a row of the Cross Games series is a nibbler-type one, with apples to pick up, bonus and points to collect, moving mines to avoid, walls suddenly placing and vanishing, secrets to unveil and many many more. 32 levels of snakey fun to beat, for a hi-paced game of which you must learn to hold the reins.
Play Cross Snake to achieve your highest score, and to solve goals and sub-goals. Do it on any Commodore 264 machine, C16 included. |
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| Double-Double | Posted by Csabo on 2020-12-12 |
Today we have two new converted adventures for you: Escape And Evasion and Dracula II. Each of these were released as two separate program files on C64. KiCHY's conversions have been merged into a single games, and best of all, you get a brand-new illustration for them as the title screen!
In Escape And Evasion you're trying to make it out of a prison camp alive, and in Dracula II... Well, the title should be a clear giveaway as to what the game is about.
Enjoy! |
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| | Javier Gonzalez developed the Chrome dinosaur running game for the C16 (Oflain16), check it out! | [ comments ] |
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| Cyberpunk 2077 | Posted by Csabo on 2020-12-10 |
It's finally December 10th, and you what that means: after numerous delays and roughly 8 yearshours of development, Cyberpunk 2077 is here! Features breathtaking graphic (there's only one so it's singular), selectable lifepath (only "demowatcher" is available), and 2 hoursminutes of music!
Drop everything, fire up that PS4Plus/4 and check it out! |
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| Fantasy * 7 | Posted by Chronos on 2020-12-02 |
Our crunchy, fresh KiCHY adventure pack contains 7 fantasy-themed adventures this time, specifically: Castle of the Skull Lord (Samurai, 1984), Crystal Frog (Kerian UK, 1984), Desert of Destiny, Faerie, Secrets of the Pyramid of Light, Terror Temple and The Halls Of The Dwarven Kings.
The one worth highlighting might be Desert of Destiny. Written by Stephan de la Motte in 1988; if that name rings a bell then kudos to you, he also wrote Mediterranean Mission. Since neither of these are very-well known adventures, there are currently no solutions for them anywhere on the net, so solving them might be a fun challenge for adventure fans.
Enjoy! |
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