Gameplay Bug | While playing this game, you don't get immediate response when trying to change to DareDevil mode in order to solve even the very first room.
This is probably an original bug included by the author itself as an inattention, at current time claimed to be present in all the known releases of the game. It's caused by a missed setting of the value in the zeropage location $F3, used as a counter that let you spend a little slice of the BOUNCE bar to switch between Pogo and DareDevil modes. It should have been set to '3', a value that has to decrease till '0' then has to be set to '3' again, waiting for the next switching.
The lacking of this initial setup leaves $F3 to the original value of '0'. When the player moves the joystick down for the first time in order to switch to DareDevil when needed, $F3 reaches a new '0' value in a long time, consuming several BOUNCE bars before seeing the 'P' changes to 'D'. After that, the game runs flawlessly.
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