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Posted By
Luca on 2022-01-09 13:08:17
| Re: New games from Japan
Nuooo, fantastic news! Gonna handle the whole stuff, but the very first one I've tested is a clone of the historical cult game Bosconian!
EDIT: Inufuto seems to do what Fabrizio Caruso did it too: develope a general language in order to port the same game on several different machines, and in the former case they're quite some exotic ones indeed! Of course, no scrolling has been inolved, and there's a large re-use of the same graphics (and somethimes music too...) and have simple mechanics with the same commands interface (Joy1, IJKL, cursors), but it's a very notable effort nonetheless, and both style and playability of the single games have that "crunchy" taste of the Japanese classics. I find all of those goames all lovable...and remember to play'em on a NTSC machine ;)
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Posted By
MMS on 2022-01-09 14:58:44
| Re: New games from Japan
Wow, nice finding!
Especially Aerial looks to be a fun game for me, little similar to the classic Scramble, but with new angle of shoot and with boss fight (not to mention it has music too, Scramble's sound became a little tiring after some time)
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Posted By
Luca on 2022-01-09 15:11:32
| Re: New games from Japan
@MMS: to say the whole story, all those game by Inufuto are heavily inspired by some coinops' classics from the 80ies, especially from the Namco's side: Aerial is a Konami's Scramble as you noted, but with the mechanics of Namco's Sky Kid; Ruptus comes straight from the classic Bosconian; Lift (Inufuto) has some resemblances with Mappy, Bootskell is a Pengo and so on...
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Posted By
Csabo on 2022-01-09 15:25:52
| Re: New games from Japan
It's funny that if you search for the author's name, you get all the various system-specific forums where someone finds out that he dropped a bunch of games
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Posted By
Trypticon on 2022-01-09 19:21:12
| Re: New games from Japan
Yeah, those games not necessarly expose the capabilities of a machine, but they have a certain old school appeal and the sheer amount of ports is impressive. Apparently, Tetris is considered the most ported game ever, but this is because the way it's counted with all the different companies involved which isn't quite the same as Inufuto's stuff.
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Posted By
MIK on 2022-01-10 01:27:47
| Re: New games from Japan
Very cool to have games from the land of the rising sun!
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Posted By
George on 2022-01-10 15:00:04
| Re: New games from Japan
Great find! I like the music and i think i can recognize a DigDug (one of my favourite games of all time) and a sky kid clone. Impressive for how many machines he converted the game "Aerial" (for example). Many of them relativley unknown here (Pasopia 7, Sharp X1).
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Posted By
Mad on 2022-01-10 20:46:21
| Re: New games from Japan
Great find! I really love the graphics of these ones. Seems the programmer is active since ages already!
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Posted By
MMS on 2022-01-11 15:13:04
| Re: New games from Japan
I tried Aerial, and found to be a fun game, that increases the difficulty over the time.
It has a rather good hitbox too. Still, I had the strange feeling I am testing a BASIC game, it was pretty slow, I had to set the YAPE speed to 300% to get the same music as on the YT video. If you check the YT video, you can see the cursor blinking speed.
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Posted By
Luca on 2022-01-11 15:37:17
| Re: New games from Japan
@MMS as you could have seen from the Youtube video, the game works on NTSC machines. I initially assigned the "PAL only" tag to those 9 games, but Csabo has preferred to put "PAL & NTSC" because, though not actually playable, he said that the games don't crash due the format and this makes'em PAL compliant anyway.. Briefly: play'em NTSC
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Posted By
Csabo on 2022-01-11 18:53:42
| Re: New games from Japan
They are "PAL & NTSC", there's no ambiguity there. Also I added a "cheat" for all 9 to fix the PAL timing issue, so you can play them on PAL easily enough.
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Posted By
Luca on 2022-01-11 19:22:01
| Re: New games from Japan
@Csabo: good, this theme offers us the possibility of dissolving some shadows on the definitions. Those games have timings clearly adapted to run on NTSC systems, as seen on the author's video, but if I've got it, assigning the right tag is another matter, not necessarily linked to the previous feature. Hence, if there's no direct and deliberate video format assigning, which could point to NTSC or PAL, it should be considered "PAL & NTSC". Is this the actual reason behind the choice?
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Posted By
MMS on 2022-01-12 14:47:05
| Re: New games from Japan
@Luca: thanks for the clarification. I will try it out!
Still, I have one question: from where it is visible, that it is an NTSC machine? Maybe the little strange border color?
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Posted By
Luca on 2022-01-12 16:19:13
| Re: New games from Japan
@MMS: beg your pardon, are you referring relatively to the video of Aerial? If I've understood what you've asked, yes: both the video proportions (see the borders at the start) and that particular purple as $ff19 (check with the emulator, the palettes are different for the two video formats) indicate that this is NTSC, which also is a natural choice for a Japanese developer. And most of all, it works with no visible fixes, as suggested by Csabo to make it work on PAL too.
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Posted By
MMS on 2022-01-14 14:12:04
| Re: New games from Japan
@Luca, yes, it was the question, thank you!
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