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Posted by Luca on 2020-11-30Surprise! A new little sweet game hits the scene: it's Toop, created by by Haplo and Marukpa.[ comments ]


Posted by Csabo on 2020-11-30Very sad news: we mourn the passing of Erich Laber, to us known as a prolific German Plus/4 scener and long-time editor of Club Info.[ comments ]


Posted by Luca on 2020-11-29The Elevator is the new game made by spotlessmind1975. [ comment ]


Raster Madness!
Posted by Csabo on 2020-11-29
Raster MadnessSince last year's release of Adventure Park, our scene hasn't heard anything from prolific coder Skoro. Well, now everyone can see what he's been cooking as Skoro is back with a brand new demo called Raster Madness! This nearly 8 minute production is sure to set some kind of record as to the number of rasterlines displayed in a single demo. A visual feast for the eyes, colorful raster tricks upon raster tricks with an all TED soundtrack. Be sure to check it out!
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Posted by Luca on 2020-11-27There's no V2 without V3: consistent with his nickname, Shine shines again on the PETSCII side of a 121 colors'palette, releasing Plus4World V3.[ comment ]


Posted by Csabo on 2020-11-26A curiosity for collectors: Betpro II is apparently a never-before-seen commercial program, courtesy of Plus4Punk.[ comments ]


Posted by Luca on 2020-11-25After the straight porting from C64 of Back on the Menu done by Chronos, now the official Plus/4 version by Dr. TerrorZ has been relased: Back On The Real Menu.[ comment ]


Stack 123!
Posted by Csabo on 2020-11-20
Stack 123Stack 123, a new number-puzzle game has just been released. If you liked 2048 and 1010!, you'll surely enjoy this one as well. There is a built-in tutorial that explains the rules, or you can watch a demo game to see how it's done. As you create blocks with larger numbers, it's easy to get stuck. Creating an "11" block or higher is a nice achievement!

All you need to play is a couple of minutes. Check it out and enjoy!
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Get 5 Take 2: Dizzy V - Spellbound Dizzy!
Posted by Luca on 2020-11-17
Dizzy V - Spellbound DizzyThe last few years of the 264 scene have consecrated the art of converting games from other systems as a real asset of the user community. Among all the fantastic coders who have contributed to giving new life to this distinguishing practice, Ulysses777 can undoubtedly be crowned as the King of Dizzy games, continuing the path already traced years ago by TGMS.

There is no One without Two, and there is no Two without ... Five! So, here we come with the first autumn colds, Dizzy V - Spellbound Dizzy, perhaps the most divisive episode of the Dizzy series - for some too long, for others a great challenge - but definitely another gem that completes the whole precious set! Ulysses777 takes to you this classic arcade-adventure/platform game, with a fantastic TEDsound rewriting playing along the game... but it turns out to be two games in one! Alongside the Normal version, there is also the Lite version: originally released on C64 in a later collection, the Lite version features a smaller game map, but malicious rumors speak of bad bugs throughout the game ... it will be true?.

In the same days in which the Oliver Twins show the world the screenshots of the new incoming "Wonderful Dizzy", Ulysses777 allows us to recover the previous chapters of the saga at the speed of light, on the system we like best. Thanks, buddy! Let's explore this new Dizzy V - Spellbound Dizzy!
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Molecule Man +4!
Posted by Csabo on 2020-11-06
Molecule Man +4Molecule Man is a 1986 isometric maze game from Mastertronic. The classic C16 version we know (released a year later) did away with masking, but gained some (slightly clashing) colors compared to the original. If you ever wanted to see how that game would have looked like... Thanks to KiCHY now you can!

Molecule Man +4 is a conversion of the C64 game. Your task is to collect 16 circuits to escape the maze. Pick up coins along the way, which you can use at vending machines to buy bombs and rad pills.

Check it out!
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Posted by Csabo on 2020-11-03Litwr released FBI+4, a utility which speeds us BASIC program execution by 5-35% at the cost of some RAM.[ comments ]

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