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More BASIC Games!
Posted by Csabo on 2025-02-06
B-Breakout screenshotThere are two BASIC programming compos happening in parallel, the second is the annual BASIC 10 Liner's. There are 3 new games for you: Bounce! by FeCO, B-Breakout by Haegar of Synergy and Knight's Tour. Check them out!
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Alpha Man and Docster's Digger!
Posted by Csabo on 2025-02-02
Alpha Man screenshotDocster's Digger screenshotExcellent news for the Plus/4 scene: we're welcoming not one, but two new games!

Eagle-eyed sceners may have already noticed that Kwayne, who released several BASIC PETSCII games for both C=64 and Plus/4 has released Alpha Man... but only for the C=64. "Where is the Plus/4 version?" you may have wondered; wonder no more - it's been submitted to the Game Development Compo! The game is a difficult sokoban-like puzzle: push each letter to its destination location. There's a single green block that you can freely maneuver around to help you accomplish this task.

The second brand-new game is Docster's Digger. After the recent awesome trailer; the game is already here! TRP has done a great job porting this 2019 Megastyle game to our beloved Plus/4. In the game, you must prevent the evil genie Khezam's plans: he flies across on his flying carpet bombing holes in the ground, and you must fill the holes to prevent the zombies from making it to the ground.

Be sure to give both of these games a shot!
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Docster's Digger official petscii trailer
Posted by TRP on 2025-01-28
Docster's Digger trailer screenshotTRP is back with a trailer for the new game from 220 volt team. Check it out! Docster's Digger coming soon ;-)
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Matrix by Entary Games
Posted by Csabo on 2025-01-27
Matrix (Entary Games) screenshotThe first entry of the 2024/2025 Game Development Competition is here! Matrix (Entary Games) lets you play against the computer; your goal is to be the one making the last move. Try to corner your opponent! There are 9 levels to conquer. Check it out!
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Posted by Csabo on 2025-01-17White Max: The First Commercial Hungarian Game? A newly turned up cassette photo is the perfect opportunity to shine some light onto this not-so-well-known game. Read on if you're interested![ comments ]


Mieyen: Inufuto's 18th
Posted by Luca on 2025-01-11
Mieyen screenshotInufuto's 18th game invariably breaks into the new year 2025 after he closes the past one, exceeding the symbolic threshold of one hundred different systems where to run. His own C compiler and assembler are getting more and more refined.

In Mieyen, the monsters are invisible but hungry and can be spotted by following the trail of vanishing crumbs, to be burnt out, because they're seeking the burgers. If they reach all the burgers on a screen, or they catch you, you're done. Deal with more burgers and baddies on the further screens.

Inufuto grinds ground constantly and decisively. It goes like a train and shows no sign of wanting to stop. Let's have a run at this, too!
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A Micro Oniric 2025: "Microsonix 001"
Posted by Luca on 2025-01-03
Microsonix 001 screenshotGetting the maximum profit with the minimum expenditure of resources: the Retroscene is actually based on this sacrosanct principle, and our long-time friend Mermaid, leading artist and historic member of Genesis Project, seems to have learned this lesson very well!

Her Microsonix 001 music box is the perfect example: eight SID chip codes that use it as a sound envelope machine, to produce dreamlike and convincing soundscapes in a handful of bytes. This work brings together technical knowledge, artistic taste, cultural references – ranging from musique concrete to modern field recording – and, inevitably, a lot of love for our machines.

Mermaid also added the source codes – both in Turbo Assembler format (e.g.: Turbo Assembler 6) and as text files for use with 64TASS – in order to encourage the usage of those SID tunes into further productions.
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Dune Arcade Game Announced
Posted by Luca on 2025-01-02
Dune Intro 001 screenshotA delightful new year's eve surprise! A forthcoming game, a great comeback, a famous saga. All this, has been announced with the release of the game's intro which has been modified to act as advert.

Point by point? Why not!
A great comeback. The mind behind all this is Phoenix. No bells are ringing into your head? Well, the mythical firebird rises up from the ashes of who was better known as Charles, leader of that Delta System group which has largely signed the second part of the Scene's golden era. Early '90s, mates!
A famous saga. Phoenix has refurbished the Dune franchise straight on our Plus/4! Classic Sci-Fi aficionados, consider all of you as warned, this Dune Intro is decisely winking to that specific crowd!
A forthcoming game. After a two-years work around it, Phoenix has done the working core of his Dune Arcade, and now it's time to have care of the aspect of his prod. The music has already been assigned to Narcisound and will be a SIDcard affair; soon, Unreal should be in the team too. If you too feel some interest into this project, leave a comment in order to he heard, and you might be part of the forthcoming Phoenix Design group.

Dune Intro is a juicy prelude to what to expect from Dune Arcade. Additional screenshots of the game itself are in the first comment, take a look!
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