Stunt Car Racer for Commodore Plus/4
Adapted by cobbpg. Title screen TEDified by Unreal.
https://plus4world.powweb.com/software/Stunt_Car_Racer
This is a port of the C64 version, and the manual for the original game mostly applies here as well. The gameplay works exactly the same way as the original, but the menu has been slightly changed:
- There's a new Manage menu that houses all the non-racing actions, notably Hall of Fame, Load/Save and Restart (which is a hidden option in the original you had to trigger by holding down F1 while selecting Replay).
- Support for saving games on tapes was removed, but now it's possible to select the disk drive number instead. There's also a new Load option on the opening screen to allow a quicker start, but that uses drive 8 by default. You need to start a new game to gain access to the drive selection options.
- Game saves now encode whether they are from a single or multiplayer game, so there's no need to prefix filenames with MP any more.
- Game saves are not encrypted any more, they are out in the plain and freely editable if that's your desire.
- The league and division of multiplayer games can be chosen freely, there's no need to unlock them via the single player mode any more. Single player games still start from normal league division 4.
Similarly to the original, if the filename chosen starts with HALL, then the game will load/save the hall of fame. During loading the current best times are merged with the ones coming from the disk. Note that such merging doesn't happen when saving over an existing file!
Controls
These are taken directly from the C64 version with two minor changes (changed brake key to replicate the original physical layout and added support for the Escape key).
- Joystick in port 2 or the following keys by default: - S/D: left/right - Return: boost forward - Space: boost brake - ; (semicolon): brake (used to be = on the C64, to the left of Return)
- Pause the game with P, unpause with O.
- Press F1 while paused to redefine keys. Afterwards, just press the five keys you want to use in the order asked, then repeat them for verification. In multiplayer games all players have their own key bindings, just like in the original.
- Leave the game with the Commodore or the Escape key. These two keys can also be used to cancel filename prompts.
Happy racing! |