| Cross Snake | Title: | Cross Snake | Category: | Game/Nibbler | Release Date: | 2020-12-13 | Language: | English | Size: | 16K | Machine: | PAL & NTSC | Code Type: | Machine code | Distribution: | Freeware | Game ending type: | Has an end, game ends | | | Created by: | Caruso, Fabrizio | Notes: | AKA Xsnake. A cross-platform nibbler game. Built using Cross-Lib. |
External links: GitHub YouTube Video
User Rating: 8.5/10 (2 votes)
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| Description | CROSS SNAKE
This is an original concept by Fabrizio Caruso written in C + Cross-Lib for hundreds of different computer and console systems.
The game concept is inspired by Nibbler (arcade game by Rock-Ola) and Snake (arcade and cell phone game).
For more details on CROSS_LIB, we refer to https://github.com/Fabrizio-Caruso/CROSS-LIB
The game-specific source code for ALL 8-bit targets (the VERY SAME code is used for all computers, consoles, handheld consoles and scientific calculators) is in: https://github.com/Fabrizio-Caruso/CROSS-LIB/tree/master/src/games/snake
CREDITS: The fonts used are rips taken from CharPad arcade fonts. |
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| Instructions | GAME PLAY:
The game concept is inspired by Nibbler (arcade game by Rock-Ola) and Snake (arcade and cell phone game).
1. GOAL Eat all apples on each level while avoiding being killed by: - biting yourself - consuming all energy (if you do not eat apples for too long) - bumping into mines
2. SUB-GOALS - Collect the rings for points - Collect 3 rings on the same level without being killed, you may unlock a secret item - Unlock the secret level (Hint: keeping on collecting rings...)
3. ENERGY You start with maximum energy and a slow snake. If you do not eat apples, the snake starts moving faster. Once the snake has reached maximum speed, its energy starts decreasing. Hint: Keep an eye on the energy before you decide to go collect bonus items instead of apples.
4. COLLECTABLE ITEMS - Apple: slows you down and avoids energy from decreasing; - Ring: bonus points + secrets unlocked if you collect many; - $: extra points; - Special item: secret effect(s). IMPORTANT: eating items (usually) makes your snake grow, which may make your life harder.
5. ENEMIES The mines are your enemy. They can be both fixed or moving. Moving mines bounce any time that bump into anything. If the snake's HEAD touches the mine, the snake dies instantly. The body of the snake CAN touch the mines. The snake's body CAN be used as a shield against mines. Hint: collecting several rings may help you against the mines.
6. WALLS Hitting against walls or magic walls (walls that constantly disappear and reappear) pauses the snake and the game. This gives you the time to think about your next move. Your snake does NOT starve while paused on a wall.
7. LEVELS The game has 32 normal levels + 1 secret level. The game has an end. There are 17 different maps. Normal levels use 16 different maps. The secret level has its own map. Levels 17-32 use the same maps as levels 1-16 but have more mines and apples to collect. Completing a level gives you a bonus that depends on: - snake length - energy left - number of rings collected - level
8. SCORE
- time : 1 point (score slowly increases by 1 point) - $ : 5 points - Apple : 20 points - first ring : 50 points - second ring : 100 points - special item : 150 points - third ring : 200 points - fourth ring : 400 points - level bonus : (snake length X 2) + (energy X 8) + (32 X rings up to 3) + (level X 4)
9. EXTRA LIVES Every 5000 points you are awarded an extra life. Hint: Collecting the rings and keeping maximum energy is a good strategy to maximize your score. |
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| Cross Snake 2.0 | Cross Snake 2.0
- Improved game mechanics: the snake against the wall does not prevent mines from bouncing - 50 secrets to discover (Hint 1: collect many rings and $ items without dying; Hint 2: some horizontal walls are special) - Achievements final screen: game ends with the number of different achievements and secrets obtained during the game - More rings to collect with visible effects after 3, 4 and 5 rings collected without dying - Improved levels (many more mines, some walls have been re-designed) - SECRET and OPEN00 strings shown when a secret is found and when the secret level is unlocked - New secret extra life item can be unlocked on bonus and secret levels |
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