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Mysterious Adventures
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Escape From Pulsar 7
Title:Escape From Pulsar 7
Category:Game/Adventure
Release Date:
Language:English
Size:16K
Machine:PAL & NTSC
Code Type:Machine code
Distribution:Commercial/TA
Game ending type:Has an end, game ends
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Published by:Adventure Soft (UK)
Released by:Paxman Promotions
Cracked by:Terrific Trio Inc. (TTI)
Code by:Howarth, Brian
Notes:Mysterious Adventure #5. Original C16 text only release. Channel 8 re-release needs confirmation.
  External links:
    ZX Spectrum release
    Atari 8bit release
    C64 release

User Rating: 5/10 (3 votes)
Escape From Pulsar 7 Screenshot


Releases
NameReleased ByRelease DateDistributionProduct CodeRetail PriceFormatPackageRarityNotesOwned
Original releasePaxman Promotions1985CommercialCassetteUnspecified2
1 found.


Publications
Solution: H And D's C16 Plu... Volume 1 Issue 1 (Magazine/English) pg. 6
Review: Commodore User 23 (Magazine/English) pg. 23


Covers
Cassette Cover
Submitted by Mosh
Cassette Cover
Cassette Cover (Back)
Submitted by Mosh
Cassette Cover (Back)


Physical Media
Cassette
Cassette


Solutions - Hints
How do I get out of the first area?
Through the vent from one of the bunks.
I died by choking on dust!
This happens in random, just try again or save right before going into the vent.
I closed the door and 'something happened'. What was that exactly?
When you close the door, the auto-pillow appears in the bunk. GO to the BUNK and MOVE the PILLOW.
What do I do with the circuit board?
At the console, GO CONSOLE and PLUG BOARD.
I pressed a button on the console and 'something happened'. What was that exactly?
Near the end of the game in the emergency airlock, there's a RED BUTTON, pressing the WHITE one on the console makes it work.
Where can I find a light source?
It's the dull rod found under the couch in the first room. TURN ROD.
What do I do with the piece of wood?
You must have the screwdriver blade also, then FIX SCREWDRIVER.
What's the hammer for?
To smash open the locker door.
How can I open the locker?
You must have the hammer with you: USE HAMMER.
I found a wreckage, examined it and nothing. Can't go in either. What do I do?
SEARCH WRECKAGE.
I still can't find anything inside the wreckage!
GO BUNK, EXAMINE CEILING.
What do I do with the grill?
REMOVE GRILL, you must have the screwdriver.
What do I do at the hole?
JUMP.
How do I fix the lathe?
FIX LATHE, but you must have the cable with you.
Where do I find the cable?
From the wreckage: GO BUNK, EXAMINE CEILING, REMOVE GRILL (with screwdriver), JUMP.
How do I fix the oven?
Once you have the SQUARE BLOCK and the LATHE is fixed, TURN SQUARE (becomes round) then FIX OVEN.
How do I get rid of the creature?
BAKE a CAKE and GIVE him the CAKE.
How do I bake a cake?
You must fix the oven, and have the cake tin, bottle of water, flour and raisin (from larder) and white tablets (which are sleeping pills; from the captains bunk), then MIX CAKE, BAKE CAKE.
I found a red button, but when I press it nothing happens!
You must press the white button on the console for this button to work.


Solutions - Complete
MOVE COUCH (you find a dull rod)
GET ROD
S
CLOSE DOOR (an auto-pillow appears)
GO BUNK
MOVE PILLOW (you find a circuit board)
GET BOARD
D, N, W
GO BUNK
GO VENT (the deadly dust is randomized)
N, E
GO CONSOLE
INSERT BOARD
N
EXAMINE CONSOLE (it has two buttons)
PRESS WHITE (activates the airlock)
N, N, E, E, E
GO LATHE
EXAMINE COMPARTMENT
GET BLADE
N, D
TURN ROD (it glows)
S, D
GET WOOD
MAKE SCREWDRIVER (from blade and wood)
GET HAMMER
U
GET TIN
E, S, W, W
USE HAMMER
EXAMINE LOCKER
GET SUIT
E, N, E, N, W, N, E, U
SEARCH WRECKAGE (you find a bunk)
GO BUNK
EXAMINE CEILING (you see a grill)
REMOVE GRILL
JUMP
DROP HAMMER
GET CABLE
W, N
GO CRATE
GET SQUARE
W, S, E, D, D, N, U, N, N, E, E, E
FIX LATHE (with the cable)
TURN SQUARE (rounded down - fits the oven!)
GET ROUND
D, N, W, N, U, N, N, E
GO BUNK
EXAMINE BUNK (you find some tablets)
GET TABLETS
D, W, W
FIX OVEN (with round block)
GET BOTTLE
POUR BOTTLE (into the tin)
DROP SCREWDRIVER
GO LARDER
GET FLOUR
GET RAISINS
MIX CAKE (of tablets, water, flour and raisins - the tablets are sleeping pills!)
N
BAKE CAKE
GET SCREWDRIVER
E, E, E, E, D, N, W, U
GIVE CAKE (the creature falls asleep)
GET BOOTS
D, N, U, N, N, E
GO BUNK
EXAMINE CEILING (another grill!)
REMOVE PANEL (with the screwdriver)
JUMP
U
WEAR SUIT
WEAR BOOTS
PRESS RED (the hatch opens)
GO DOOR
GO HATCH
PULL LEVER
GO CRAFT
PRESS YELLOW (you have escaped!)

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