HERE COMES ANOTHER JUICY TRAINER,WORKING ON EVERY 264 MACHINE,FROM LUCA/FIRE THE 29 OCTOBER 2014. IT COMES AFTER THE VIDEO POSTED BY OUR BUDDY MIK,SHOWING HOW TO PLAY "PIN POINT" AS A REAL PRO,BUT FATALLY STUCKING AT LEVEL 8 DUE TO WHAT LOOKED LIKE GARBAGE IN THE GAME MAP. AND YES,I HAVE TO SAY THAT THIS AWESOME LOOKING GAME LOOKS LIKE A DUSTBIN OF CUT'N'PASTED CODE ONCE YOU WATCH IT FROM THE INSIDE. TWO MAJOR BUGS FIXED,SOME USEFUL TRAINERS AND SEVERAL ADDONS TO ACHIEVE THIS +4MF 101% [PAL/NTSC] VERSION,WITH A FRESH NEW INTRO TUNE BY CSABO/LOD (THANK YOU MATE!),ALTHOUGH THE INTRO SHOWS SOME SEVERE CLASHES IN NTSC IT WORKS AND RUNS THE GAME,THAT'S WHAT MATTERS. GREETINGS FLY TO OUR WHOLE LITTLE SCENE! LUCA IS SIGNING OFF...
*** WHAT HAS BEEN FIXED← *** - LEVEL 8 MAP FIX MAKES IT SOLVABLE NOW - THE GAME RUNS OK ON 16K MACHINES TOO - NTSC COMPATIBILITY *** WHICH FUNCTIONS HAVE BEEN ADDED← *** - KEYS FROM 1 TO 0 IN THE TITLESCREEN TO START FROM LEVEL 1-10 - F1 TO QUIT THE CURRENT GAME - F2 TO SWITCH TIME DECREASING ON/OFF - F3 PSEUDO-INVULNERABILITY:BEWARE,USE IT WISELY BECAUSE THE GAME DOESN'T COUNT FOR MISSING TILES,AND THIS TAKES TO MISMATCH BETWEEN MAP AND GRAPHICS - F4 TO INSTANTLY FINISH THE LEVEL - C= TO CHANGE THE BACKGROUND COLOR - SPACE TO CHANGE THE TILES' COLOR:THIS NORMALLY IS THE BRIGHEST LUMINANCE OF THE LEVEL NUMBER'S COLOR,BUT IT'LL DO THAT NO MORE FIRST TIME YOU CHANGE IT - CTRL TO CHANGE THE SHADOW COLOR -[ PRESS RUN/STOP TO LEAVE THIS INTRO ]-
|