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OpenC16Cart 128k Games Collection
Title:OpenC16Cart 128k Games Collection
Original version:Commodore Plus/4 32K Gamebox
Category:Game/Compilation
Release Date:
Language:English
Size:16K
Code Type:Basic + Machine code
Distribution:Freeware
Released by:Fantastic Italian Research Enterprise (FIRE)
Code by:cbmhardware
Additional code by:Luca
Notes:Uses two 64kB eproms, in order to store up to 120kB in total into 4 separate 32kB sub-compilations in one single OpenC16Cart. Also includes the four single compilations as normal 16kB hi/lo eeproms.
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OpenC16Cart 128k Games Collection Screenshot


This Compilation Contains
Tutti Frutti
Tron +4
Cross Horde
Stack 123
2048
Whack
Atic Atac
Xplode Man
Arthur Noid
Pac-Pac
Robo Knight +4M
Voidrunner +3
Sidelsa


Bundled with Hardware
OpenC16Cart


Description
This compilation of 13 games uses two 64kB eproms, in order to store up to 120kB in total into 4 separate 32kB sub-compilations in one single OpenC16Cart, switching them by changing the A14/A15 jumpers. The package also includes the four single compilations as normal 16kB hi/lo eeproms.

The program for the many selection menus has been originally coded by cbmhardware and first used in Commodore Plus/4 32K Gamebox. It's about 1kB long, and this means (31kB * 4 - 4)=~120kB for the stored games. The original code wasn't able to manage splitted memory, but the improved version used in this release allows to split and load the memory from both hi and lo eproms, making possible to store any program up to 30kB ca.

The source code is available in order to modify it and pack your own compilations in the preferred format, considering games up to 30kB.

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