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Mad Mummy
Title:Mad Mummy
Category:Game/Adventure
Release Date:
Language:English
Size:16K
Device Req.:Tape only
Machine:PAL & NTSC
Code Type:Basic
Distribution:Commercial/PD
Game ending type:Has an end, game ends
 Play Online!
Produced by:Gameworx Software
Code by:Reynolds, Darryll
Notes:Full title: Super Sleuth - The Case of the Mad Mummy. WANTED: cover scan.
  External links:
    C64 release

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Mad Mummy Title Screenshot

Mad Mummy Screenshot


Description
                             SUPER SLEUTH

The Case of the Mad Mummy

As Basil Byron, famed sleuth, you have been engaged to investigate the recent
strange behavior of Lord Alvin Munroe, famed British Adventurer.
Lord Munroe disappeared from public life over 2 years ago after returning from
an expedition to Egypt.
At that time, he shunned reporters and quickly fled the docks in a private coach.
He looked drawn and agitated - some even say deranged. He brought with him
a large cargo of crates, sea chests and artifacts.
It is rumoured that he fled to his country estate in the west.
As you cross the Moors in your coach, Castle Kreep is silhouetted against
the night sky...
A shudder of apprehension runs down your spine...

(N.B. Line 150 from part three is missing!)

Special Commands
--------------------
'I' list contents of pack.
'G' lists obvious exits from sites.
'l' lists items at sites.
'SAVE' saves game.
'QUIT' ends game session.
'N,S,E,W' direction.

Dictionary
--------------
-----------------------------------------------------------------------------
¦ Verbs ¦ Nouns ¦
-----------------------------------------------------------------------------
¦ look, go, get, drop, tie¦ rope, iron key, mace, candels, diary, brass key,¦
¦ read, insert, climb, ¦ timber, hammer, mirror, doors, shelves, books, ¦
¦ unlock, open, help, move¦ table, gallery, armour, hole, coffin, mummy, ¦
¦ repair, jump, shoot, ¦ dust, ankh, pistol, ladder, coin, matches, desk,¦
¦ push, hold, twist, light¦ crates, skeleton, ring, snakes, crevice, meat, ¦
¦ ¦ map, box, bulls-head, sarcophagus, stairs, base,¦
¦ ¦ statue, slot, slab, grave, rock, tomb, fence, ¦
¦ ¦ dogs, drawer, wall, column ¦
-----------------------------------------------------------------------------



Solutions - Complete
Here is the complete solution by MCG:

Scenario: Outside Castle Kreep on 8th November 1905 11:32 PM. You enter the manor.. The door closes behind you.

Note: You can carry maximum 5 objects simultaneously.

(You start in the entrance hall. A mirror and a door are here.)
LOOK MIRROR (You see writing.)
READ MIRROR (Beware of the woman from Sandiland.)
E (In the library. Some shelves and books are here.)
LOOK BOOKS (Found a diary.)
GET DIARY
MOVE BOOKS
MOVE BOOKS (Found a rope.)
GET ROPE
W (In the entrance hall.)
W (In the dining room. A table, a gallery and an armour are here.)
LOOK TABLE (Found candles.)
GET CANDLES
E (In the entrance hall.)
N (On the stairs.)
LOOK STAIRS (A part has rotted away.)
TIE ROPE (You tie it to the rail.)
CLIMB ROPE (In a room under the stairs. A mace, a timber and a hammer are here.)
GET MACE
GET TIMBER
GET HAMMER
CLIMB ROPE (On the stairs.)
REPAIR STAIRS (You use the timber.)
DROP HAMMER
GO STAIRS (In the gallery. An armour is here.)
LOOK ARMOUR (Strange.. Something's missing.)
INSERT MACE (Where?)
ARMOUR (The armour trembles.. It starts to move. Found a crack.)
GO CRACK (In a secret room. A coffin is here.)
LOOK COFFIN (It is your size.)
OPEN COFFIN (Found a mummy.)
LOOK MUMMY (It's dead... You think.)
READ DIARY (It's just personal ramblings.)
E (In the gallery.)
GO CRACK (In a secret room.)
E (In the gallery. Until the mummy disappears.)
GO CRACK (In a secret room. The mummy is gone. A hole is on the coffin.)
LOOK COFFIN (Found an ironkey.)
GET IRONKEY
GO HOLE (In a dusty alcove. Some dust is here. Something's moving in the manor.)
S (In a secret room.)
E (In the gallery.)
S (On the stairs.)
S (In the entrance hall.)
READ DIARY (Until something falls from the diary. It's just personal ramblings.)
READ DIARY (It's just personal ramblings.)
READ DIARY (It's just personal ramblings.)
READ DIARY (It's just personal ramblings.)
READ DIARY (It's just personal ramblings.)
READ DIARY (It's just personal ramblings. Something's moving in the manor.)
READ DIARY (It's just personal ramblings.)
READ DIARY (It's just personal ramblings.)
READ DIARY (It's just personal ramblings.)
READ DIARY (It's just personal ramblings.)
READ DIARY (It's just personal ramblings.)
READ DIARY (It's just personal ramblings.)
READ DIARY (It's just personal ramblings.)
READ DIARY (It's just personal ramblings.)
READ DIARY (It's just personal ramblings.)
READ DIARY (It's just personal ramblings. Something's moving in the manor.)
READ DIARY (It's just.. No wait! Something falls. Found a brasskey.)
DROP DIARY
GET BRASSKEY
UNLOCK DOOR
DROP BRASSKEY
OPEN DOOR
GO DOOR (You enter the study. The second part is loading...)

(In the study. A desk and a door are here.)
UNLOCK DOOR
OPEN DOOR
DROP IRONKEY
W (In the basement. A ladder and some crates are here.)
GET LADDER
E (In the study.)
DROP LADDER
CLIMB LADDER (In the attic. An ankh and a pistol are here.)
GET ANKH
GET PISTOL
LOOK PISTOL (It has 5 bullets left.)
S (In the study.)
GET LADDER
LOOK DESK (A drawer is there.)
LOOK DRAWER (Found some matches.)
GET MATCHES
W (In the basement.)
MOVE CRATES (Found a way to south. Something's moving in the manor.)
S (In a room of columns. A map is here. Note: The map is useless.)
LOOK DOOR (An inscription is there.)
READ INSCRIPTION ("Death to the desecrators")
LOOK COLUMNS (You see bullshead.)
LOOK BULLSHEAD (It has a ring in the nose.)
TWIST RING (The door opens.)
S (You feel a breeze.. The door slams!! In a very dark place.)
LIGHT CANDLES (In a dark crypt. A sarcophagus is here.)
LOOK SARCOPHAGUS (It has a small hole in it.)
INSERT ANKH (You insert it in the hole.)
TWIST ANKH (You hear scraping. A way opens to east.)
GET ANKH
E (In a damp cell. A skeleton is here.)
LOOK SKELETON (That moustache! Why it's Lord Munroe.)
MOVE SKELETON (It cumples in a heap.)
LOOK SKELETON (Found a coin.)
E (In a room of snakes.)
DROP LADDER
W (In a damp cell.)
GET COIN
E (In a room of snakes. Some snakes are here.)
LOOK SNAKES (They look mad. Something's moving in the manor.)
SHOOT SNAKE (Bang! ..Got one.)
SHOOT SNAKE (Bang! ..Got one.)
SHOOT SNAKE (Bang! ..Got one.)
SHOOT SNAKE (Bang! ..Got one. The snakes move away. The candle goes out.)
LIGHT CANDLES
DROP PISTOL
GET LADDER
S (On some stone stairs.)
E (In a musty chamber. A box is here.)
MOVE BOX (Found a crevice. Wow! What a rotten smell.)
LOOK CREVICE (Found a meat.)
GET MEAT
GO CREVICE (You enter the crevice. The third part is loading...)

(In the statue room. A statue and a base are here.)
LOOK STATUE (It holds a spear.)
LOOK BASE (Found a slot.)
INSERT COIN (Where?)
SLOT
S (In a stone room. A slab is here. Something's following you.)
PUSH SLAB (Grunt grunt grunt.)
PUSH SLAB (Grunt grunt grunt.)
PUSH SLAB (Grunt grunt grunt.)
PUSH SLAB (Grunt grunt grunt. A passage opens to the east. Something's following you.)
E (In the graveyard.)
N (Above the tomb. A rock is here.)
PUSH ROCK (You push it off the tomb.)
S (In the graveyard.)
S (In the graveyard. A grave is here. Ghosts surround you!)
HOLD ANKH (The ghosts shriek & go!)
S (At a tall fence. Dogs bound towards you.)
DROP MEAT (The dogs grab it & run.)
DROP LADDER
CLIMB LADDER

Well you finally made it.
I hope thats the last missing persons case you. Take on!!

The game is done successfully.

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