Login
Introduction
As FIGHTING WARRIOR, champion of all Egypt, you must use all your powers of combat and fighting expertise in this arcade quest to rescue the beautiful princess.


Fighting Warrior
Title:Fighting Warrior
Category:Game/Fighting
Release Date:
Language:English
Size:16K
Machine:PAL & NTSC
Code Type:Machine code
Distribution:Commercial/TA
Product Code:2C 0309, MH415
Retail Price:£2.99
Game ending type:Has an end, game ends
 Play Online!
Re-released by:Mastertronic
Released by:Melbourne House
Produced by:Beam Software
Distributed by:Graphic Game S.A. (Graphic Game)
Code by:Woolcock, Richard
Code by:Burkitt, Anthony
Code by:Lacey, Andrew
Graphics by:Oldham, Frank
Graphics by:Lux, Dominic
Cracked by:Oscar
Cracked by:TBL
Cracked by:ECO
Notes:This game was originally released by Melbourne House, and later re-released under the "Mastertronic Plus" label with instructions taken from the C64 version.
  External links:
    ZX Spectrum release
    C64 release
    Amstrad CPC release

User Rating: 4.9/10 (7 votes)
User comments: Read comments
Fighting Warrior Title Screenshot

Fighting Warrior Screenshot


Releases
NameReleased ByRelease DateDistributionProduct CodeRetail PriceFormatPackageRarityNotesOwned
Original releaseGraphic Game S.A.1986CommercialMH415£2.99CassetteUnspecified2
Mastertronic releaseMastertronicUnknownCommercial2C 0309CassetteUnspecified1
2 found.


Game Endings
This game has an ending!


Appeared On Compilations
Club Info 124


Publications
Review: Commodore User 41 (Magazine/English) pg. 79
Review: Drean Commodore 2-17 (Magazine/Spanish) pg. 28
News: Aktueller Softwar... 1/1987 (Magazine/German) pg. 67
News: Aktueller Softwar... 2/1987 (Magazine/German) pg. 51
Review: H And D's C16 Plu... Volume 1 Issue 8 (Magazine/English)


Covers
Cassette Cover (Melbourne House)
Cassette Cover (Melbourne House)
Cassette Back Cover (Melbourne House)
Cassette Back Cover (Melbourne House)
Cassette Cover (Melbourne House European Release)
Cassette Cover (Melbourne House European Release)
Cassette Front Cover (Mastertronic)
Cassette Front Cover (Mastertronic)
Cassette Back Cover (Mastertronic)
Cassette Back Cover (Mastertronic)


Cut Off SFX
Fighting Warrior is a mute game, no music, no effects, nothing. Nonetheless, checking the game's code, some bits of a planned sound handling can be unearthed.

It appears that the game originally would have included two easy SFX for the ingame impacts, but they've been cut off, probably due to some lacking of time before the official release. This is the slice of code where the choice of the effect has been blocked with a BNE/BEQ sequence:

>2687 LDA $95
>2689 BNE $26A9
>268B LDA $94
>268D BNE $26EE
>268F BEQ $26EE

The last command looks like being used as a seal for an unwanted part of the code. We can unseal that part entering in Monitor:

>268F 24

then the SFX will play, but every effect will affect the screen with raster timing bug.


Final

Load this .FRE file as snapshot in YAPE emulator.


Image Gallery
Fighting Warrior Screenshot #0Hey aren't you my twin brother?
Fighting Warrior Screenshot #1Fighting a Mummy in front of the Sphinx
Fighting Warrior Screenshot #2Wow, I haven't been here before.
Fighting Warrior Screenshot #3What could be inside this vase?
Fighting Warrior Screenshot #4Chill out, kitty cat.


Cheats - How do I use cheats?
>172B A5Unlimited lives
>19EF A5Unlimited energy

Copyright © Plus/4 World Team, 2001-2024