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Cuthbert
Tombs Of Doom | [ In The Cooler ] | In Space


Cuthbert In The Cooler
Title:Cuthbert In The Cooler
Category:Game/Action
Release Date:
Language:English
Size:16K
Machine:PAL Only
Code Type:Machine code
Distribution:Commercial/TA
Game ending type:No end (highscore)
 Play Online!
Released by:Microdeal
Notes:Pick up every item while avoiding enemies to progress to the next screen.
  External links:
    Dragon 32 / 64 release

User Rating: 6.5/10 (12 votes)
Cuthbert In The Cooler Screenshot


Releases
NameReleased ByRelease DateDistributionProduct CodeRetail PriceFormatPackageRarityNotesOwned
Original releaseMicrodeal1985CommercialCassetteUnspecified0
1 found.


Hall Of Fame
1Jolie41,480
2Ian35,060Played live on Discord, no screenshot has been taken about it.
3Litwr32,000Real PAL +4.
4C64Mark30,180
5Csabo28,580YAPE 1.2.1.
6haze12923,680
7quadrusl22,260
8Luca19,200Played using YAPE 1.0.4.
9Plus4Punk17,720
10KiCHY14,060
11Chronos12,600Yape 1.1.6, keyboard.
12siz12,260Real plus/4, joystick.
13Eldritch12,020
14skim9,020
15RoePipi8,720Played on VICE 3.5 using cursor keys.
16Gaia8,640yapeSDL.
17Gameplay Retrogames World5,640
18DGS4,760Played on YAPE, reached level 3.
19gerliczer4,580plus4emu 1.2.11.


Derived Software
Deep Mines
Fruit
Matrix (Byte Games 12)
Pirgadige
Tootsy


Appeared On Compilations
Super Hits From Microdeal


Publications
Description: 100+4/2 (Book/Hungarian) pg. 46
Cheat: H And D's C16 Plu... Volume 2 Issue 2 (Magazine/English) pg. 16
Review: Compute Mit SA 1/86 (Magazine/German) pg. 30
Review: Aktueller Softwar... 5/1986 (Magazine/German) pg. 39


Remakes
TitleCreated byPlatformHomepageNotes
Cuthbert in the CoolerLacosteGameboy Color
web
Also available on Gameboy.


Covers
Cassette Cover (Front)
Cassette Cover (Front)
Cassette Side Cover
Cassette Side Cover


Game Rules
Screens:
There are 10 screens repeating. (The 3rd digit of the level number determines the screen.)
Screen 255 is followed by screen "0", then 1, etc. (but the game still functions fine).

Enemies:
The number of enemies depends on the 2nd digit of the level number:
Levels  1- 9: 4 enemies
Levels 11-19: 5 enemies
Levels 21-99: 6 enemies (maximum)

From level 100, the game goes back to 4 enemies again.

The enemy types repeat every 4 screens, the enemy colors repeat every 8 screens.

Bombs:
You can have a maximum of 9 bombs at a time (even though a maximum of 5 is shown on screen). For each new level reached, you get one extra bomb.

Lives:
You start with 4 lives, and gain an extra life for every 10000 points.
The game has code to check that the player can only have a maximum of 8 lives, however, this code is broken, and instead limits the number of lives to 208. (When the player has more than 9 lives, "invalid" characters are shown.)


Cheats - How do I use cheats?
>1964 AD
>19F8 AD
Unlimited lives
>1A4B A5Unlimited bombs
>197B A5Unlimited bonus
>1A3D 00Invulnerability
>17E5 24Unconditioned get out
G 1100Restart game

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