Posted By
Luca on 2018-10-15 13:29:47
| Re: Knight Lore WIP
emu: the TEDzakker tool is a real sore point to me, I have a little game ready since years (literally!) and at the time I decided to learn to use TEDzakker in order to compose an ingame tune...and I've never had the nerves to afford it! So I stupidly continued to compose in Knaecketraecker and (!) TLCplay; at least, I added a little sfx engine, absolute first attempt to me. It's now time to afford TEDzakker (I hope so), so let's see what happens in the next weeks. Anyway, again: how many jingles/sfx do you need?
Mad: I had some success in restarting the Knaecketraecker's files by zeroeing the $1A long area where it writes stuff for the TED addresses, but it still fails after some volume controls for certain tunes in weird conditions. As an example, try to restart the ending tune from Pets Rescue, playing it till the final loop with the sfx; you can set to zero that area, then restart the music from the beginning: some instruments remain to sustain zero.
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