| Thrust | |
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| Releases | Name | Released By | Release Date | Distribution | Product Code | Retail Price | Format | Package | Rarity | Notes | Owned |
Original release | Firebird | 1987 | Commercial | | £1.99 | Cassette | | Unspecified | | 4 |
1 found. |
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| Covers | |
Cassette Cover (Side - Alternative) |
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Cassette Cover (Back - Alternative) |
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International Instructions 1 |
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International Instructions 2 |
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International Instructions 3 |
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International Instructions 4 |
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| Physical Media | Cassette (Black) |
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Cassette (White) |
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| Maps | Download: thrust_map.gif Created by Noro Description: Game Map Dimensions: 1343x2542 File size: 50 KB. Created in 2002. |
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| Instructions | -= THE GAME =-
The resistance is about to launch a major offensive against the Intergalactic Empire. In preparation for this, they have captured several battle-grade starships, but they lack the essential power sources for these formidable craft; Klystron Pods. You have been commissioned by the resistance to steal these pods from the Empire's storage planets. Each planet is defended by a battery of 'Limpet' guns, powered by a nuclear power plant. By firing shots at the power plant, the guns can be temporarily disabled; the more shots fired at the nuclear reactor, the longer the guns will take to recharge. BUT BEWARE!! If you fire too many shots at the reactor, it will become critical, giving you just ten seconds to clear the planet before it is destroyed. If you have not already retrieved the pod stored at that planet, then you will have failed the mission. If you have retrieved the pod, and you manage to send the reactor into its critical phase, and leave the planet safely, you will receive a hefty bonus. Further into the Empire's system, you will encounter planets with REVERSE GRAVITY and something even more deadly . . . .
-= PLAYING THE GAME =-
You can control your ship with the keyboard, using following keys: A = Rotate ship counterclockwise S = Rotate ship clockwise RETURN = Fire SHIFT = Thrust SPACE BAR = Activate tractor beam/external shields F1 = Sound off F3 = Sound on F5 = Pause game F7 = Continue after pause RUN/STOP = Abort game
To collect a Klystron Pod, hover just above the pod, activate the tractor beam, and thrust away from the pod. When the automatic tow-bar has fixed to the pod, you can deactivate the tractor beam. To collect fuel, hover above a fuell cell, and activate the tractor beam.
-= SCORING =-
DESTROYING A LIMPET GUN 750 points DESTROYING A FUEL CELL 150 points PICKING UP A FUEL CELL 300 points BONUS FOR MISSION COMPLETION Varies accordingly BONUS FOR DESTROYING PLANET Mission bonus + 2000 points MISSION FAILURE No bonus!!
A spare ship is allocated every 10,000 points. The game will end if (a) You die and have no spare ships (b) You run out of fuel. |
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| Review From Zzap C16 | Deep within the abandoned car- bon worlds of Gargos is a system of planets containing huge amounts of power - and with three fighters at your disposal, it's up to you to harness it. Each ship is equipped with a cannon, force field and las-leash, and can thrust and rotate through 360 degrees. When ftying through space, boot- ing the field into action puts a pro- tective bubble around the craft. Hovering over a fuel dump and let- ting the force flow pulls fuel into your tanks, and activating the shield whilst hovering over the power pod (a small round object on a pedestal) instantly connects the las-leach to the middle of the pod. A representation of your ship is constantly displayed in the middle of the scanner, and as the ship moves off towards the boundary of the view, more planetary sur- face appears. To complete a mis- sion perfectly, both power pod and generator have to be destroyed. If the generator is destroyed, only ten seconds are given to vacate before the planet explodes. Fly straight up and after a couple of seconds a warp takes | | you to the next level. Your job progressively gets harder and harder, with the six worlds repeating after completion. The first extra hazard encaontered on the seventh sheet is reverse grav- | ity, whereas the 15th sheet pre- sents a totally invisible landscape. This is a competent conversion from the original - the screen flic- kers quite badly al times, but this doesn't detract from Thrust 's immense playability. OVERALL 88% |
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| Cheats - How do I use cheats? | >15D9 00 | Unlimited lives |
>1060 50 (default: 10) | Start with 5000 units of fuel |
>1695 90 0C | Unlimited fuel |
>1071 ## | Start from any level. (## = Level number minus 1, e.g. to start from Level 4, enter 03) |
>2E45 24 | Invulnerability |
>2063 EA | Unlimited time after destroying the reactor |
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