CLASSIC DOESN'T MEAN BULLETPROOF CODED,AND "DALEY THOMPSON'S STAR EVENTS +2FG!" IS THE ANSWER TO LET THE ORIGINAL GAME SHINE BRIGHTER THAN EVER! LUCA/FIRE TAKES TO YOUR C16 THE FIXED/TRAINED VERSION OF THE OCEAN'S CULT RELEASE,WATCH OUT FOR THE SPECIAL TAPE VERSION! SPECIAL THANKS TO SHINE/[S] FOR THE FANTASTIC PETSCII LOGO,AND TO JONEGG/G*P FOR ALLOWING ME TO CONVERT AND REDRAWN HIS FANTASTIC MC BITMAP PICTURE DATED 2017. GREETINGS FLY TO: CSABO,CHRONOS,KICHY,MAD,DEGAUSS,GAIA,LAVINA,SVS,MIK,RUEDIGER,5TARBUCK,MMS,SIZ,ROEPIPI,MERMAID,SHINE,MURPHY,BUBIS,MAJIKEYRIC,ERICH,NERO,CARRION,BSZ,SPEKTRO,STINARIS, ULYSSES777,DLST,TMR,HARRY,SHADOW,ATI,DOUG,BAZ,ANDY,GEORGE,ATISOFT,DELEST,VERONA,TLC,RAZE,GERLICZER,EMU,GRASS,D.BUCCI,BALROG,KENZ,S.VOGT,RKSOFT,LARRY,CHIZMAN,TWINSPIRIT32,CHARLEMAGNE,264ER.FAN,CSIO, ANGELSOFT,MARQ,DR.TERRORZ,AWSM,CHICKEN,JAMESC,ROTTEROY,SPOTTLESSMIND1975 AND ANYBODY ELSE WHO USED TO LOVE THE BLACK C= MACHINES! IT'S NOW TIME TO SIGNING OF...AS LUCA/FIRE! AND TRADITION WANTS THE TEXT TO BE RESTARTED AFTER A COUNTDOWN,SO LET'S IGNITE IT! 3...............2...............1...............0!
-=♦[ DALEY THOMPSON'S STAR EVENTS ]♦=- - +2FG! -=- LUCA/FIRE,2020.11.28 - THE REASONS BEHIND THIS GAME'S CRACK HAVE BEEN GROWING AS TIME WENT BY,THE MORE ONE I PLUMBED INTO THE DEPTHS OF ITS PRODUCTION,AND THIS INDIRECTLY TELLS US THE STORY OF THE GAME ITSELF. SOMEONE HAD POSTED AN AMATEUR VIDEO OF GAME'S DAY 1 IN ACTION ON A SOCIAL NETWORK,SHOWING A SOMEWHAT CORRUPTED SPRITE. TO MY SURPRISE,IT WASN'T SOME BAD HACK OF THE GAME,BUT THE ORIGINAL ONE! THE DISCOVERY REQUIRED A FURTHER INVESTIGATION,AND THE RESULTS TELL US THE STORY BEHIND THE GAME'S DEVELOPMENT. WHEREAS DAY2 APPEARS TO BE A COMPLETE AND PROFESSIONAL PRODUCT WHICH EXPLOITS THE CAPABILITIES OF THE C16,DAY1 SEEMS TO BE A DERIVATIVE HACK OF THE FORMER,IN WHICH THE SPRITE INEXPLICABLY HAS BEEN SHRUNK OF A COUPLE OF PIXELS,ANIMATED IN A COMPLETELY DIFFERENT WAY,INSIDE OF A WASTEFUL PROGRAMMING IN TERMS OF UNUSED MEMORY,FOR A REDUCED PLAYABILITY TO THE POINT THAT EVEN THE RECORDS TO BEAT ARE FAKE:THE GAME DOES NOT TAKE IN COUNT ANY RECORD! HERE'S A BRIEF LIST OF WHAT HAS BEEN FIXED AND WHAT WAS JUST NOTICED: *** DAY2 *** - FIXED TWO LITTLE RASTER'S FLICKERS ON THE BORDERS; - *UNRESOLVED* NTSC INCOMPATIBILITY:MANY MAIN FEATURES HAVE BEEN CUT IN ORDER TO ATTEMPT TO PLAY THE GAME ON NTSC MACHINES TOO,BUT THE CODE HAS SHOWN A DIFFUSED WASTE OF RASTERTIME IN SINGLE SUBROUTINES;THE ONLY SOLUTION LEFT WAS TO DISASSEMBLE AND HEAVILY REWRITE MOST OF THE CODE,BUT AT THAT POINT THE AIM WOULD BE A NEW GAME FROM SCRATCH. *** DAY1 *** - FIXED AND RETOUCHED THE MAIN SPRITE,IN ORDER TO MAKE IT LOOK AS CLOSER AS THE ONE IN DAY2; - FIXED THE ":" CHARACTER IN THE QUALIFY TIME ROW; - NOW THE GAME PROPERLY STARTS FROM DEMO - ONCE QUALIFICATION IS MISSED DUE A HIGHER TIME,NOW ONSCREEN COUNTERS STOP - *UNRESOLVED* THE SPEED MANAGEMENT HAS BEEN UNFAIRLY SET; - *UNRESOLVED* HURDLES EVENTS DRAWS SOME SPARE DOTS AROUND THE GOAL LINE; - *UNRESOLVED* THE RESIDUAL SPEED IN THE BEGINNING OF A RUN COMES FROM THE VALUE SET IN THE DEMO PHASE; - *UNNEEDED* SPEED LIMIT HAS BEEN LIMITED TO $70 INSTEAD OF FULL BAR AT $80,TO PREVENT THE GAME SHOWING SOME SERIOUS FLICKERING DUE LACK OF RASTER DURING THE HURDLES' EVENTS; - *UNNEEDED* NO RECORD IS ACTUALLY STORED! BOTH DAY1/DAY2 WORK WITH THE JOYSTICK IN PORT 2. IN DAY2:PRESS J/K ANYTIME TO SWITCH TO JOYSTICK/KEYBOARD,RUN WITH Q/Y AND JUMP OR LAUNCH WITH SPACE.
-= ADDITIONAL CREDITS =- PETSCII LOGO TITLE --- SHINE/[S] --- BITMAP PICTURE ORIGINALLY ON C64 --- JONEGG/G*P --- CONVERTED,ADAPTED AND REDRAWN BY ME LOOK OUT FOR THE SPECIAL TAPE VERSION! - PRESS [RUN/STOP] TO DECRUNCH - |