Login
Back to forumReply to this topicGo to last reply

Posted By

Csabo
on 2025-04-18
13:05:59
 Kye!

Kye screenshotAfter the very popular Stunt Car Racer, cobbpg is back with his second conversion: Kye! The original game is by Colin Garbutt from 1992, which the author first ported to C=64, and now to Plus/4 as well.

The goal of the game is simple: move around with the green circle thing and collect all the diamonds. It's up to you to discover the rules! The game is controlled with the joystick in port 2 exclusively; there's no keyboard input.

Most notably, the music is done using a new custom music player, read the details on GitHub. Check it out!
Posted By

Csabo
on 2025-04-18
13:05:59
 Re: Kye!

What a fantastic port! My jaw was on the floor when I heard the music. cobbpg, hats off to you, sir happy
Posted By

cobbpg
on 2025-04-18
13:09:47
 Re: Kye!

That's very kind of you! Still, I'm very eager to hear it from real hardware; fingers crossed that it actually works!
MMS1
Posted By

George
on 2025-04-18
13:17:51
 Re: Kye!

Great game, cobbpg! Great concept and music!
MMS1
Posted By

TRP
on 2025-04-18
15:27:34
 Re: Kye!

Oh, what a music! I really love it. Another great stuff, congrat cobbpg!
Posted By

bszggg
on 2025-04-18
15:30:38
 Re: Kye!

Túl jó lett!
Odaégett a pörkölt.
BSZ, cobbpg2
BSZ1
MMS1
 Re: Kye!

It turned out too good!
The stew was burnt.
Posted By

BSZ
on 2025-04-18
15:58:13
 Re: Kye!

A nice, cozy game! Congratulations!

A small comment: you might want to make it playable with keyboard! It doesn't matter for emulators, of course, but on a normal machine, the user may not have a joystick (or the joystick handling may be bad).
Posted By

cobbpg
on 2025-04-18
17:04:45
 Re: Kye!

A small comment: you might want to make it playable with keyboard! It doesn't matter for emulators, of course, but on a normal machine, the user may not have a joystick (or the joystick handling may be bad).

That's a reasonable ask. I could whip up something simple tomorrow, e.g. using the four arrow keys and return for fire.
BSZ1
BSZ, MMS2
Posted By

Spektro
on 2025-04-19
09:12:16
 Re: Kye!

Amazing bass sounds! Just amazing! yay

If the music engine was embeded into an easy to use Furnace tracker (https://github.com/tildearrow/furnace), we less advanced users could start creating music. Furnace supports TED already, but a native +4 player is missing.
Posted By

cobbpg
on 2025-04-19
10:21:35
 Re: Kye!

The new build with keyboard support is available for download from here: Kye.

If the music engine was embeded into an easy to use Furnace tracker (https://github.com/tildearrow/furnace), we less advanced users could start creating music. Furnace supports TED already, but a native +4 player is missing.

This engine is not a great general purpose player though, I just put enough features in it to support this song (plus one or two small things that I ended up not using). It might be more useful to implement similar timer-based effects in one of the existing trackers.
MMS, BSZ, Murphy, Majikeyric4
Posted By

gerliczer
on 2025-04-19
10:38:34
 Re: Kye!

@Spektro: Furnace has VGM output. It should be fairly easy to write a player for that. But, AFAIK, it sucks as a format because it is bloated as hell. Things like that are not made for retro music composing, but for people on modern systems to have "8-bit" h.rd-ons. sad
Posted By

Spektro
on 2025-04-20
12:24:24
 Re: Kye!

Furnace native modules (.fur) are not huge. For example "C64 junk.fur" is 659 bytes, "ChaosTune.fur" is just under 3 kB, and "FairlightC64.fur" is about 1 kB. Those are C64 modules that come with Furnace. I don't know if they are packed or not.
Posted By

siz
on 2025-04-23
03:12:11
 Re: Kye!

@gerliczer I'm working on rewriting SizPlay and VGM support (for AY and OPL2) is on the to do list (with DigiMoooz and SoundX/SideKick in mind).

@cobbpg: I'll have a look at supporting Furnace modules too.


Back to topReply to this topic


Copyright © Plus/4 World Team, 2001-2025. Support Plus/4 World on Patreon