Posted By
 Luca on 2025-01-02 11:09:45
 | Re: Squeezing in an update before the...
On both the x32 and x64 versions, the application of the GLSL filter via OpenGL acts in a weird way: if YAPE is opened alone, you can set it with no probs; if you autoplay a file which opens into YAPE – prg, d64, tap – you try to set it but the filter fails.
EDIT: SOLVED! Now there's a path to choose for the shader in Screen/Display settings window, which is ./crt.glsl by default; if the file to autoload starts from a different folder than the YAPE's one, it can't be opened! Ok, changed that path to a local standard one and everything works now. |