Posted By
Gaia on 2008-11-13 14:58:43
| Re: Liberator
Oops, was it really a different delay loop? Anyway, I stumbled upon it by chance and figured that could very well be the ingame one where the graphics syncing is done as it flickers so much. Quite a few games could be fixed against screen flicker, Shaun Southern's game being the counter examples that are always smooth (well, except Kikstart, which according to TMR has an odd scroll skip frame bug).
BTW, just tried Liberator in Yape and it moves in all directions, so Mike, you have some work to do :-)
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