| Introduction | In the desolated moors of Khartadmocia, the hated ghost of war is still present. Two evil landowners which used to practice slavery and to traffic with human beings had long fallen in battle 'cause they stepped over a banana peel and broke their head, but all war refugees were still there, looked after by the complex automatic security systems: the Tankhauser-284834B-bis turrets and the very evil Grunge Wizards. Khartadmocia's government, finally tyrants-free, is aching to free their refugees, but as in the civil war every soldier from the two parties died, they have to resort to the yellow pages to look for a nice, not very expensive mercenary. Luckily enough, Sgt. Helmet only fights for honor and duty, and while someone pays his vices, everything is alright. So, no second thoughts, he flies to Khartadmocia, to the aforementioned moors, which he'll have to pass through while recovering each one of the forty refugees still wandering around there… |
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| Sgt. Helmet Zero | |
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| Hall Of Fame | | Luca | 8,865 | |
| Antxiko Gorjon | 7,090 | |
| Csabo | 5,655 | |
4 | KiCHY | 5,445 | |
5 | bszggg | 3,895 | |
6 | Csaba Csabo | 2,445 | |
7 | DGS | 1,895 | |
8 | MIK | 1,825 | |
9 | gerliczer | 1,705 | |
10 | Atisoft | 1,480 | |
11 | Silly Thing Codename W | 1,115 | |
12 | MMS | 720 | |
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| Instructions | This game is straightforward: advance, kill everything that moves and get the refugees. There are four levels and ten refugees per level. Avoid all pits and deadly bullet-firing turrets. Grunge Wizards are pretty harmless, but be sure to avoid their spurts. To succeed in your endeavour, remember to pick up life-recharging pills that drop after destroying some enemies (including turrets and wizards). Taking one of these will boost your health to 100%.
Joystick Port 1 | | | | Keyboard | | Cursor Left | Left | Cursor Right | Right | Cursor Up | Jump / Higher | Space | Shoot / Autoshoot |
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