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Fighting Fantasy
Seas of Blood | [ Rebel Planet ] | Temple of Terror


Rebel Planet
Title:Rebel Planet
Category:Game/Adventure
Release Date:
Language:English
Size:64K
Machine:PAL & NTSC
Code Type:Machine code
Distribution:Freeware
Game ending type:Has an end, game ends
 Play Online!
Released by:Legion Of Doom (LOD)
Converted by:Csabo
Additional graphics by:Chronos
Notes: 
  External links:
    C64 release
    ZX Spectrum release
    Amstrad CPC release
    BBC release
    Acorn Electron release

User Rating: 8.6/10 (6 votes)
User comments: Read comments
Rebel Planet Title Screenshot

Rebel Planet Screenshot


Appeared On Compilations
Club Info 128


Publications
News: C&A Games 05 (Magazine/Polish) pg. 4


Release Notes
Rebel Planet is a faithful conversion of the C64 version of the game, with the following divergences:
- The title picture is a combination of the C64 and the Spectrum titles, thanks to some attentive pixeling by Chronos.
- This version contains the entire manual (press M on the title screen). In the manual, use cursor keys or space.
- The original can only save to tape, I added the option to save to either tape or disk.
- The game's graphics engine has been greatly improved. Text is written about 8 times faster and room pictures are drawn around twice as fast.
- The F-keys are programmed to be commonly used commands.
- One minor bug-fix: the verb "communicate" (a synonym of "say") was not working in the C64 (it does work in the Spectrum version), this has been fixed.


Image Gallery
Rebel Planet Screenshot #1
Dealing with customs
Rebel Planet Screenshot #2
Walking around on Tropos
Rebel Planet Screenshot #3
The Caydia is parked
Rebel Planet Screenshot #4
Shopping at Cos-Mop
Rebel Planet Screenshot #5
Sewers under Tropos
Rebel Planet Screenshot #6
A hotel
Rebel Planet Screenshot #7
All aboard the Pneuma-Tube!
Rebel Planet Screenshot #8
At Tundra


Instructions
General notes:

- The Rebel Planet is a rather tricky game, in that the sequencing of events is important and several objects have more than one use. Definitely it is the one of the best Adventure Intl. UK title.
- You can carry maximum 5 objects simultaneously.
- At start your Energy level is 2510 and Protein level is 21. Note that every step decreases your energy by 10 and your protein level by 0.25 points. If any of them runs out, then it means you die and the game ends. You have to keep in your mind this, and you can check your levels with PRESS PS command.
- A lot of items have no use.

In the game you have some system commands to control the program:
- I or INVENTORY to list items you are carrying
- LOAD GAME to load your position in the game saved previously
- SAVE GAME to save your position in the game
- QUIT to give up and end the game


Solutions - Complete
Here is the complete solution of the game by MCG:

(You are on the Caydia spaceship, beginning on the command deck.)
EXAMINE SCREEN (You can see the status of the spaceship and computer says ship is going to Tropos.)
I (You have a limcom, that you are wearing.)
EXAMINE LIMCOM (It has four buttons: IH - inner hatch, OH - outer hatch, PS - personal status, SS - ship's status.)
S (In an access corridor, fixed to one wall is a dispenser.)
W (In passenger cabin 1, it's unoccupied. A Lite-Cube is here.)
GET KUBE (Used for hiding items. Note that you can hold maximum 6 items in kube simultaneously.)
EXAMINE KUBE (It contains a jet pack and a fuel capsule.)
E (In an access corridor, fixed to one wall is a dispenser.)
S (In the aft corridor, facing the airlock's sealed inner hatch.)
GET JET FROM KUBE
DROP JET
GET CAPSULE FROM KUBE
DROP CAPSULE
E (In a cargo hold packed with fastened containers. An alloy strip and a space scooter are here.)
GET STRIP
BEND STRIP (You get an improvised pair of tweezers.)
DROP TWEEZERS
W (In the aft corridor, facing the airlock's sealed inner hatch. Note: Caydia computer says that an UFO is following you. Do not evade the UFO or you will be arrested upon arrival on Tropos! Type in: SAY NO)
SAY NO
W (In passenger cabin 2. A rectangular pak is here.)
GET PAK
E (In the aft corridor, facing the airlock's sealed inner hatch.)
DROP PAK
N (In an access corridor, fixed to one wall is a dispenser.)
E (In a cabin, beside the hydro-bed stands a regenerator unit. A laser sword is here.)
GET SWORD
DROP SWORD INTO KUBE
ENTER UNIT (Your energy is refreshed.)
LISTEN (Caydia computer says your ship has landed on Tropos.)
W (In an access corridor, fixed to one wall is a dispenser.)
S (In the aft corridor, facing the airlock's sealed inner hatch.)
PRESS IH (Inner hatch opens.)
GO TO HATCH (In the airlock, a galactic travel valet is here.)
TALK TO VALET (It gives you your belongings: an arcess card, an analgesic ampoule and two tickets to Troho.)
GET CARD
GET TICKETS
GET AMPOULE
DROP AMPOULE INTO KUBE
LEAVE AIRLOCK (In the aft corridor, facing the airlock's open inner hatch.)
N (In an access corridor, fixed to one wall is a dispenser.)
EXAMINE DISPENSER (Hands out food. Insert card...)
INSERT CARD IN DISPENSER (You got an Hcap.)
GET CARD
GET HCAP (=food, Protein)
EAT HCAP (Your protein level is refreshed up to 40.)
INSERT CARD IN DISPENSER
GET CARD
GET HCAP
DROP HCAP INTO KUBE
S (In the aft corridor, facing the airlock's open inner hatch.)
ENTER AIRLOCK (In the airlock, a galactic travel valet is here.)
PRESS IH (Inner hatch sealed.)
PRESS OH (In the open airlock-flip chamber.)
PRESS PS (Energy: 2120, Protein: 37.75)
LEAVE AIRLOCK (At Tropos customs, taxes must be paid, the two Arcadian duty officers look you over, searching for an excuse to detain you. Remember to hide your sword or the customs officers will be suspicious.)


Tropos:
PAY TAX (With your card. The officers say you can go to the complex.)
GO TO COMPLEX (In a spaceport complex, where two angry Arcadians are complaining that the Caydia is docked in their space.)
GIVE TICKETS (They drop a space wrench.)

(Here we will skip a game part to go NW, because you always returns to the prison back again in this program version, after you have wanted to escape UP in the ventilation duct. (GET WRENCH, DROP WRENCH INTO KUBE, NW, GET WRENCH FROM KUBE, BEND BARS WITH WRENCH, DROP WRENCH, GET SWORD FROM KUBE, ACTIVATE SWORD, GO THROUGH HOLE, KILL POLICER, DEACTIVATE SWORD, DROP SWORD INTO KUBE, EXAMINE POLICER, GET BOOK, READ BOOK, DROP BOOK, EXAMINE DESK, PRESS BLUE, PRESS YELLOW, ENTER PASSAGE, UP, SW))

SE (Standing opposite an hotel in the Tropean precinct.)
ENTER HOTEL (In the shabby Trosleeze Hotel. A man is behind the reception desk.)
EXAMINE MAN (He looks jaundiced. Suddenly the man slumps onto the desk and a door slams shut.)
GET AMPOULE FROM KUBE
INJECT AMPOULE IN MAN (He's your underground contact, but he dies.)
EXAMINE FIST (You found a small disk.)
GET DISK
EXAMINE DESK (Found a phone No. CEN 121.)
E (Standing opposite an hotel in the Tropean precinct.)
SE (In the Tropean precinct walking down a dingy side street.)
DROP KUBE
DROP DISK
NE (In the Cos-Mop, the not so friendly galactic store. A deltractor, a rope gun and a phosphate strobe are here.)
BUY DELTRACTOR (A tool for removing sewer covers.)
BUY GUN (A rope gun.)
BUY STROBE
SW (In the Tropean precinct walking down a dingy side street.)
DROP GUN INTO KUBE
DROP DELTRACTOR INTO KUBE
GET KUBE
GET DISK
S (In the Tropean precinct walking down a dingy side street. A sewer cover is here. Note: Don't attempt to remove the sewer cover found here!)
E (In a visi-phone booth.)
INSERT DISK IN PHONE (Another sewer cover appears.)
GET DELTRACTOR FROM KUBE
REMOVE COVER WITH DELTRACTOR (You fall into the sewer. In the sewers beneath Tropos.)
SWITCH ON STROBE (The strobe flashes an intense light. This keeps away the sewer serpents.)
E (In the sewers beneath Tropos. A Sycane Serpent is here.)
S (In the sewers beneath Tropos. The strobe flashes an intense light. The serpent recoils, dazzled, it sinks back into the slime. An opening is here above you.)
GET GUN FROM KUBE (Serpent comes.)
FIRE GUN (The rope is dangling from the opening.)
CLIMB ROPE (In the underground's H.Q.)
DROP STROBE (You are asked who you were sent by?)
SAY SAROS (The man smiles - "Three digits are coded on the paper". His men show you out. You return to the city. In the Tropean precinct walking down a dingy side street. A piece of paper is here.)
GET PAPER
READ PAPER (Above the holy door, Ignore the first and the last, strike through the center, this is the middle.)
NW (Standing opposite an hotel in the Tropean precinct.)
NW (In a spaceport complex)
ENTER CAYDIA (In the open airlock-flip chamber.)
PRESS OH (In the airlock. Outer hatch closes.)
PRESS IH (Inner hatch opens)
LEAVE AIRLOCK (In the aft corridor, facing the airlock's open inner hatch.)
DROP PAPER
GET JET
GET PAK
EXAMINE JET (It has a joystick.)
EXAMINE PAK (Connectors protrude from the casing.)
DROP JET INTO KUBE
DROP PAK INTO KUBE
N (In an access corridor, fixed to one wall is a dispenser.)
PRESS PS (Your personal status are: your energy is around 1570, and your Protein is around 24.)
PRESS SS (Your ship status: your ship will take off in 37 steps approximately.)
WAIT 20 (Wait until launch check.)
WAIT 20
WAIT 20
WAIT 20
GET HCAP FROM KUBE
EAT HCAP
INSERT CARD INTO DISPENSER
GET CARD
GET HCAP
WAIT 20
WAIT 20
E (In a cabin, beside the hydro-bed stands a regenerator unit.)
ENTER UNIT (Zentri waves bath you, you leave refreshed. Your energy is above 2500 again.)
PRESS PS (Your energy is around 2520, your Protein is around 26.)
WAIT 10 (Launch checks are complete. Lift off in 00:05.)
WAIT 10 (Your ship takes off, computer says destination to Halmuris E.T.A. The computer wishes you a nice trip.)
ENTER UNIT (Zentri waves bath you, you leave refreshed. Your energy is around 2550 again.)
W (In an access corridor, fixed to one wall is a dispenser.)
EAT HCAP (Your Protein level is around 40.)
INSERT CARD INTO DISPENSER
GET CARD
GET HCAP
DROP HCAP INTO KUBE
PRESS PS (Your Energy is approximately 2520, and your Protein level is around 39.25.)
S (In the aft corridor, facing the airlock's sealed inner hatch.)
GO TO HATCH (In the airlock.)
PRESS IH (Inner Hatch closes. The computer says that your ship has landed in Halmuris successfully.)
TALK TO VALET (An infra-red scanner is found.)
GET SCANNER
DROP SCANNER INTO KUBE
PRESS OH (Outer hatch opens.)
LEAVE AIRLOCK (In a spaceport complex the Caydia stands proudly in her docking park.)


Halmuris:
E (On the platform of the pneuma-tube station ZODDI.)
GET JET FROM KUBE
DROP JET
GET PAK FROM KUBE
DROP PAK
S (In the reception of the up-market Zodiac Hotel.)
SAY ZODDI SPECIAL (You found a key 110.)
GET KEY
UP (In a hotel corridor lined with plush carpets, on either side are numbered apartment doors.)
S (In a corridor, before you is room 110.)
UNLOCK DOOR (In a room 110. A small wooden cabinet is here.)
EXAMINE CABINET (You found an Arcadian bible in it.)
READ BIBLE (On it is written "CEN 737")
EXAMINE BED (You found a Zelta blanket.)
GET BLANKET
DROP BLANKET INTO KUBE
UNLOCK DOOR (In a corridor, before you is room 110.)
DROP KEY
N (In a hotel corridor lined with plush carpets, on either side are numbered apartment doors.)
DOWN (In the reception of the up-market Zodiac Hotel.)
DOWN (In the basement.)
EXAMINE STEPS (You found a halmkey.)
GET HALMKEY
UNLOCK ALCOVE (You look a bottle of Halmurian brew and a phonic fork.)
DROP HALMKEY
GET FORK
DROP FORK INTO KUBE
GET BREW
UP (In the reception of the up-market Zodiac Hotel.)
N (On the platform of the pneuma-tube station ZODDI.)
INSERT CARD IN COMPUTIK (You receive a travel pass.)
GET CARD
GET PASS
WAIT 5
WAIT
WAIT
WAIT
WAIT (Until the tube arrives.)
ENTER TUBE (You travel in the underground tube. There are stations in order: TUNDRA - fence, YOTO - University, HALLIS - museum, ZODDI - hotel)
EXAMINE ADVERT (To get a room, ask for a Zoddi Special.)
WAIT 5 (The tube passes Tundra and Yoto stations.)
WAIT
WAIT (Until the tube stops at HALLIS.)
LEAVE TUBE (Standing on the platform of the pneuma-tube station HALLIS. If you still have the pass, drop it.)

S (At the entrance to a museum, a sign indicates admittance is free to view the achievements of the Arcadian Empire.)
S (In the museum, on show, behind glass display cabinets, are the remains of Arcadian conquests.)
GET SWORD FROM KUBE
ACTIVATE SWORD
CUT GLASS (You found an old bone.)
DEACTIVATE SWORD
DROP SWORD INTO KUBE
GET BONE
DROP BONE INTO KUBE
E (Standing next to the indigenous species exhibits in a smaller display room.)
EXAMINE EXHIBITS (The singing crag snapper in displayed.)
E (In a corner of the museum, by a locked reinforced door. An armed guard is here.)
GIVE BOTTLE (He takes it, grins and lets you into the cellar. In the museum cellar.)
DOWN (In a decrepit east, west passage. A killer security robot blocks the way!)
GET BLANKET FROM KUBE
THROW BLANKET (You've covered the robot's antenna, it rolls away, helpless!)
S (In a passage, flaking plaster crumbles from the man-made walls, leaving the air heavy with dust.)
W (In a passage, flaking plaster crumbles from the man-made walls, leaving the air heavy with dust. A length of wire is here.)
GET WIRE
DROP WIRE INTO KUBE
E (In a passage, flaking plaster crumbles from the man-made walls, leaving the air heavy with dust.)
E (In a passage, flaking plaster crumbles from the man-made walls, leaving the air heavy with dust.)
E (In a passage which comes to an abrupt dead-end. A crystal is here.)
GET CRYSTAL
W (In a passage, flaking plaster crumbles from the man-made walls, leaving the air heavy with dust.)
NW (In a passage, flaking plaster crumbles from the man-made walls, leaving the air heavy with dust.)
E (In a decrepit east, west passage.)
E (In the museum cellar.)
UP (In a corner of the museum, by a locked reinforced door.)
NW (At the entrance to a museum, a sign indicates admittance is free to view the achievements of the Arcadian Empire.)
N (On the platform of the pneuma-tube station HALLIS.)
INSERT CARD IN COMPUTIK
GET CARD
GET PASS
WAIT
WAIT
WAIT
WAIT (Until the tube arrives.)
ENTER TUBE (On a pneuma-tube, advert's adorn the side panels.)
WAIT 5 (The tube passes Zoddi and stops at Tundra station.)
WAIT
WAIT
WAIT (Until the tube stops at YOTO.)
LEAVE TUBE (Standing on the platform of the pneuma-tube station YOTO.)

SE (At the entrance of a tall stone building, a sign reads Welcome to the Arcadian University of Re-education.)
W (In a visi-pnone booth.)
INSERT CARD IN PHONE (Number, please!)
CEN 737 (Recorded message: Wait outside the university, you'll need a crystal.)
GET CARD
E (At the entrance of a tall stone building, a sign reads Welcome to the Arcadian University of Re-education.)
GET FORK FROM KUBE
WAIT (You can hear ringing.)
W (In a visi-pnone booth.)
ANSWER PHONE (This is the professor, tap the crystal with the fork to enter.)
E (At the entrance of a tall stone building, a sign reads Welcome to the Arcadian University of Re-education.)
TAP CRYSTAL WITH FORK (The resonance activates the sonic sensors. You pass through the automatic door. On the admin' level of the university.)
UP (On the main landing.)
E (On the science floor. A pair of cable-cutters is here.)
DROP FORK
GET CUTTERS
DROP CUTTERS INTO KUBE
GET FORK
SW (In the Arcadian media library.)
N (On the main landing.)
SE (In a lecturers' study. A man is watching you nervously.)
TALK TO MAN (I've digits 101. Connect pak to disable the fence, then find Dorado!)
NW (On the main landing.)
DOWN (On the admin' level of the university.)
TAP CRYSTAL WITH FORK (At the entrance of a tall stone building, a sign reads Welcome to the Arcadian University of Re-education.)
DROP CRYSTAL
DROP FORK
GET HCAP FROM KUBE
EAT HCAP
PRESS PS (Your Energy is approximately 1110, and your Protein level is around 40.)
NW (Standing on the platform of the pneuma-tube station YOTO.)
INSERT CARD IN COMPUTIK (You receive a travel pass.)
GET CARD
GET PASS
WAIT
WAIT
WAIT
WAIT (Until the tube arrives.)
ENTER TUBE (On a pneuma-tube, advert's adorn the side panels.)
WAIT
WAIT
WAIT
WAIT
WAIT (Until the tube stops at ZODDI.)
LEAVE TUBE (Standing on the platform of the pneuma-tube station ZODDI.)

GET JET
DROP JET INTO KUBE
GET PAK
INSERT CARD IN COMPUTIK (You receive a travel pass.)
GET CARD
GET PASS
WAIT 5 (Until the tube arrives.)
ENTER TUBE (On a pneuma-tube, advert's adorn the side panels.)
WAIT
WAIT
WAIT (Until the tube stops at TUNDRA.)
LEAVE TUBE (Standing on the platform of the pneuma-tube station TUNDRA.)

S (At the base perimeters' glow-cable fence.)
GET WIRE FROM KUBE
CONNECT PAK (A section of fence is safe.)
GET CUTTERS FROM KUBE
CUT FENCE (The cutters dissolve the cable.)
GO THROUGH GAP (Outside the base perimeter fence and the protection is provided.)
DROP CUTTERS
S (In the Halmurian tundra.)
S (In the Halmurian tundra.)
S (On a path, west, across the river the mountains curve away to reveal a gorge.)
E (In an area of fallen boulders.)
EXAMINE ROCK (Found a tin of jet juice.)
GET TIN
EXAMINE TIN (It's almost empty, four jumps maybe. Fit careully.)
GET JET FROM KUBE
FIT TIN
WEAR JET
W (On a path, west, across the river the mountains curve away to reveal a gorge.)
N (In the Halmurian tundra. Two caves are visible.)
PUSH JOYSTICK (You reach a cave where a Hal-wolf lurks. At the entrance to a cave leading southeast, the smell of sulphur wafts out, stinging your nostrils.)
GET BONE FROM KUBE
GIVE BONE (It snatches the bone and clambers off.)
SE (It's dark to see.)
GET SCANNER FROM KUBE
EXAMINE SCANNER (It magnifies images.)
VIEW SCANNER (In a cavern. A staff is here.)
GET STAFF
W (In an area of fallen boulders.)
EXAMINE STAFF (It has seven metals on it.)
DROP SCANNER
W (On a path, west, across the river the mountains curve away to reveal a gorge.)
TALK TO SHADOW (The shadow swirls. "Where's the Zeven?")
GIVE STAFF (The shadow dissolves, leaving a vague outline, it reads Bitter Sea. You are given the password.)
PUSH JOYSTICK (You fly to the gorge. In a rugged gorge.)
N (At the entrance to a shallow cave. A crag snapper is here.)
SING (As instructed in the museum – The snapper leaves.)
EXAMINE LARGE CREVICE (A whole bunch of items are here! Found Hcap, a lump of shiny metal, a mind probe and a broken spy missile.),
GET HCAP
DROP HCAP INTO KUBE
GET PROBE
EXAMINE PROBE (When only a head, wear it! - A hint on its usage!)
S (In a rugged gorge.)
PUSH JOYSTICK (On a path, west, across the river the mountains curve away to reveal a gorge. - You return to the tundra.)
S (In a narrowing walley.)
PUSH JOYSTICK (On a ledge in front of a derelict building. A human head is here.)
DROP JET
WEAR PROBE (On a mountain-side.)
UP (Standing before Dorado, the leader of the Southern underground.)
TALK TO DORADO ("Tell me the password and I'll trust you.")
BITTER SEA ("The open digits are a Palindrome, now go, take the hover car.")
GET CAR (In a spaceport complex.)
GO TO CAYDIA (In the open airlock-flip chamber.)
PRESS OH
PRESS IH
LEAVE AIRLOCK (In the aft corridor, facing the airlock's open inner hatch.)
N (In an access corridor, fixed to one wall is a dispenser.)
E (In a cabin, beside the hydro-bed stands a regenerator unit.)
ENTER UNIT (Zentri waves bath you, you leave refreshed. Your energy is 2550 again.)
PRESS PS (Your energy is around 2500, your Protein is around 15.)
PRESS SS (Your ship status: your ship will take off in 41.75 steps approximately.)
WAIT 20
WAIT 20
GET HCAP FROM KUBE
EAT HCAP
WAIT 20
WAIT 20
WAIT 20
WAIT 20
WAIT 20
WAIT 20 (Ship takes off, computer says destination to Arcadion E.T.A.)
ENTER UNIT (Zentri waves bath you, you leave refreshed. Your energy is 2550 again.)
W (In an access corridor, fixed to one wall is a dispenser.)
INSERT CARD INTO DISPENSER
GET CARD
GET HCAP
EAT HCAP
PRESS PS (Your energy is around 2520, your Protein is around 40.50.)
S (In the aft corridor, facing the airlock's open inner hatch.)
GO TO HATCH (In the airlock, a galactic travel valet is here.)
PRESS IH
WAIT
WAIT (The computer says your ship has landed onto Arcadion. Your time is running out.)
PRESS OH
LEAVE AIRLOCK (In a spaceport complex the Caydia stands proudly in her docking park.)


Arcadion:
S (At the Queen Computer building, the power being generated by the entrance force fields is staggering! 3 red lights are on the liquid crystal panel.)
VIEW PANEL (The panel flashes... Type in 3 binary digits.)
101 (Digits Accepted... 2 red lights are on the liquid crystal panel.)
VIEW PANEL (The panel flashes... Type in 3 binary digits.)
010 (Digits Accepted... 1 red light is on the liquid crystal panel.)
VIEW PANEL (The panel flashes... Type in 3 binary digits.)
101 (Digits Accepted... The force field shuts down.)
ENTER BUILDING (In an ante-chamber, in the phaser-proof wall before you, are steps leading up.)
GET SWORD FROM KUBE
ACTIVATE SWORD
E (In the Arsenal which stretches away underground, with the amount of weaponry. A guard is here.)
KILL GUARD (The arsenal guard is killed.)
DEACTIVATE SWORD
EXAMINE ARSENAL (Lots of weapons are here!)
DROP SWORD
DROP CARD
GET ELMONITE
W (In the Arsenal which stretches away underground, with the amount of weaponry.)
UP (In the Queen computer room!)
EXAMINE ELMONITE (It needs a battery.)
REMOVE LIMCOM
EXAMINE LIMCOM (It has a battery installed on the back.)
REMOVE BACK (As you try that a battery falls out. A holograph Arcadian head appears, it screams at you to leave!)
DROP LIMCOM
GET BATTERY
IMPLANT BATTERY (The elmonite is now set to explode.)
DROP ELMONITE
DOWN (In the Queen Computer room, the heart and soul of Arcadion has been destroyed!)

You hear the muffled crump of an explosion. The Queen of Arcadion has been destroyed and with her, the will of all Arcadians. Their empire is over, Earth is free! You've done it! Mission over.

The game is done successfully.

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