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Release Date:
Machine:PAL Only
Code Type:Machine code
Game ending type:Has an end, game ends
Released by:Many Clever Boys (MCB)
Music composed by:Z., Ernő (ern0)
Graphics by:N., Ákos
Trained by:K., István (Doky)
Notes:Intro screen's tune:"Ha Felszáll a Köd" ("If the Fog Ascends") by Solaris. Title tune:"High Society Girl" by Laid Back. WANTED: original program.
  Doky's trainer:
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User Rating: 5/10 (3 votes)
Nautilus Title Screenshot

Nautilus Screenshot

Game Endings
This game has an ending!

Nautilus (Intro)

Map: Commodore Világ 12 (Magazine/Hungarian) Page 26

Author's Speak: From Airwolf To Nautilus
Ern0's speaking about the game:

"When I met Ákos Nausch, he was working on disassembling the game Airwolf. He had an A4 size checkmate notes used in schools for math, and it was full of disassembled parts of Airwolf labeled with routine names etc. He was so familiar with the code, and found it easy to handle that he decided to re-design sprites, add more levels, re-design characters, add intro and so on. Then, release it as a standalone game.
He worked a lot on it, I assume it were less work to create it from scratch. He fixed some bugs also. Every sunday I was at his flat and helped to code, design levels etc. He had FDD, while I never had FDD.
It's more than a ripoff, I should call it 'a fork'. I don't know which parts [have been rewritten], but Ákos made some complete rewrite on routines. We've had hard times with certain situations, for example when [in Airwolf] you hit the wall, and the prg puts the ship just next to the wall and you hit again automatically. We reduced these cases, but I think, not 100%.
I was focusing on music, title screen and so on, while Ákos had to work on the game [code] and the opening graphics. We called it 'Nausch-tílus' (translated: '-style'). I wasn't too happy to release code which is not 100% original but Ákos was so familiar with the code just as if that was originally by his own.

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