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Monkey Magic
Title:Monkey Magic
Category:Game/Shoot'em up
Release Date:
Language:English
Size:16K
Machine:PAL & NTSC
Code Type:Machine code
Distribution:Commercial/TA
Product Code:Armati: CM 037
Game ending type:No end (highscore)
 Play Online!
Released by:Solar Software Ltd.
Re-released by:Armati
Re-released by:Playsoft
Coded by:Shay, John P.
Notes:AKA "Monkey Magic (Quest 1)". A "Quest 2" has been claimed as coming soon.
  Download:
Download from Plus/4 World
Plus/4 World
Download from Plus/4 World
Plus/4 World
Download from Rulez.org
Rulez.org
Download from Rulez.org
Rulez.org
Download from UberLeet
UberLeet
Download from Othersi.de
Othersi.de
Download from Othersi.de
Othersi.de
Download from Zimmers
Zimmers
Download from TheOldComp
TheOldComp
Download from TheOldComp
TheOldComp
Download from ko2000
ko2000
Download from Rollenspielhaus
Rollenspielhaus
  External links:
    C64 release
    Atari 8bit release

User Rating: 4.1/10 (12 votes)
Monkey Magic Title Screenshot

Monkey Magic Screenshot


Hall Of Fame
1Luca22,000Played on YAPE 1.0.6, PSX joypad.
2Csabo13,880YAPE 1.0.6, keyboard controls.
3Baz12,360Real Commodore 16.


Derived Software
Crazy Clouds
Dream N. 9
Flying Bike
Scimmia Magica
Tappeto Volante


Appeared On Compilations
Triple Decker 2
C16 Classics II
Robin To The Rescue / Monkey Magic
Game Max 1


Publications
Review: Zzap! Italia 12 (Magazine/Italian) Page 35
Review: Compute Mit SA 1/86 (Magazine/German) Page 29
Reviewed: Retro Gamer 113 (Magazine/English) Page 81


Covers
Cassette Cover
Cassette Cover
Cassette Inlay
Cassette Inlay
Cassette Front Cover (Micro Design Release)
Cassette Front Cover (Micro Design Release)
Cassette Back Cover (Micro Design Release)
Cassette Back Cover (Micro Design Release)


About The Game
Although the title screen speaks of a quest and some holy scrolls, this game can never be "completed". After defeating the 4th wave of enemies, you restart from the first, until you ultimately die (or turn off your computer). "You Quest Has Failed" is all the game can say - there is no "Well Done" type of message in this game. Unlike the C16 version, the C64 one actually shows 4 very different parts, even platformer ones.

There is some unused graphics in the game, lying in the memory range $35E0-$377F, and it looks like they gonna compose a final boss which should appear as an animated burning dragon with left/right sided animation.
This could mean the game was intended to be more complex than how we used to know, that is: a really simple game.

Here's how it would have been in the game, with correct colors and head's animation (the overall animation is a guess).



Cheats - How do I use cheats?
Run/Stop + ResetStop game
>1D74 3#Starting number of lives (1-9)
>29A0 ADUnlimited lives
G 11E0Restart game

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