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Lone News 03
Title:Lone News 03
Category:Magazine [ More Issues ]
Release Date:
Language:English
Size:64K
Machine:PAL Only
Code Type:Machine code
Distribution:Freeware
 Play Online!
Released by:Fantastic Italian Research Enterprise (FIRE)
Created by:C., Luca (Luca)
Uncredited (Additional Coded by):C., István (Coby)
Notes:Contains an interview with TGMS.
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  External links:
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Lone News 03 Title Screenshot

Lone News 03 Screenshot


Appeared On Compilations
Club Info 39
Signals 10


Magazine Text
                                        

1 - INTRO......... 4 - REVIEWS.......

2 - NEWS.......... 5 - ON THE NET.....

3 - CHARTS........ 6 - INTERVIEW.....




- USE UP,DOWN AND SPACE -



- COPYRIGHT LUCA/FIRE 20.04.97 -
INTRO
----------------------------------------
OH! IT SEEMS THAT YOU GOT THE 3TH ISSUE
OF LONENEWS! WELL,FIRST SOME BORING
THINGS AND THEN WE'LL TALK A BIT.

CODE,GRAPHICS,MUSIC BY ME AS LUCA/FIRE.
MUSIC:SCOTTISH DAWN.

MY ADRESS:LUCA CARRAFIELLO
VIA POGGI, 6
50129 FIRENZE
I T A L Y

E-MAIL:LUCAFIRE@STUD-R1.CHIM.UNIFI.IT

IN THESE WEEKS I RECEIVED SOME LISTS OF
+4 STUFF:I THING THAT ONLY FEW PEOPLE
GOT BARD'S TALE I AND II,AND WHO GOT
STUNT CAR RACERS ORIGINALLY CODED BY
GEOFF CRAMMOND,AUTHOR OF REVS?
I COULD CONTINUE WITH BATTLE COMMAND,
JINXTER,FISH,KNIGHT ORC,LANCELOT...
SO,ASK TO YOUR CONTACTS ABOUT THESE AND
OTHER BAD-RELEASED STUFF.

I STILL WAIT ANSWERS FROM SKORO,ATI AND
MOLDI AT THE MOMENT,BUT THESE GUYS ARE
BUSY,SO I AM NOT WORRIED.

WELL,IT'S TIME TO ENJOY LONENEWS 3!
----------------------------------------
NEWS
----------------------------------------
- ERICH/ULTD RELEASED PICTURE SHOW 3,
WITH COVER:AN HIRES GFX SLIDESHOW.

- SKORO/ASN RELEASED TWO GAMES,REVIEWED
IN THIS ISSUE:LOGOMAZE AND 7UP SPOT.

- +4 KING/TBS SPREADS PAGESETTER INFO
DOCS AND GRANDAD A'S COVER COLLECTION.

- V1.1 OF MINUS 4 IS NOW AVAILABLE. NOW
YOU CAN ACTIVATE CURSOR KEYS AS A
JOYSTICK OR SAVE SCREEN AS A .BMP FILE
320*240 256 COLOURS. IT HANDLE .D64
AND .PRG FILES.
- SKORO/ASN IS CODING A GAME CALLED BARS
AND A DEMO:IN MEMORIAM,WITH LOGOS
DRAWN BY ME.

- MOLDI/ACE RELEASED THE GAME PENGO,A
CHILDREN DIGI,MUSIC HEARING AND HIS
PROGRAMS LISTS.

- HIFI RELEASED FOREVER +4 DIGI.

- I RECEIVED FROM +4 KING 9 DISKS WITH
HIRES,SOME CONVERTED FROM SPECTRUM.

- THUNDERBIRDS SPREAD CALC-PLUS.

- NEWS FROM GOTU:KHAIOS PROJECT WAS
DROPPED;PAUL WILL USE THE SIDCARD FOR
HIS STARWARS CONVERTION,'CAUSE THERE'S
NO SPACE FOR A CONVERTER. HE ALSO
CODED A SPECIAL TETRIS GAME. LAVINA'S
ADVENTURES TRANSLATION IS 95% READY.

- MOLDI/ACE IS CODING A MEGADEMO CALLED
+4 MANIA FOREVER. PERSONALLY I THINK
IT WILL BE SOMETHING GREAT.

- SYNERGY RELEASED SIGNALS 9.

- LATEST:LAVINA/GOTU TALKS ABOUT GLOBAL
PARDEY III! FRESHEST NEWS IN THE NEXT
ISSUE.
----------------------------------------
CHARTS
----------------------------------------
MMMH...
I REALLY RECEIVED FEW VOTES THIS TIME.
BUT I THING IT'S ONLY AN UNLUCKY
COMBINATION OF EVENTS.

SOME NOTES:IN THE UTILITY CHARTS YOU
CAN'T VOTE FOR"GFX TOOLS"GENERALLY,BUT
FOR SPECIFIC TOOLS.
YOU KNOW,AS FAST I RECEIVE YOUR VOTES AS
FAST I'LL RELEASE THE NEXT ISSUE.

I PERMIT TO VOTE FOR YOURSELF.BUT I HOPE
IN YOUR PERSONAL SENSE OF JUSTICE.

BEST 5 TEAMS
------------
1.SYNERGY..........................26
2.THUNDERBIRDS TEAM................15
3.FIRE.............................12
4.GENTLEMEN SOFTWARE...............10
5.UNLIMITED,SCORPIONS,ELECTRONIC...07

BEST 5 CODERS
-------------
1.BIONIC/SYN.......................22
2.MURPHY/GS........................13
3.SKORO/ASN........................12
4.JIM HEHL/TBS.....................10
5.MOLDI/ACE,SJP/E..................06

BEST 5 GRAPHICIANS
------------------
1.HAEGAR/SYN.......................15
2.UNREAL/MX........................13
3.LUCA/FIRE........................10
4.CHRONOS/ACE,OMEGA/E..............09
GRANDAD A/TBS....................09

BEST 5 MUSICIANS
----------------
1.LUCA/FIRE........................25
2.SLD/GS...........................12
3.JIM HEHL/TBS.....................08
4.APOS/SYN.........................07
5.ABJECT/E.........................05

BEST 5 UTILITIES
----------------
1.PAGESETTER.......................15
2.BOTTICELLI.......................14
3.SCRIPT-PLUS......................10
4.SUPERKIT 256K....................09
5.DIR-GOD..........................07

BEST 5 MAGAZINES
----------------
1.SIGNALS/SYN......................22
2.LONE NEWS/FIRE...................20
3.SCORPION NEWS/SCN................10
4.SCANNERS/AXIS....................07
5.IMBK NEWS/ACE,NEWSREEL/WLS.......05

BEST 10 DEMOS
-------------
1.FUTURE WORLD/SYN.................32
2.GENETIC FAULTY/GS................30
3.DREAM WORLD/SYN..................26
4.SILENCE/COOP.....................24
5.DUST/SYN.........................21
6.THUNDERBIRDS DEMO/ASN............20
7.FATAL MIRROR/EDC.................17
8.ABSOLUTELY FABULOUS/E............13
AMIGA MANIA/EDC..................13
THE SECOND/NST...................13




BEST 10 GAMES
-------------
1.ELITE/PIGMY......................18
SLIDE POKER/TBS..................18
3.BARD'S TALE III/PIGMY............17
4.BATTLE CHESS/PIGMY...............16
MERCENARY........................16
6.ATOMINO/DNS......................15
7.JERRY'S QUEST/TCFS...............13
8.BATTERY 2/TCFS...................12
9.DIGITAL BALL/MAD.................11
10.LASER SQUAD/TGMS.................10
SUPREMACY/TGMS...................10


----------------------------------------
REVIEWS
----------------------------------------
NAME:7UP SPOT
AUTHOR:SKORO/ASN
TYPE:GAME,ONE FILE

SKORO CONVERTED THIS NICE TABLE GAME
FROM PC. REALLY,I PLAYED IT ON GAMEBOY
FIRST,AND I LOVE IT! AFTER A SIMPLE
INTRO,MENU APPEARS. YOU CAN SELECT TWO
KINDS OF TIME LIMITATION AND THE NUMBERS
OF PLAYERS,AND EDIT THE BOARD PLACEING
OBSTACLES ONE BY ONE OR USING SOME
PREDEFINED MASKS. YOU HAVE TO PLACE HOW
MUCH SPOTS ON BOARD THAN OPPONENT'S,BY
MOVING THEM OR GENERATING A NEW ONE FROM
YOURS:NEW PUT SPOT CHANGE SURROUNDING
ONES INTO ITS COLOUR. THE GRAPHIC IS NOT
EXCELLENT BUT WORKS,AND SKORO USED A
COUPLE OF SPRITE TOO. THE COMPUTER
OPPONENT MOVES LOGICALLY,BUT IT ISN'T AN
ACE,AND THERE AREN'T IQ LEVELS. HOWEVER
THE GAME HAS A GOOD PLAYABILITY AND YOU
WILL RETURN TO PLAY IT SEVERAL TIMES.
A VERY GOOD JOB FROM SKORO!

GRAPHICS: 75%
TEDSOUND: 75%
GAMEPLAY: 84%
MOTIVATION: 81%
OVERALL: 82%
----------------------------------------
NAME:LOGOMAZE
AUTHOR:SKORO/ASN
TYPE:GAME,ONE FILE

ANOTHER CONVERSION FROM PC BY SKORO.
THIS IS A LOGICAL GAME IN WHICH YOU'VE
TO REACH AN EXIT UNTIL THE TIME ENDS,
AVOIDING WALLS. YOU GET A PASSWORD PER
LEVEL. SIDCARD AVAILABLE.
UNFORTUNATELY,THE GAME HAS NO
DIFFICULTIES,AND EVERYBODY WILL FINISH
IT DURING THE FIRST PLAY HOLDING ALL THE
3 LIVES. THE GRAPHIC ARTWORK IS LINEAR
BUT POOR-SORRY EDIT! HOLD ON AND BECOME
MORE BRAVE WHEN YOU DRAW A LOGO-,
ALTHOUGH SKORO USED A SPRITE. BUT THE
VERY BORE IS THE BUILD UP OF INCOMING
LEVELS:IN A LARGE NUMBER OF CASES IT
STOLE MUCH TIME THAN SOLVING THE LEVEL
ITSELF.
PLEASE,PRESS RESET AND LOAD 7UP SPOT...

GRAPHICS: 54%
TEDSOUND: 69%
GAMEPLAY: 48%
MOTIVATION: 35%
OVERALL: 47%
----------------------------------------
NAME:PENGO
AUTHOR:MOLDI/ACE
TYPE:GAME,ONE FILE

THE OLD ARCADE GAME IS NOW PERFECTLY
CONVERTED BY MOLDI. JUST WATCHING THE
INTRO YOU CAN SEE THAT HE'S NOW THE
COOLEST GUY ON +4:GREAT LOGOS,NICE
RASTEREFFECTS,SPRITES ON BOUNCING LOGO,
REBUILDING CHARS AND A LOT OF LITTLE
REFINEMENTS. IN THE GAME ALL THE GRAPHIC
AND SPRITES ARE DRAWED BY MOLDI TOO. BUT
YOU WILL BE CAPTURED AFTER YOU PLAYED
THE FIRST TIME:MOLDI BALANCED HIS GAME
CORRECTLY ACCORDING WITH THE ARCADE,AND
IT MEANS THE VIDEOPLAYER'S NIRVANA! THE
ONLY BUG IS A CONSEQUENCE OF THE
PRECISION OF COLLISION ROUTINE:SOMETIME,
WHEN YOU MISSED AN ENEMY FOR A PIXEL,
SHOT BLOCK TAKE THE ENEMY'S COLOUR.
THIS IS THE KIND OF GAME THAT I WISH TO
SHOW TO ANY EX +4 USERS! WHO WILL BE
ABLE TO DO MORE THAN MOLDI?

GRAPHICS: 90%
TEDSOUND: 77%
GAMEPLAY: 94%
MOTIVATION: 91%
OVERALL: 93%






----------------------------------------
ON THE NET
----------------------------------------
A STRONG SUSTAIN FOR 8-BIT COMPUTERS
SURVIVING WAS GIVEN BY HAVING A NET LINK
. BY NET YOU CAN SPREAD PROGRAMS,TALK
WITH USERS IN REAL TIME OR VIA EMAIL.
THE WEB INCREASED OR CHANGED ITS COILS.
SO HERE COMES THE TIME TO REFRESH OUR
KNOWLEDGE REGARDING +4 SITES.

- MOST IMPORTANT +4 WEBSITES -

- WWW.PLUS4.DEMON.CO.UK
MAIN +4 SITE IN UK.

- WWW.SCOTCH.DEMON.CO.UK
MIKE DAILLY'S HOMEPAGE.

- WWW.T-ONLINE.DE
SYNERGY'S HOMEPAGE.

- WWW.FUNET.FI
+4 PRGS ARCHIVE IN PUB/CBM/PLUS4.

- WWW.INF.BME.HU
+4 PRGS ARCHIVE IN PUB/PLUS4.

FROM THESE YOU CAN START SURFING TO
OTHER SITES AND ENTER THE COMMODORE RING
SYSTEM.

AND NOW...
- EMAIL ADRESSES OF +4 USERS -

- LUCAFIRE@STUD-R1.CHIM.UNIFI.IT
MY NEW EMAIL ADRESS.

- EDHELLON@LUDENS.ELTE.HU
SJP/ELECTRONIC.

- JZP2318@STUD.U-SZEGED.HU
TGMS AS ATTILA TANACS.

- BEDEGIV@USA.NET
DCD/WILDS.

- LEVENTE@MI.STUD.PMMFK.JPTE.HU
TLC/CORONERS,VERY NICE TALKS WITH HIM!
- LAVINA@ECONOMICS.ECON.KLTE.HU
LAVINA/GODS OF THE UNIVERSE.

- THSCHOM@IBM.NET
TMD/UNLIMITED.

- PHANSON@ARTICBB.DEMON.CO.UK
PETER HANSON/THUNDERBIRDS.

- NJUNGHAUSZ@DANUBEKNITWEAR.ZENE.HU
NIGGA/ABSENCE,ASK OF CHRONOS IN THE
SUBJECT TO SEND A LETTER TO.

- MIKE@SCOTCH.DEMON.CO.UK
MIKE DAILLY.

- KUKAC@FIKTIV.SZGTIKOL.KANDO.HU
MAC/GUYS FROM WEST.

- LACA2@GEMINI.EKTF.HU
A VERY STRANGE GUY,BUT NICE!

- JDH@MATNET.COM
JIM HEHL/THUNDERBIRDS.

- HAZE@UNI-PADERBORN.DE
ULF/HEROES OF TIME.

- AZURE@POET.SHNET.ORG
BIONIC/SYNERGY.

- SOLDER@T-ONLINE.DE
SOLDER/SYNERGY.

- BRAIN@MAIL.MSEN.COM
JIM BRAIN.

- RACHY@FSD.BDTF.HU
RACHY/METHABOLIX,NOW IN BIOHAZARD ON
AMIGA.

- HAEGAR@T-ONLINE.DE
HAEGAR/SYNERGY.




----------------------------------------
INTERVIEW
----------------------------------------
WELL,I THINK YOU DON'T NEED A BIG EFFORT
TO REMEMBER THIS GUY CALLED ATTILA
TANACS. SURELY HE MADE THE BEST
CONVERSIONS FROM C64 TO +4 AS "THE
GANYMEDE SOFTWARE" ALIAS TGMS.
WE WILL DISCOVER WHY +4 SCENE LOST HIM.

- GIMME YOUR ANAGRAPHIC DATA AND THE
REST ABOUT YOU.

MY NAME'S ATTILA TANACS AND FEW YEARS
AGO I WAS KNOWN AS TGMS ON +4. I STUDY
PROGRAMMING AND MATHEMATICS ON JATE,
SZEGED,HUNGARY,AND THAT'S MY FINAL YEAR.
ONE OF MY HOBBIES IS ANY KIND OF SPORT
ACTIVITIES,BUT NOW I CAN'T DO IT:THIS
SUMMER A LIGAMENT AND A CARTILAGE IN MY
KNEE WERE TORN... THIS SEPTEMBER MY KNEE
HAD BEEN OPERATED. THE PLASTER HAS BEEN
REMOVED YET BUT FOR MONTHS THE ONLY
ACTIVITY I CAN DO IS WALKING.
ANOTHER HOBBY IS SCOUTING:I AM AN
ASSISTANT TROOP LEADER WITH A SMALL
GROUP AND IT'S VERY INTERESTING.

- WHY DID YOU LEAVE THE SCENE?

WELL,I DON'T THINK THAT I LEFT THE SCENE
BUT THE SCENE LEFT ME. WHAT I MEAN? TWO
YEARS AGO,WHEN I FINISHED TO CONVERT
DIZZY IV,THERE WHERE NO PERSON TO WHOM I
COULD THE GAME GIVE TO:ALL OF MY
CONTACTS HAD LEFT THE SCENE TILL THAT
TIME. BUT THE MOST SERIOUS PROBLEM WAS
THAT MY KEYBOARD BECAME COMPLETELY
UNUSABLE AND I DIDN'T WANT TO BUY A NEW
+4.

- WHICH ARE THE BEST GAME AND DEMO
AVAILABLE ON +4?

I'VE BEEN NEVER INTERESTED IN DEMOS,I
THINK +4 IS REALLY POOR IN GRAPHICS AND
EXTREMELY POOR IN SOUNDS AND MUSICS. I
LIKED VERY MUCH THE SIMPLE C16 GAMES.
AFTER THE COLLAPSE OF +4 IN WESTERN
EUROPEAN COUNTRIES-AROUND 1990-I THINK
THAT ONLY THE CONVERTED GAMES KEPT THE
+4 ALIVE. THERE WERE REALLY PROFESSIONAL
CONVERSIONS FROM PIGMY,CROWN,MUCSI,TCFS,
CSORY AND SO ON,AND I LIKED ALMOST ALL
OF THEM. WHICH IS THE BEST? WELL,BATTERY
2 FROM TCFS IS QUITE GOOD. BUT THE
'LIVING WONDER' FOR ME IS TOM THUMB. IT
IS AMAZING:BEAUTIFUL COLOUR SCREENS-178!
-,BRILLIANT SPRITE SIMULATION,GOOD SOUND
FX AND A VERY INTERESTING ADVENTURE. AND
ALL IN 16 KILOBYTES!!! THAT SEEMS AN
ABSOLUTE WORLD RECORD! NOWADAYS A SHITTY
GAME FOR PC COMES OUT IN 2 OR 3 CD,WHICH
MEANS ABOUT 1-2 GIGABYTES...

- WHAT'S THE PROBLEM WITH THE +4?

+4 IS A VERY NICE PART OF HISTORY FOR ME
BUT I CAN'T UNDERSTAND WHY COMMODORE
CAME OUT WITH C16 AND +4 WITHOUT SPRITES
AND SID. THAT WAS A SERIOUS MISTAKE.
I LOVED CONVERTING GAMES BUT SOME GUYS
THOUGHT THAT I WAS A CHARITY
ORGANIZATION. THEY ASKED ME TO SEND MY
CONVERSIONS BUT THEY FORGOT TO PAY MY
POSTAGE FEES. I'VE SPENT A LOT OF MONEY
TO SEND PROGRAMS ALL AROUND-ONE TIME I
SENT MORE NHAN 20 LETTERS!-.
I'VE DONE CONVERTING FOR MY FUN AND
NEVER FOR MONEY! IT'S VERY IMPORTANT TO
MENTION BECAUSE THE GERMAN GUYS WERE
SHOCKED WHEN I CAME OUT WITH "SHAREWARE"
-THAT MEANT:EVERYBODY MAY COPY THE GAME,
ANT IF ONE LIKED IT HE WAS ASKED TO PAY
A LITTLE AMOUNT OF MONEY AS MUCH AS HE
WANTED-;THEY SAID THAT IT'S A COPYRIGHT'
S VIOLATION AND SO ON... NO COMMENT.

- TELL ME YOUR IMPRESSIONS ABOUT NUKEMAN
SPREADER OF YOUR LAST PRODUCTIONS.

HE'S A BUSINESSMAN. AS FAR AS I KNOW,
GERMANS WERE ANGRY WITH HIM BECAUSE THEY
WOULD HAVE TO PAY FOR THE PRODUCTS. HE
WAS VERY KIND TO ME,I HADN'T GOT ANY
PROBLEMS WITH HIM. BUT YOU'RE WRONG IF
YOU THOUGHT THAT WE GOT A LOT OF MONEY
FOR MY CONVERSIONS.

- WHAT IS THE MOST DIFFICULT CONVERSION
YOU DID?

PROBABLY SUPREMACY:IT WAS A GREAT JOB,
AND A GREAT FUN TOO. I'D WORKED ON IT
FOR ABOUT HALF YEAR. USUALLY A
CONVERTION TOOK ABOUT 10-60 MINUTES,
WITHOUT SPTITES,COLOURS,SOUND,MUSICS,
JOYSTICK AND SOME OTHER EXTRAS,AND A FEW
OTHER DAYS TO COMPLETELY FINISH THEM.
THEY WERE NOT SO DIFFICULT.


----------------------------------------

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