|Code Type:||Machine code|
|Game ending type:||Has an end, game ends|
|Coded by:||S., Tamás (TCFS)|
|Notes:||A space-themed action game with three stages.|
User Rating: 6.2/10 (11 votes)
|Defend the territory with your ground cannon. Up/down sets the angle of the cannon, fire shots the bullet.|
The trajectory depends on the cannon angle. The cannon ball must be in the highest position when meets the enemy aircraft. You have six attempts to destroy the enemy.
When three enemies are staying alive the stage ends.
There is no game over on this level. More enemies to destroy will gain more life on the second stage.
|Shoot the enemies and try to stay alive. This is a long level to fly across the enemy territory and access the reactor.|
The distance from the reactor can be seen on the bottom left corner below the score.
|The third stage is the reactor which is protected by a self-restoring door. When you fire a door segment that part will shrink. When a door segment is not fired any more that will start restoring itself.|
Destroy the segment totally to prevent that part from restoring. Destroy all gate segment and the shoot the most sensitive part of the reactor.
When one of the door segment reaches its maximum size the stage fails.
|>6DD7 AD||Unlimited shields (Mission 2)|
|>73BE 00||Stop segments growth (Mission 3)|
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