| Dork's Dilemma Editor | Title: | Dork's Dilemma Editor | Category: | Game/Editor | Release Date: | 1985 | Language: | English | Size: | 16K | Machine: | PAL & NTSC | Code Type: | Machine code | Distribution: | Freeware | Game ending type: | (n/a) | |  | Code by: | anthonyjclarke | Notes: | The original editor coded and used by the author himself to build up the Dork's Dilemma's levels. The 24x24 chars screens actually are stored as Y-mirrored 12x24. |
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|  |
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| Instructions | Use the joystick in any port to move the cursor and automatically drop the character chosen with the fire button. There are 4 chances for the item to drop on screen: empty char, wall, door and animated one. Press the HELP key to exit into Monitor.
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