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Posted By

Crown
on 2004-04-17
09:22:37
 Re: PAL vs. NTSC question?

Based on the symptom (rolling screen), I would say that these games are using some advanced raster tricks to open up to border, this involves writing some line numbers into the raster line counter where the meaning of the value is different on PAL and NTSC due to the different screen height. This can result in a broken picture where the vsync sygnal is very very late and in these cases the monitor starts to wrap the picture and roll it...

If this is done by an intro before the game, then you could just press SPACE skipping it and hope that the game behaves better.

Otherwise the software would need to be patched for NTSC (if possible at all), or a real PAL machine has to be used.



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