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Posted By

Mike
on 2003-09-23
 Re: Mobile C16

Since I currently write games for mobile phones I thought Id answer happy

Current J2ME is far too slow, even under a JIT engine, the CPU's just werent able to keep up. I tried Minus4j on a 64Mb, 206Mhz StrongARM, iPAQ (COMPAQ) running Jeode(I think), and it was running at around 14fps. Im sure this could be sped up, but Im not sure how much.

However... many phones are also running epoc, which allow "C" development, theres already a spectrum emulator and a C64 one running on some older nokia's. (the big one that folds in half).

As phones get quicker, this will become possible, but not quite yet.

The newer 400Mhz PDA's should be able to handle this though. Cant remember the names of them though..

Current J2ME phones will run at around 5fps if your lucky. It would be fun to take over Minus4 into J2ME except that there is no way to get good screen access. The only way to set/clear pixels is to PLOT them...BAD move...

The Nokia 7650 has some good screen extensions, but I dont have one of them.



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