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Posted By

Csabo
on 2003-07-05
 Re: Randomized Events

You are right about certain things being random (e.g. the location where the dead sabouteur will turn up). However, this particular event is linear - not random in any way. This is what you are supposed to do, and it's crucial to finishing (or even continuing) the game.

The machine you are sitting in front of will give out pass cards. The sequence of buttons is always - RED - WHITE. The first time it's just RED - WHITE, it gives you a Visitor (lowest access) card to get through the white door. Behind the white door you find the yellow key to unlock the yellow button, so now YELLOW - RED - WHITE should give you a Window Maintenance (medium access) card to get you through the yellow door. This is what we can't get in the +4 version. Behind the yellow door is a blue key to unlock the blue button, and BLUE - RED - WHITE would give you the Security (highest access) card.

What I suspect it could be is an uninitialized variable... But even before checking into the code, has anyone else gotten this far in the game, or have a 'workaround'?



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