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Posted By

MMS
on 2020-04-15
12:21:27
 Re: How does Interlaced MFLI work on real hardware?

no, I do not think that saw any similar trials.
Maybe the advanced programmers may give a you (corr) comprehensive answer.

On the other hand, even preventing the color bleeding with ONE color is hard, how youmay prevent it with two?
Also, because the sprite is not independent from the picture/background (should be the same mode and use the same attriburs), it means that the picture behind (the whole lines) should be interlace too. or I do miss any important idea here

I saw few soft-sprite simulating routines, those ones made as basic extenstions were vibrating, but I think because they made the sprite update during screen area. (and not on the border)



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