Posted By
George on 2019-05-24 15:35:26
| Re: Maximum Dimension of arrays in Basic
Next milesstone achieved yesterday: Due to our small resolutiion (320x160) the Vertex information (x,y,z) can be hold as integer in memory. So without any further tricks (accessing hidden memory, loading drawing in stages) the max vertices of an object goes up to 4500+ (depends on the amount of Basic-Code). Thats more than enough to project decent models. The shuttle is loaded in one step now. I will do a release in future.
Edit: polygonian faces, hidden planes, 3581 vertices
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