Login
Back to forumSee the full topicGo to last reply

Posted By

KiCHY
on 2017-11-29
04:50:14
 Re: Montezumas Revenge on C+4?

- Examining the rooms you can recognize that they aren't made of larger tiles, but chars only (or 1x1 tiles..). You can't use the usual tileset technique here. Removing the props (door, key, enemy, etc) only empty spaces and walls remain, which you can describe in 1 bit. The whole 40x25 wall info fits in 1000bits/125bytes. Or you can build the screen by a "build command list": "put a 40chars long wall at 0,0", "put a 8chars tall wall at 16,2), etc. Or we can say, we have less empty spaces than walls, so describe the empty areas only, this results shorter command lists.
- Another fact that several rooms are very similar, only doors/keys/enemies/etc differ in them, the walls are the same. It would be a waste to store them multiple times.



Back to top


Copyright © Plus/4 World Team, 2001-2024