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Posted By

Luca
on 2016-11-16
02:16:59
 Re: Can we turn off the screen partially?...

Eureka! I tested it on the real machine: it works exactly as you can see on the major emulators! Didn't spent time to look into it yet, so I dunno how many shutoff areas can be achieved in one frame, but this means that one could easily save in great amount some of the rastertime in the areas he doesn't work into! To do an easy example, if you code a big plasma with some special features, stretching it below fullscreen would not simply "avoid too many calculations" but truly saving machine time!



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