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Posted By

Luca
on 2014-09-23
07:16:47
 Re: Manage tons of enemies theoretically

Waitwaitwait MIK, I didn't say that happy The displayed area is not the extended area: the former is the real size where the game moves, the latter is the area the code considers in order to update the enemies'movement. As I suggested, the code would update all the enemies in the extended area (which is: displayed area + an imaginary, undisplayed yet, added slice where enemies are involved tho and from where they can enter the action of the displayed area).



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