Posted By
George on 2012-08-08 18:33:12
| Re: Combing Text and freely placeable bitmaps on screen
Plus 4 IDE seems not to work on Win7. Problem known? I made it on a XP system.
I give it up for today. The loading works, m 1800 has the right results. Copying per hand to 2000 works. i do see the chars ligned up.
I tried something simple in basic, but the code hangs while loading "grag": Idea is to poke the first character.
10 graphic 4,1 20 load"grag",8,1 25 REM copy first 8 bytes from 1800 to 2000 30 for i = 0 to 7 40 poke 8192+i, (PEEK(6144+i)) 50 next
Well i do not understand where the bit/color/luminance blocks are beginng or ending.
grag export data (7x11 chars): ; 56*88 m DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF DB $FF,$FF,$FF,$FC,$F3,$CF,$CF,$3F DB $FF,$FF,$FF,$03,$F3,$FC,$FF,$FF DB $FF,$0F,$33,$3C,$0C,$FF,$FF,$3F DB $FF,$FF,$FF,$FF,$FF,$3F,$3F,$3F DB $FC,$FC,$FC,$FC,$FC,$FC,$FC,$FF
DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF DB $FF,$FF,$FC,$FC,$C3,$3F,$3F,$3F DB $3F,$03,$FC,$FC,$FF,$FF,$FF,$FF DB $FF,$FF,$FF,$FF,$3F,$CF,$C3,$F3 DB $3F,$03,$FC,$FF,$FF,$F0,$FF,$CF DB $FF,$FF,$FF,$3F,$3F,$3F,$CF,$F3 DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
DB $FC,$FC,$F3,$F3,$F3,$CF,$CF,$3F DB $FF,$FF,$FF,$FF,$FF,$FC,$FC,$FC DB $FF,$FF,$FC,$FC,$FC,$FC,$FC,$F3 DB $F3,$FF,$FF,$FF,$FC,$F3,$F3,$FC DB $CF,$CF,$F3,$F0,$FF,$3F,$00,$33 DB $3C,$3C,$3F,$3F,$3F,$FF,$FF,$FF DB $FF,$FF,$3F,$3F,$FF,$CF,$CF,$F3
DB $FF,$FF,$FF,$FC,$FC,$C3,$CF,$CF DB $FC,$FC,$FF,$FF,$FF,$FF,$FF,$FF DB $0F,$FF,$00,$F1,$F1,$F1,$C5,$C5 DB $CC,$0C,$03,$30,$01,$55,$55,$55 DB $33,$33,$C3,$03,$53,$57,$54,$57 DB $FF,$FF,$FF,$FF,$FF,$FF,$0F,$0F DB $F3,$FC,$FC,$FC,$FC,$FC,$FC,$FC
DB $3F,$FF,$FF,$FF,$FF,$FF,$FF,$FF DB $FF,$FF,$FF,$FF,$FC,$FC,$FC,$FF DB $C5,$15,$15,$15,$15,$15,$11,$14 DB $55,$55,$55,$55,$55,$55,$55,$55 DB $54,$54,$54,$55,$55,$55,$55,$01 DB $33,$33,$0F,$0F,$3F,$3F,$3F,$3F DB $FC,$FC,$FC,$FC,$FC,$FC,$FC,$F3
DB $F3,$F3,$F3,$CF,$CF,$CF,$CF,$CF DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF DB $C4,$C5,$F0,$FC,$FF,$FF,$FF,$FF DB $00,$55,$55,$00,$FF,$FF,$FF,$FF DB $14,$53,$4F,$3F,$FF,$FF,$FF,$FF DB $FF,$FF,$FF,$FF,$FF,$FC,$FC,$FC DB $F3,$CF,$CF,$CF,$3F,$FF,$FF,$FF
DB $F3,$F3,$F3,$F3,$C3,$F3,$FC,$FC DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF DB $F0,$F0,$F0,$F3,$F3,$F0,$F3,$F3 DB $FF,$CF,$0F,$3F,$3F,$3F,$FF,$FF
DB $FF,$FF,$FF,$FF,$FF,$FF,$C3,$33 DB $FF,$3F,$CF,$C3,$F0,$FF,$FF,$FF DB $FF,$FF,$FF,$FF,$FF,$0F,$00,$3F DB $FF,$FF,$FF,$FF,$FF,$FF,$0F,$F3 DB $FF,$FF,$FF,$FF,$FF,$FF,$FC,$FC DB $CF,$CF,$CF,$CF,$3F,$3F,$FF,$FF DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
DB $FC,$FF,$FF,$FF,$FF,$FF,$FF,$FF DB $FF,$3F,$3C,$CC,$C3,$CF,$CF,$CF DB $3F,$3F,$C3,$F3,$F3,$FC,$FF,$FF DB $F3,$F3,$F3,$CF,$CF,$00,$FC,$FC DB $CC,$CF,$33,$3C,$3C,$FC,$FC,$FC DB $CF,$0F,$CF,$3F,$FF,$FF,$FF,$FF DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
DB $FF,$FF,$FF,$FF,$FF,$FC,$F3,$F3 DB $3F,$3F,$3F,$3C,$33,$33,$C3,$CF DB $FF,$FF,$00,$FF,$FF,$FF,$FF,$FF DB $FC,$FC,$FC,$3C,$3C,$CC,$F0,$F3 DB $FC,$F3,$F3,$F0,$F3,$F3,$C0,$0F DB $FF,$3F,$CF,$CF,$CF,$CF,$3F,$FF DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
DB $F3,$C3,$0F,$FF,$FF,$FF,$FF,$FF DB $F3,$FC,$FF,$FF,$FF,$FF,$FF,$FF DB $FC,$00,$F3,$F3,$F0,$FF,$FF,$FF DB $0F,$CF,$CF,$CF,$0F,$FF,$FF,$FF DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF DB $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
DB $53,$53,$53,$53,$53,$53,$53,$53 DB $53,$53,$53,$53,$53,$53,$53,$53 DB $53,$53,$53,$53,$53,$53,$53,$56 DB $56,$56,$53,$53,$53,$53,$56,$56 DB $56,$56,$53,$53,$53,$56,$56,$56 DB $53,$53,$53,$53,$53,$54,$53,$53 DB $53,$54,$53,$53,$53,$53,$53,$5A DB $53,$53,$53,$53,$53,$53,$53,$53 DB $53,$53,$53,$53,$53,$53,$53,$53 DB $53,$53,$53,$53,$53 DB $11,$11,$11,$11,$11,$11,$11,$11 DB $11,$11,$11,$11,$11,$11,$11,$11 DB $11,$11,$11,$11,$11,$11,$11,$21 DB $21,$21,$11,$11,$11,$11,$21,$21 DB $21,$21,$11,$11,$11,$21,$21,$21 DB $11,$11,$11,$11,$11,$21,$11,$11 DB $11,$21,$11,$11,$11,$11,$11,$E1 DB $11,$11,$11,$11,$11,$11,$11,$11 DB $11,$11,$11,$11,$11,$11,$11,$11 DB $11,$11,$11,$11,$11
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