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Posted By

Luca
on 2011-09-05
16:09:27
 Re: Great Giana Sisters

After my challenging against charset based software sprites in Thalassa, in these months I added a little animated software sprite in bitmap environment to the cutey demopart I was coding (before real life hit me in the face, but I'm back now wink ), just because I got enough free rastertime. And from this experience, I learned this: unregarding how many times you face softsprites, they're a f*cking hassle every time, because optimizing them depends case by case, and to me Mike Dailly's job on XeO3 has something miraculous into it!

Lemme report a very nice forum thread on CSDb about that in general, have a look at the very last post.



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