Posted By
 Luca on 2011-09-05 16:09:27
 | Re: Great Giana Sisters
After my challenging against charset based software sprites in Thalassa, in these months I added a little animated software sprite in bitmap environment to the cutey demopart I was coding (before real life hit me in the face, but I'm back now ), just because I got enough free rastertime. And from this experience, I learned this: unregarding how many times you face softsprites, they're a f*cking hassle every time, because optimizing them depends case by case, and to me Mike Dailly's job on XeO3 has something miraculous into it!
Lemme report a very nice forum thread on CSDb about that in general, have a look at the very last post. |