Posted By
 bubis on 2002-06-27
| 2002 1K game compo
From http://www.ffd2.com/minigame/ :
Think you can write a fully playable game in under 1024 bytes of code? There's only one way to find out! The 2002 MiniGame 8-bit coding competition is now officially open, and ready for your entries. For those of you who didn't participate last year, the aim is to write a game in 1024 bytes of code, for one of the classic 8-bit home computers. The deadline this year is 16th of September, 12.00 GMT. |
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Posted By
 Csabo on 2002-06-27
| Neat!
Wow, I'm so going to enter! At least we will have a C=16 entry It's a shame I didn't know about this last year. |
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Posted By
 Gaia on 2002-06-27
| I might attend, too
I want to attend, too. I have an idea in mind already. Is it allowed to use ROM calls? That would make life easier for me and would hopefully fit into 1k =) |
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Posted By
 Csabo on 2002-06-27
| ROM Calls
I'm pretty sure it can, there is nothing against that in the rules. |
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Posted By
 MIK on 2002-06-27
 | :-)
Best wishes and good luck guys
A shame Udo was'nt here to enter. Chop Tom Thumb down and you'd still have an amazing 1k portion of a game  |
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Posted By
 bubis on 2002-07-19
| Xip -- small program compressor
From c64.sk:
I've written a program for compressing small -- specifically, 1k -- files, which you can download here. The best so far is 69 bytes on a ~1k file. Anyways, give it a try and see what you think; feedback is always appreciated!
Wyndex |
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