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Posted By

Luca
on 2009-03-14
22:09:13
 Re: Random for Real

Argh! It seems there's no best solution. In Mikropyros, I used:
LDA $FF00
EOR $FF1E
but, while coding a little "resultstro" for limiTED2, and using digis, I simply coded a flash border which "flashes" (luminance fadeout) at every digi slice (hence, it follows the rhythm, a classic, no?). I would have a real random selection of the flashing colour, but I obtained pseudorandom stuff only, the genre of values which doesn't change once loaded and run the program again



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