Posted By
 Luca on 2009-03-14 22:09:13
 | Re: Random for Real
Argh! It seems there's no best solution. In Mikropyros, I used: LDA $FF00 EOR $FF1E but, while coding a little "resultstro" for limiTED2, and using digis, I simply coded a flash border which "flashes" (luminance fadeout) at every digi slice (hence, it follows the rhythm, a classic, no?). I would have a real random selection of the flashing colour, but I obtained pseudorandom stuff only, the genre of values which doesn't change once loaded and run the program again  |