SEARCH ROOM, EXAMINE CHEST, OPEN DRAWER, GET TUNIC, REMOVE DOUBLET, BURN DOUBLET (so that the villagers won't find it), WEAR TUNIC, LOOK MIRROR (you are covered in blood!), WASH FACE, EXAMINE HANDS (they too are bloody), WASH HANDS, E (the men let you go), N, W, EXAMINE SHOP, EXAMINE LID, GET KEY, E, S, S, E, EXAMINE CHAPEL, MOVE BOARD, EXAMINE FLOOR (you notice a trapdoor in the floor!), OPEN TRAPDOOR, D, EXAMINE CRYPT, EXAMINE CASE, INSERT KEY, PUSH KEY, REMOVE KEY, GET BOOK, READ BOOK, OPEN BOOK, READ BOOK (it is on werewolves), U, W, N, N (you travel far north, ending under a bridge), LOOK, WAIT * 6, CLOSE EYES (the young man passes you), N, N, E, S, GET FLASK, E, S, S, S, FILL FLASK, N, N, N, N, E, S, S, WATER WEED (it blooms), W, N, N, N, E, S, S (the flower has turned blue), SMELL BLUE BLOOM (you see the monk's spirit), W, N, E, S, WAIT (you are 'teleported' to a valley by the monk), S, W, EXAMINE POOL, GET BULLRUSH, E, S, GET FLINT, N, E, CUT CRUST (gas comes out), HIT FLINT (gassen antændes), LIGHT BULLRUSH, W, N, N, E, THROW FLINT (it hits the skeleton. A large iron spear falls from the ceiling!), N, N, W, GET COFFIN, E, S, E, E, WAIT (till the monster follows you), W, W, W, W, HOWL (you become the Wolfman!), E (the monster is killed easily), E, E, E, PUT COFFIN UPRIGHT (how logical! Anyway, you climb up), PUT COFFIN IN RIVER, ENTER COFFIN (you sail to the other cave), S, S, S, GIVE BOOK (the monk gives you a code). |