| Solo |
User Rating: 7.0/10 (5 votes)
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| Releases | Name | Released By | Release Date | Distribution | Product Code | Retail Price | Format | Package | Rarity | Notes | Owned |
Bug-Byte release | Bug-Byte | 1985 | Commercial | BBZ 020 | | Cassette | | Unspecified | | 2 |
1 found. |
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| Covers | Cassette Cover (Front) |
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Cassette Cover (Side) |
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| Review (Your Commodore, July 1986) | Programmer Steven Kellett's name keeps cropping up on C-16 games. He specialises in unsophisticated shoot-em-ups which rely purely on fast reflexes for survival. This time he appears on the Bug-Byte label with a typical product of his endeavours which provides mayhem with a storyline. Solo is the fighter you control in your battle against the aliens who appear in droves to annihilate you. The action is swift as they hurl everything at you in their venomous attack. Solo can move in any direction on the screen. At the beginning your craft sits on the bottom border but you'd be foolhardy to sit there too long. In a matter of seconds the screen explodes into frenzied activity and a second wave of attack will start before you have wiped out the first. There are 10 waves of terror to test your staying power and I suspect that survival through all of them is impossible unless you have nerves of steel and reflexes honed to superhuman efficiency. Lovers of unpretentious zapping games will love this.
E.D. Originality: 2 ; Playability: 3 ; Graphics: 2 ; Value For Money: 3 |
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| Advertisement | Advertisement from Computer Gamer 14(May1986). |
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| Advertisement | Advertisement from Computer Gamer 16 (July 1986). |
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