|Robin Of Sherwood|
|Title:||Robin Of Sherwood|
|Code Type:||Machine code|
|Game ending type:||Has an end, game ends|
|Converted by:||S., András (Pigmy)|
|Notes:||Complete title: "Robin of Sherwood: the Touchstones of Rhiannon". Converted C64 version with pictures.|
ZX Spectrum release
Amstrad CPC release
User Rating: 7.8/10 (9 votes)
|Solutions - Hints|
|How do I get out of the prison?|
CLIMB up onto a PRISoner, wait until the guard walks over the grating, GRAB his ANKLE, then CHOKE and FRISK him. OPEN the BOLT with the sword you find.
Where are the touchstones?
in Herne's Tree, with Belleme, with the Templars, with the Nun at the Abbey, in the treasure chest.
How do I break John Little's Spell?
Get his quarterstaff then attack him.
How do I get out of the trap at the archery contest?
Take a hostage, so that the guards would leave you alone.
I still can't get out of the trap at the archery contest!
SHOOT ARROW to win, TAKE ARROW, TAKE SHERRIF, GO PORT, RELEASE SHERRIF
How do I kill Belleme?
With the silver arrow you win at the contest.
Where is the Crest for the Templars?
In the treasure chest in Nottingham.
How can I get the 400 gold coins for the nun?
100 coin in the statue's eye, 200 coin on Gregory's cart in the sacks, 100 coin in the treasure chest.
How do I enter Leaford?
You can't. You must find another way in.
How do I open the Treasure Chest?
You can't but a thief can.
I still can't open the Treasure Chest!
With Marion go to south of Leaford. EXAM BUSH, GO HOLE, N, GET SIWA the thief. Once in Nottingham, go to the room with the chest and DROP SIWA, KILL SIWA.
|Solutions - Complete|
(wait until you hear footsteps)
(if you fall down before getting out, [climb prisoner] again)
choke guard (dies)
frisk guard (sword is found)
go grat (you are free, sword drops)
[talk marion] (hints about leaford grange)
go window (herne appears, explains mission)
attack john (spell is broken)
wait (messenger appears)
shoot arrow (you win)
get sherrif (the guards leave you alone)
release sherrif (runs away)
exam eyes (coin is found)
go door (you don't die)
exam bush (marion points out the cave)
n (cellar with siward the thief)
(wait until Gregory appears)
examine sack (coin is found)
get coin (horse runs away)
(wait until Serf appears)
go cart (horse runs to nottingham)
wait (it's dawn)
exam ches (crest found)
exam ches (touch found)
exam ches (coin found)
e/ n/n/n/n/ n/n/n/n (abbey)
give coin (the nun takes them and drops touchstone)
drop touch * 5
drop arrow (win!)
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