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Newton Almája (Newton's Apple)
Title:Newton Almája (Newton's Apple)
Category:Game/Logical
Release Date:
Language:Hungarian
Size:64K
Machine:PAL Only
Code Type:Machine code
Distribution:Commercial/PD
Product Code:ED 140
Retail Price:360 HUF
 Play Online!
Distributed by:Novotrade Magyarország
Produced by:Octasoft
Notes:Advertising in Commodore Újság 1987/10, reviewed in Commodore Újság 1988/1.
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User Rating: 5.5/10 (2 votes)
Newton Almája Screenshot


Covers
Cassette Cover
Cassette Cover
[ Large cover (517Kb) ]
Cassette Cover
Cassette Cover
[ Large cover (138 Kb) ]
Cassette Cover
Cassette Cover


Cassette or Box Photo
Cassette
Cassette


Description
This is a very mysterious game! It has been released for Plus/4, C64, ZX Spectrum, Enterprise and Videoton TV Computer (see this Hungarian description for the Enterprise version: http://ep128.hu/Ep_Games/Leiras/Newton_almaja.htm)

The ultimate goal is to solve a riddle. There was a contest running until January 31, 1988. Owners of the game could mail in part of the cover with the solution to win a VCR. To our knowledge, the game has not been solved yet!

The game was written in Forth or CForth, which makes it extremely complex and obfuscated (if you are a coder, try to disassemble it).

Controls:
Move around: Cursor
Select: Space
F1: Give up current riddle

The screen shows the aerial view of a city. You can walk around and try to enter the buildings. Each door has a 3 letter/number combination. Some doors open for any combination, and there are advanced mechanics at work for others.

Once a door is opened, you get a riddle. If you can solve it, you receive a clue, or some other reward.

Translations:
"Mi a betűzár kódja?" - What is the letter lock's combination?
"A zár nem nyílik!" - The lock won't open! (You entered the wrong code.)
"Ez most nem időszerű!" - It's not the time for this! (This door cannot be opened right now, regardless of the code.)
"Belépni tilos!" - Entry forbidden! (Shown if you've already been to this door, or tried to open it with the wrong code too many times.)


Hidden Text
The game contains the following hidden text at $6EFE:
DATATRONIC BLOCK

Also, from $7060-$70E0 there is some text left in memory which appears to be Forth source code.


Solutions - Partial
Overview:

Bug:
The game ignores the last letter of every answer. For example, when the game expects the answer to be SZEGED, "SZEGE" will also work, or "SZEGEWWW", etc.
This happens to "fix" another bug specific to door A6, see below.

Main tasks:
- Figure out the 7 (random) letters by trial-and-error, and figure out the lock combinations (fixed, see below).
- Solve riddles to collect clues.
- Solve A1 to open the 2nd half of the first city.
- In the first city, you receive (up to) 25 pieces of a picture, which assemble to this:

According to the clue from L2, the picture refers to the 2nd line of one of the poems (unknown which poem, or what's the significance of this).
- Solve K3 to enter the second city.
- Figure out the letters for the 2nd city by trial-and-error.
- Solve riddles to collect clues.
- In the second city, letters and numbers are given (in pairs, not sure if that matters). There's total of 25. At the moment, it's unclear what to do with them:
[C D], [D E], [E E], [É H], [H M], [M O], [O O], [R T], [T]
[3 32], [1 3], [24 1], [3 9], [10 2], [20 9], [14 1], [1 2], [10 4], [10 1], [7 4], [15 1], [9 4], [9 3], [12 5], [0 0]
- The letters can be combined to a book title, which is HETEDHÉT COMMODORE. The numbers are likely page number / letter number combinations.

FINALLY! Here's how the locks work!

The locks use only 7 letters. The letters themselves are always random, but the combinations are fixed.
After reset (or re-loading the game on a real machine) the letters will be randomized.

CHEAT: type T 5EFF 5F05 0E70 in the emulator MONITOR any time, to see the CURRENT 7 letters in order (0-6).

"*" in the combinations means any letter will work. *** means the door will open for any combination of letters.

Below you can see the solved codes, which will work for this case: We can guarantee that the program is run exactly the same way. This is where emulators come in! Here's how the codes below will work: Run the 31Kb PRG file in Windows using YAPE from 0.80 - 1.0.6 (verified to work with 1.0.6, but not with later versions). The letters are: 0=H, 1=N, 2=W, 3=K, 4=F, 5=T, 6=Í

First City


The buildings are marked with a letter. Each building has multiple doors, which are numbered from 1, starting on the top going clockwise. Only the first half of the city (A, B, C, D, E, G, H, I) is open at start. Once you open the second half (F, J, K, L, M, N, O, P), you cannot go back.

First City / First Half
A1: 061 (HÍN, ÚHR): "Egy kis matek (A little math): CBLKAF + ADBPSK = FCKALCC"
FLKCSBDPA
Solving this opens the other half of the city and close the first half.
A2: 042 (HFW): "Ird be a következő szót! (Enter the following word!) NYAKATOKON VAD URI:
TATÅROK (Ady Endre: Csák Máté földjén)
A3: --- cannot be opened(?)
A4: --- cannot be opened(?)
A5: --- cannot be opened(?)
A6: 233 (WKK): "Hány éves Zoli, ha a húga, a nõvére és a saját életkorának a szorzata ###?" (How old is Zoli, if his younger sister's, his older sister's and his own age's multiplied equals ###?)
Note: Here the game is buggy, it only checks the first character of the answer. So for "23", "2" or "299" are both accepted. This works out perfectly, since for the last question, where the correct answer would be "41", the game thinks it's 43. Due to the bug "41" is accepted.
12673 --> 23, because 19 * 23 * 29 = 12673
20677 --> 29, because 23 * 29 * 31 = 20677
33263 --> 31, because 29 * 31 * 37 = 33263
47027 --> 37, because 31 * 37 * 41 = 47027
65231 --> 41, because 37 * 41 * 43 = 65231

B1: 045 (HFT): "Mi az eredeti szöveg? (What's the original text?) AAÁIKMNOTT ÁBCEJLMOOST"
Katonáimat elbocsájtom (Ady: Az elbocsájtott légió)
B2: *** any 3 letters: "írd be a következõ szót! (Enter the following word!) NEM KELLEK JÓL VAN:"
JÖJJÖN (Ady: BÚCSÚ SIKER-ASSZONYTÓL)
B3: --- cannot be opened(?)

C1: *** any 3 letters: "Írd be a hiányzó szót!" (Enter the missing word!) HAVAS ... AZ ERDõN:
KRISZTUSKERESZT
Solving this yields the following text:
FIGYELEM! A mellékelt leírással ellentétben a 2. városba belépésnek nem feltétele az összes képrészlet begyûjtése.
ATTENTION! As opposed to what the included manual says, to collect all the picture pieces is not necessary to enter the 2nd city.
C2: --- cannot be opened(?)

D1: --- cannot be opened(?)
D2: *** any 3 letters: "Melyik város jut eszedbe errõl a névrõl? (Which city does this name remind you of?)"
TETTYE-PATAK: Pécs
DOROTTYA-HÁZ: Kaposvár
EGERVÁR: Zalaegerszeg
ISIS-SZENTÉLY: Szombathely
ZSÓTÉR-HÁZ: SZEGED
D3: --- cannot be opened(?)
D4: --- cannot be opened(?)

E1: --- cannot be opened
E2: 605 (ÍHT): Random riddle: "Írd be a hiányzó szót!" (Enter the missing word!)
"ADVENT A ..." --> HARGITÁN (Play by András Sütő)
"MALOM A ..." --> SÉDEN (1988 movie)
"KÖZJÁTÉK .." --> VICHYBEN (Another play)
"... NŐK" --> Trójai
"... víg nõk" --> WINDSORI
There's a clue elsewhere about an actor, possibly one actor has played in all of these?

G1: --- cannot be opened
G2: **F (Any two letters + F): "írd be a hiányzó szót!" (Enter the missing word!) SÖTÉT ... SZIKRÁKAT SZÓRT:
HAJA
G3: *FN (Any letter + FN): "Mi az eredeti szöveg?" (What's the original text?) Á ÉÜŐ EEE
MÁR VÉNÜLŐ KEZEMMEL (Ady: Őrizem a szemed)
G4: ???

H1: --- cannot be opened
H2: --- cannot be opened
H3: *** Any 3 letters: "Állítsd helyre a képet!" (Fix this picture!)
You get a 14-15 type game which needs to be solved. Use the cursor keys to move the red piece.
H4: --- cannot be opened

I1: WHT: "Írd be a következo szót:" (Enter the following word!) IFJU SZIVEKBEN:
ÉLEK
I2: ??? (tried all same-3-letters combos, nothing works. Cannot be opened?)
I3: ???
I4: *NN: Ird be a kovetkezo szot: (Enter the following word!) UTRA KELÜNK MEGYÜNK AZ:
ŐSZBE (Ady: HÉJA-NÁSZ AZ AVARON)
I5: Advanced mechanics, finally figured it out! The first time you try any code, you will set the door to that code. Try that exact same code again, and the door will open!
"Írd be a következo szót!" (Enter the following word!) BE ÉPSZ A ÉGIR ÉKP A
TISZTA (Ady Endre: Menekülés az Úrhoz. Full line: "Be szép a régi kép, a tiszta")
I6: NHF Ird be a magánhangzókat a szóközök nélkül! (Enter the vowels without spaces!) KGYS HLGY KRSZTST GYSZR SZLT RG:
eeöiueeüé (Ady: Az izgága Jézusok)
I7: K** Mi az eredeti szöveg? A megfejtés 5 szóból áll (What is the original text? The solution consists of 5 words) ABDDEEEGJLMMOOóŐSSSTU
sem utódja sem boldog õse
I8: KNN Ird be a mássalhangzókat a szóközök nélkül! (Enter the consonants without spaces!) I II IEŐ EÉÜ
mmndgmndnrllksnk (Full line: "Mi mindig mindenrõl elkésünk", Ady: AKIK MINDIG ELKÉSNEK

First City / Second Half
F1: HNÍ (same letter as from A1?): "Írd be a hiányzó szót!" (Enter the missing word!) GÓG ÉS ... FIA VAGYOK ÉN:
MAGÓG
F2: HFÍ (middle letter from A2?): "Írd be a következõ szót!" (Enter the following word!) MINAK A TANÅCS JÓSLAT:
AGGODALMAK (By Ady: Hunn, új legenda)
F3: FKÍ (middle letter from A6?): "Írd be a mássalhangzókat szokozok nelkul:" (Enter the consonants without spaces:) A EEE O AAI A A:
tngrbmsthnytlknp ("A tengerbe most hanyatlik a nap", Ady: Áldásadás a vonaton)
(No reward - picture piece - is given! Maybe something this unlocks something hidden?)
F4: ???
F5: ???
F6: *FÍ (note F2): "Különbözõ számokkal egészítsd ki az ábrát bûvös négyzetté!" (Using different numbers, complete the magic square)
492, 357, 816
F7: NÍÍ (note F1): "Írd be a hiányzó szót!" (Enter the missing word!) ... NAGYSZEMU LEGENY VOLT:
KúNFAJTA
F8: ???

K1: 123 (NWK): "A megoldást nem kérjük" (Solution is not required) JL FGYLD MG TTKSTTT MNDTKT! = Jól figyeld meg a titkosított mondatokat! (Pay attention to the encrypted sentences!)
K2: 123 (NWK): Shows a 4x4 map, but only one character is visible at a time. Use the cursor to see each character. The map is referred to in L1.
K3: 123 (NWK): "Helyezz el 8 vezért a sakktáblán úgy, hogy egymást ne üthessék le!" (Please 8 queens on the chessboard so that they cannot hit each other!)
One possible solution:
==..==[]==..==..
..==..==..==[]==
==..[]..==..==..
..==..==..==..[]
==[]==..==..==..
..==..==[]==..==
[]..==..==..==..
..==..==..[]..==

Note: when all 8 queens are correctly placed, the game will automatically continue.
"Sok sikert a következõ város feladataihoz!" (Good luck with the next city's tasks!)
Correctly solving this opens the second city!
K4: 123 (NWK): "Lóugrásban egy értelmes szó olvasható ki" (Using L jumps, a valid word can be read)
DLIK
TOEÁ
UCAÓ
MLDR

deltamoduláció (The "R" and the "K" are not used)

L1: *** Any 3 chars: Melyik ország körvonalát láttad a szomszédban? (Which country's outline did you see at the neighbor?)
OLASZORSZÅG
L2: 461 (FÍN): "Egy szövegszerkesztõben összekeveredtek a betûk. Ållítsd helyre az eredeti szöveget!" (The letters got scrambled in a word processor. Restore the original text!)
é aöiqptexöúü rplupteöwp plü bõüéú xpqw rówbsca wbqé rpõüúpa põptp rówábõ põzubqsuõ é tóeöaóéú

Make the following substitutions, in this order:
t-->j
e-->t
x-->v
á-->h
s-->d
w-->s
a-->k
é-->a
p-->e
i-->p
c-->i
ü-->y
l-->g
r-->m
q-->r
u-->f
ö-->é
ú-->n
b-->o
õ-->l
z-->õ
ó-->á

Which gives the following clue:
"a képrejtvény megfejtése egy olyan vers második sora melynek eleje máshol elõfordfl a játékáan" (should be "elõfordul a játékban", but it's buggy)
(The solution of the picture puzzle is the second line of a poem, whose first line appears elsewhere in the game)
(Not evaluated!)

M1: FFK: "Olvasd el a felvillanó szöveget!" (Read the appearing text!)
"Ne menj be mindenhová" (Don't enter everywhere) (Shown for less than a second)
M2: --- cannot be opened

N1: H**: Írd be a magánhangzókat a szóközök nélkül! DLTMR TKMG JNKK LSNK
őöeöaaóee (Ady Endra: A muszáj Herkules "Dőltömre Tökmag Jankók lesnek")
N2: *KH: "Csámpás konok netán ez a"
világ (Ady Endre: A TŰZ MÁRCIUSA)
N3: **T (Note B1, E2, I1 - also, this door has an unknown number of max number of tries): BLND HNGSZR SR
nyerít (Ady Endre: A fekete zongora (Bolond hangszer sír)
N4: ???

O1: F*N: "Mi az eredeti szöveg?" (What is the original text) OH NAGYON CSUNYAN ELTEM:
óh nagyon csúnyán éltem (Ady: Az utolsó mosoly)
O2: W*N: "Mi az eredeti szöveg?" (What is the original text) MILYEN CSONKA MA A HOLD
MILYEN CSONKA MA A HOLD
O3: --- cannot be opened?
O4: *WN: õõ iáao a áá
rzkvgyzztkstrzsn (Ady Endre: Intés az őrzőkhöz. First line is: "Őrzők, vigyázzatok a strázsán")

O5: WWN: Mi az eredeti szöveg: KOLLáGEM EVGEHIP EVTEZü
megállok pihegve üzetve (Ady Endre: "Ugrani már: soha")
O6: --- cannot be opened?

P1: KWN: Ird be a kovetkezo szot: " Föl-földobott kő"
földedre
P2 ???
P3: WWW: Mi az eredeti szöveg? ROKIMALAV NERÉTADBAL
valamikor labdatéren (Ady Endre: "Dalok a labdatérről")
P4 ???


This is the second city. Houses are lettered from A-P the same way as in the first city. First half (initially open): B, C, H, M, N, O. Once you open the second half (initially closed): A, D, E, F, G, I, J, K, L, P - you cannot go back.

(The "default" letters for the combinations are: 0=o, 1=y, 2=a, 3=û, 4=c, 5=á, 6=i)

Second City / First Half

B1: 2** (A**): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name) TRK FRNC
Török Ferenc
B2: *00 (*OO): "Egy nõi nevet írj be!" (Enter a female name!) (Random riddle)
CATULLUS --> LESBIA
PETRARCA --> LAURA
CSOKONAI --> LILLA
JUHÁSZ GYULA --> ANNA
VAJDA JÁNOS --> GINA
B3: --- cannot be opened
B4: *12 (*YA): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name)
Kozma István
B5: --- cannot be opened
B6: 212 (AYA): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name)
õZõYG RÅSCLUK
Kulcsár Gyõzõ
B7: *1* (*Y*): (Seen at B7) A megfejtés egy sportoló teljes neve (The solution is an athlete's full name)
SZVS STVN
Szívós István
B8: --- cannot be opened

C1: --- cannot be opened
C2: --- cannot be opened
C3: *** (Any 3 letters): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name)
Elek Ilona
C4: *6* (*I*): (Seen at C4) A megfejtés egy sportoló teljes neve (The solution is an athlete's full name)
Baczakó Péter
(NO REWARD?)
C5: --- cannot be opened
C6: *** (Any 3 letters): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name)
Balczó András
SOLVING THIS OPENS THE SECOND HALF OF THE CITY!

H1: 345 (ûcá): "Jól figyeld meg a képet!" (Watch this picture carefully!) (Shows a random window)

H2: 453 (cáû): "Milyen stílusú ablakot láttál a szomszédban?" (What style window did you see in the neighbouring room?) See H1, the answers, in order:
reneszánsz
román
rokokó
mór
biedermeyer
H3: *3* (*û*): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name)
németh angéla
(NO REWARD?)
H4: ??5 / ??á: (Weird! The last letter is accepted as "á", and "á" only, but nothing is accepted for the first 2 letters - even tried numbers)

M1 = 652 (iáa): Random riddle: "Egy kis mitológia" (A little mythology)
a szerencse istennõje fortuna
elhozta a tûzet az embereknek prométeusz
a szivárvány istennõje irisz
az égboltot tartja aþ vállán atlasz
a repülés elsõ áldozata ikarosz
M2 = 526 (áai): "Ki volt az anyák megmentõje?" (Who was the savior of mothers?)
Semmelweis Ignác
M3 = 562 (áia): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name)
bene ferenc
M4 = 625 (iaá): "Mi a hetedik?" "Grammatika Asztronómia Retorika Dialektika Aritmetika Geometria" (What is the 7th?)
ZENE
(No reward!)
M5 = 256 (aái): "Ki találta fel a ...?" (Who invented ...?)
telefont --> BELL
M6 = 225 (aaá): "Lépegess egy lóval úgy, hogy minden poziciót egyszer foglaljon el!" (Walk the horse across the chessboard so that it only steps on every position only once!)

N1 = 620 (iao): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name)
Gyarmati Dezsõ
N2 = 324 (ûac): "Ki a párja?" (Who is the parner?)
Trisztán --> Izolda
Rómeó --> Júlia
Abelard --> Heloise
Philemon --> Baucis
Troillus --> Cressida
N3 = --- cannot be opened
N4 = --- cannot be opened

O1 = *54 (*ác): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name)
Gerevich Aladár
O2 = --- cannot be opened
O3 = 32* (ûa*): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name) EEû AA
Hegedûs Csaba
O4 = --- cannot be opened

Second City / Second Half
A1 = --- cannot be opened
A2 = 3*1 (û*y): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name)
Németh Miklós
(No reward?)
A3 = 220 (aao): "A nyolcadik szám még nagyon fontos lesz" (The 8th number will be very important)
14 15 11 17 49 18 19 ..
A4 = --- cannot be opened
A5 = --- cannot be opened
A6 = --- cannot be opened
A7 = --- cannot be opened
A8 = --- cannot be opened

D1: 555 (ááá): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name)
WICHMANN TAMÁS
(No reward?)
D2: --- cannot be opened
D3: --- cannot be opened
D4: --- cannot be opened

E1: 555 (ááá): "Helyezd el a keresztrejtvénybe a szavakat!" (Place the words into the crossword!)
ZA KBL BUDNL DESNZS
SA ABP BUJN ATELETT
PS SLK BOJNN TASZTUR
RR ELP ITDJ ECELTES
RA AKE RLIDL ATERNSK
PA ATE ÓZON LAPUSTLT
EC LLL OTOON PTASOUIK
ES EST ZLLKL ATETNRK
XS NRK ZÓLON APDSLCAE
XA SRK OEIK -vége-

Solution:
R#ABP#SA
LAPUSTLT
ITDJ#AKE
DESNZS#R
LLL#ÓZON
#ECELTES
PTASOUIK
ATETNRK#

E2: *** any 3 letters: "Milyen fizikai eszkösz fûzõdik a nevéhez?" (What object is related to his name?)
Eötvös --> inga
Galilei --> távcsõ
Wilson --> kamra
Segner --> kerék
Venturi --> csõ

F1: --- cannot be opened
F2: 321 (ûay): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name)
Rejtõ Ildikó
F3: 565 (áiá): "Melyik város jut eszedbe?" (Which city are you reminded of?)
LOUVRE --> párizs
ERMITÁZS --> leningrád
PRADO --> madrid
HRADZSIN --> prága
HAGIA-SOFIA --> isztambul

G1: --- cannot be opened
G2: 620 (iao): "Olvasd el a képírást!" (Read the hieroglyphs!) Always the same, each symbol corresponds to a letter.

When decoded, it means:
a titkosirás kulcsszava
egy a versidézetekhez
kapcsolódó szinész neve
(The key to the cypher is the name of an actor, related to the poems)

(Not evaluated)

I1: 456 (cái): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name)
TATAI TIBOR
I2: 456 (cái): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name) ÖI IE
FÖLDI IMRE
(No reward?)
I3: --- cannot be opened
I4: 444 (ccc): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name) GD GYRGY
Gedó György
(No reward?)

J1: --- cannot be opened
J2: --- cannot be opened
J3: ***: Mi az eredeti szöveg? (What is the original text?)
Nem mondhatom el senkinek
J4: --- cannot be opened
J5: 222 (aaa): "A megfejtés egy sportoló teljes neve" (The solution is an athlete's full name) Åknov Deõsz
Novák Dezsõ
(NO REWARD)
J6: --- cannot be opened
J7: 3** (û**): "Kit láttál a szomszéd házban?" (Who did you see in the neighbouring house?) (Referring to P2)
Shakespeare
Lenin
Lennon
Rákóczi
Bergendy
J8: --- cannot be opened

K1: 555 (ááá): "Mi készül..." (What is made of...) (Random riddle)
rézbõl és ónból? Bronz
kaolinból és földpátból? Porcelán
rézbõl és cinkbõl? Sárgaréz
(NO REWARD?)
K2: 666 (iii): "Mi a következõ szám?" (What is the next number?) (Random riddle)
43 50 55 65 --> 76 (add sum of digits, so 6+5=11, 65+11=76)
13 24 36 49 --> 63 (add 11, 12, 13, 14)
1 10 25 46 --> 73 (what's the rule???)
1 3 12 45 --> 171 (what's the rule???)
17 26 35 44 --> 53 (add 9 each time)

L1: --- cannot be opened
L2: 021 (oay): "Olvasd el a képírást!" (Read the hieroglyphs!) Always the same, each symbol corresponds to a letter:

When decoded, it means:
a beküldendõ szám hat
számjegybõl áll
egy szó értéke egyenlõ
betûi értékeinek
összegével
(The number to be submitted is a 6-digit number, a words value is equal to the sum of the values of its letters)

(Not evaluated)

P1: --- cannot be opened?
P2: 4** (c**): Jól figyeld meg a képet! (Watch this picture carefully!) (A randomly chosen portrait from the five portraits below is shown)

J7 asks which person it is. They are, in order: Shakespeare, Lenin, Lennon, Rákóczi, Bergendy.

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