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Micro Mind
Title:Micro Mind
Release Date:
Machine:PAL & NTSC
Code Type:Basic
Game ending type:(n/a)
Notes:Also appeared in Commodore User, March 1985.
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Micro Mind Screenshot

Appeared On Compilations
Club Info 148

Published: The Commodore 16 Games Book (Book/English)

Instructions from The Commodore 16 Games Book
Colour Your Reasoning

Versions of this well known and widely enjoyed game can be found on all microcomputers. In writing this implementation of the game, care has been taken to produce a good looking layout that makes play enjoyable.
The object of the game is to work out what the secret colour combination is, by placing coloured markers in a row.
The Commodore 16 will then indicate how accurate the placing was:
The right colour, right place is indicated by a HEART.
The wrong colour, wrong place is indicated by a CROSS.
The right colour, wrong place is indicated by an ASTERISK.
S and A are used to select the colours by moving an arrow to the colour required. The space bar then places it. The next ones are then entered in the same manner until the row is full and the result is shown.
There are ten chances to guess the correct sequence before each game ends. The computer will then display the correct combination at the top of the screen.
The game can be played competitively by each person aiming to achieve a lower number of lines to work out the combinations.

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