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LABYRINTH 2020 BC A game by Giuseppe Mignogna v0.7 (08/2020)
===================================== INTRO ===================================== This is a preview of the final game for the Commodore Plus/4 (or for an expanded C16). This version shows only procedural maps, next version will have at least six designed maps.
===================================== GAME OBJECTIVE ===================================== The objective of the game is very simple. You are Tony Arizona, an intrepid adventurer who likes to risk his life exploring ancient tombs. In this adventure, Tony got stuck in an unexpected labyrinth inside a pyramid. You have to help him to get out from the pyramid, through six levels of increasing difficulty. In each level, it is necessary to find a key to open the door's level. Sometimes Tony has to use bombs to gain access to a specific zone. Bombs are not infinite, but you can find more bombs around. If Tony dies, he magically gains a bomb.
===================================== TREASURES ===================================== Around the map you can find jewels and other treasures. Pick up them to increase your score. If you collect all the treasures, you will gain extra points at the end of each level.
===================================== GUARDIAN ===================================== There is an hostile guardian that appears from time to time. He will seek Tony and try to kill him. To survive, you can flee from him until he disappears, or, you can drop a bomb. If the guardian steps on the exploding bomb, he will disappear instantly. This action is quite tricky, since you must have a perfect timing.
===================================== CONTROLS ===================================== To play the game, use a joystick in port 2. You can move Tony in any direction. To drop a bomb, press fire and also move the stick in the direction you want the bomb to be planted.
===================================== INFO AND CONTACTS ===================================== New releases of this game can be found at: http://plus4world.powweb.com (big THANKS to Luca!)
You can contact me (Giuseppe Mignogna) at: raze[-AT-]libero[-DOT-]it
This game has been developed using: - CBM prg Studio v3.13.0 - Kingswood AS65 assembler - Austrospeed compiler
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