Review (Commodore Computing International, August 1986) | Indoor soccer must be one of the best soccer games I have yet played on any computer, for the C16 it is really an excellent effort. This program really shows what can be done in 12k, if a good programmer puts his mind to it. Unlike most scrolling playfields on the C16, Indoor soccer has very smooth scrolling, and a well-drawn play field. The players themselves are also well drawn, and are fairly colourful. They certainly are a relief after having played Artic's World Cup soccer game, which featured player with noses rather out of proportion with the rest of them! Indoor Soccer is not just another soccer game. It really is indoor soccer. As in the real game, sidewall rebounds can be used to dodge your opponents, and they really do look like sidewall rebounds; quite realistic. Either two players can compete against each other, or one player can play the computer, which gives quite a good match. In my first game, the computer beat me 6:0. There are also three skill levels available; hard, medium, and easy, and hard really is for experts only! If fighting breaks out between players, a penalty may be awarded, and you have 10 seconds to take the penalty. Penalties are sometimes awarded if one player is knocked over, in which case the victim falls down on his behind, rubbing his head; a nice touch. In contrast with their other game, Pharaoh's Tomb, Indoor Soccer is excellent. Whether you're a soccer fan or not, you'll enjoy this game.
Graphics: 5/5; Sound: 3/5; Playability: 4/5; CCI Rating: AWESOME |
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